Commit graph

29 commits

Author SHA1 Message Date
SamGondelman
0e3f1c5149 add setLaserLength, setLockEndUUID doesn't use defaultRenderStates 2017-09-22 16:11:24 -07:00
SamGondelman
cbe621f2b7 add searchRay to RayPickResult, fix precision picking caching with multiple lasers, make laser addition/removal immediate 2017-09-22 15:15:15 -07:00
SamGondelman
f21c99257e don't let scripts control visibility of laser pointers 2017-09-20 14:35:29 -07:00
Daniela
758f049f30 Correct offset for teleport pad. 2017-09-08 14:02:26 +01:00
Daniela
10e29d1cf0 Decrease offset for teleport pad. Add Bubble orientation and scale correction. 2017-09-08 12:45:29 +01:00
Daniela
9eb429b25a Fix offset for teleport pad. 2017-09-08 11:23:19 +01:00
Daniela
d11a749365 Refactor 1 line. Pad alignment is correct. 2017-09-07 19:28:36 +01:00
Daniela
94e26a554d Add 180 degrees rotation so that pad faces the avatar 2017-09-07 18:48:20 +01:00
Daniela
4c302b899d Fix teleport pad alignment 2017-09-07 17:52:09 +01:00
Daniela
3ff707f27e Add Avatar resize compatible teleport pad alignment 2017-09-07 13:31:41 +01:00
Daniela
37f959d749 Add Avatar resize compatible teleport pad alignment 2017-09-06 19:45:58 +01:00
SamGondelman
9bb7e66859 separate raypickscriptinginterface, cleanup 2017-08-15 13:36:41 -07:00
SamGondelman
d0d5ac8dd1 switch to stl wherever possible, use bitset instead of unsigned ints 2017-08-10 15:33:55 -07:00
SamGondelman
3645bf04b6 possibly fix most annoying crash 2017-08-08 18:10:53 -07:00
SamGondelman
684001a756 workaround deadlock in editRenderState 2017-08-08 11:11:19 -07:00
SamGondelman
6d253fcc5f cleaning up 2017-08-07 18:37:55 -07:00
SamGondelman
8b1c24e636 added setLockEndUUID, update handControllerGrab and grab 2017-08-04 18:26:11 -07:00
SamGondelman
e3288a9004 fix flicker, scissor warning, and handControllerGrab sphere size 2017-07-27 11:17:30 -07:00
SamGondelman
5e4a83dad9 defaultRenderStates, handControllerGrab.js, fix teleport.js a little 2017-07-26 17:58:39 -07:00
SamGondelman
c7f0f03fce expanded RayPick JS API 2017-07-20 13:53:39 -07:00
SamGondelman
bf243d6025 lockEnd, editRenderState, and updated grab.js 2017-07-19 17:45:21 -07:00
SamGondelman
912b417dd4 mouse ray pick 2017-07-19 13:56:18 -07:00
SamGondelman
55a025b827 initial code review 2017-07-18 12:43:34 -07:00
SamGondelman
ae99be0350 added faceAvatar and centerEndY, working on updating teleport.js, style fixes 2017-07-17 13:07:42 -07:00
SamGondelman
af12b5a4bf can create static laser pointers, fixed a bug with multiple render states 2017-07-14 18:35:27 -07:00
SamGondelman
8f533636f5 c++ side laserpointer rendering with renderstates 2017-07-14 11:13:40 -07:00
SamGondelman
3c719b26b1 working on renderstates 2017-07-13 17:43:44 -07:00
SamGondelman
916a99c670 added JS/C++ RayPickResult, working on RayPickManager::update 2017-07-12 17:12:25 -07:00
SamGondelman
ea65a04f28 expose RayPickMask to JS, move everything to interface/src/raypick to prevent dependency issues, start working on RayPickManager::update (needs testing) 2017-07-12 14:20:39 -07:00
Renamed from libraries/controllers/src/controllers/LaserPointer.cpp (Browse further)