HifiExperiments
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79484c4b1d
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
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HifiExperiments
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ce7c304025
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
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HifiExperiments
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bdf3568aa8
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Merge branch 'master' into stages
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2024-10-25 12:48:11 -07:00 |
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HifiExperiments
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6876742e6f
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static pipelines + misc render cleanup
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2024-10-23 15:53:10 -07:00 |
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HifiExperiments
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9da9eb3ca6
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DRY up stage classes with templates
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2024-10-21 16:41:40 -07:00 |
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HifiExperiments
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b00086ddb0
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it's working!
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2024-06-28 13:25:12 -07:00 |
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HifiExperiments
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b5da8e7d5c
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wip ambient occlusion
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2024-06-28 13:25:12 -07:00 |
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HifiExperiments
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6317bd45ac
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add tonemapping props to zones, wip ambient occlusion
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2024-06-28 13:25:12 -07:00 |
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HifiExperiments
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d5e251d8da
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
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HifiExperiments
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56f697e5f0
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merge old work
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2024-02-24 23:26:34 -08:00 |
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Heather Anderson
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bcce9a2091
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convert explicit shared pointer creation (using "new") to make_shared where possible/appropriate
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2021-09-11 15:15:04 -07:00 |
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SamGondelman
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04198c6bfc
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use weak ptrs, add comment about SelectSortItems performance
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2019-05-08 13:13:05 -07:00 |
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SamGondelman
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da092cc5f0
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fix zone issues
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2019-05-08 11:04:54 -07:00 |
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Sam Gateau
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50fcd7f40a
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trying...
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2018-12-06 22:45:44 -08:00 |
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SamGondelman
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c10bb7d525
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pointers
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2018-10-08 18:05:09 -07:00 |
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SamGondelman
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de90ce5f2b
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move stage frames to varyings
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2018-10-01 11:26:02 -07:00 |
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SamGondelman
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a0c3c09b05
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Merge remote-tracking branch 'upstream/master' into bloom
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2018-08-08 14:44:02 -07:00 |
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SamGondelman
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2959a406d7
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working on enabling bloom
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2018-08-07 21:52:05 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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Olivier Prat
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da6bd92ff6
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Merged with master
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2018-03-09 10:07:25 +01:00 |
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Olivier Prat
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f5a2557a2e
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Merged with master
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2018-02-19 17:28:39 +01:00 |
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samcake
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b66da1897d
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improving the forward rendering pass, removing the specular variation and making it defautl
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2018-02-08 17:59:07 -08:00 |
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Bradley Austin Davis
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fd007e845d
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Squashed scribe changes
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2018-02-07 10:29:29 -08:00 |
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Olivier Prat
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5e6300ce46
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Merged with master
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2018-01-30 09:52:30 +01:00 |
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Olivier Prat
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e6caa83d73
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Merged with master
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2018-01-17 16:35:31 +01:00 |
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Olivier Prat
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efa6a8c0b5
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Merged with master
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2018-01-17 15:49:46 +01:00 |
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Olivier Prat
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49549ced17
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Fixed compilation with new shader system
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2018-01-17 10:52:58 +01:00 |
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Olivier Prat
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3911ce59cc
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Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code
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2018-01-16 19:02:12 +01:00 |
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humbletim
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b91d536dd0
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rename model:: -> graphics::
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2018-01-16 12:46:16 -05:00 |
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Olivier Prat
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54eab1c878
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First working local lights on transparent objects
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2018-01-15 17:49:55 +01:00 |
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Olivier Prat
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814de4ab81
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Scribe now outputs shaders as cpp files.
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2018-01-12 11:59:19 +01:00 |
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Nissim Hadar
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b53e411184
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Corrected pushing of default lights.
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2018-01-09 15:24:46 -08:00 |
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SamGondelman
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a9d5dda976
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always push default haze to current frame
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2018-01-04 17:54:23 -08:00 |
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Olivier Prat
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92e1fe8e5c
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Removed jitter samples from shader and added name to batches in DEBUG mode to ease render debug
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2017-12-08 18:02:27 +01:00 |
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Nissim Hadar
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48e5b9d1bc
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Haze enable/disable from UI works.
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2017-10-03 17:42:04 -07:00 |
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Nissim Hadar
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1cf7f5a732
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For testing.
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2017-10-03 09:54:44 -07:00 |
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Nissim Hadar
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cdbf067a24
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Rename (haze)getParametersBuffer to getHazeParametersBuffer.
Add corrections from Sam
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2017-10-02 16:54:02 -07:00 |
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Nissim Hadar
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0acf4b9de9
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Working on adding zone to haze.
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2017-09-28 23:53:53 -07:00 |
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Sam Gateau
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0c3755483b
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adding assert or checks whenever getting a scene stage
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2017-07-10 12:37:26 +02:00 |
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Sam Gateau
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4c1bf6af47
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REmoving comments
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2017-07-07 11:38:25 +02:00 |
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samcake
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20d8c11e28
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ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymore
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2017-06-22 17:54:16 -07:00 |
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Sam Cake
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07e18eb3a8
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Keep cleaning up the DeferredLightingEffect , removing stage s from there...
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2017-06-22 01:12:32 -07:00 |
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samcake
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14f9a9848e
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Merge branch 'master' of https://github.com/highfidelity/hifi into brown
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2017-06-01 18:05:47 -07:00 |
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samcake
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c5e9551bab
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more cleanup
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2017-06-01 18:05:18 -07:00 |
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samcake
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9c1e99fe3f
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Removing cruft and organizing the stencil config
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2017-06-01 13:06:22 -07:00 |
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Sam Cake
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d19956f93c
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Fixing warnings
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2017-05-31 22:02:47 -07:00 |
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samcake
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c256893575
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some clean up:
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2017-05-23 18:00:22 -07:00 |
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Sam Gateau
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b8a2b38fd5
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Displaying the stack of zone components
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2017-05-18 12:54:25 -07:00 |
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Sam Cake
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5edcc38eba
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Polishing the scope shaders
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2017-05-18 01:06:59 -07:00 |
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