Commit graph

61 commits

Author SHA1 Message Date
HifiExperiments
79484c4b1d Merge remote-tracking branch 'overte/master' into taa 2025-01-23 22:26:40 -08:00
HifiExperiments
ce7c304025 Merge remote-tracking branch 'overte/master' into taa 2024-10-29 23:30:11 -07:00
HifiExperiments
bdf3568aa8
Merge branch 'master' into stages 2024-10-25 12:48:11 -07:00
HifiExperiments
6876742e6f static pipelines + misc render cleanup 2024-10-23 15:53:10 -07:00
HifiExperiments
9da9eb3ca6 DRY up stage classes with templates 2024-10-21 16:41:40 -07:00
HifiExperiments
b00086ddb0 it's working! 2024-06-28 13:25:12 -07:00
HifiExperiments
b5da8e7d5c wip ambient occlusion 2024-06-28 13:25:12 -07:00
HifiExperiments
6317bd45ac add tonemapping props to zones, wip ambient occlusion 2024-06-28 13:25:12 -07:00
HifiExperiments
d5e251d8da minor cleanup, copyright 2024-02-28 15:23:04 -08:00
HifiExperiments
56f697e5f0 merge old work 2024-02-24 23:26:34 -08:00
Heather Anderson
bcce9a2091 convert explicit shared pointer creation (using "new") to make_shared where possible/appropriate 2021-09-11 15:15:04 -07:00
SamGondelman
04198c6bfc use weak ptrs, add comment about SelectSortItems performance 2019-05-08 13:13:05 -07:00
SamGondelman
da092cc5f0 fix zone issues 2019-05-08 11:04:54 -07:00
Sam Gateau
50fcd7f40a trying... 2018-12-06 22:45:44 -08:00
SamGondelman
c10bb7d525 pointers 2018-10-08 18:05:09 -07:00
SamGondelman
de90ce5f2b move stage frames to varyings 2018-10-01 11:26:02 -07:00
SamGondelman
a0c3c09b05 Merge remote-tracking branch 'upstream/master' into bloom 2018-08-08 14:44:02 -07:00
SamGondelman
2959a406d7 working on enabling bloom 2018-08-07 21:52:05 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Olivier Prat
da6bd92ff6 Merged with master 2018-03-09 10:07:25 +01:00
Olivier Prat
f5a2557a2e Merged with master 2018-02-19 17:28:39 +01:00
samcake
b66da1897d improving the forward rendering pass, removing the specular variation and making it defautl 2018-02-08 17:59:07 -08:00
Bradley Austin Davis
fd007e845d Squashed scribe changes 2018-02-07 10:29:29 -08:00
Olivier Prat
5e6300ce46 Merged with master 2018-01-30 09:52:30 +01:00
Olivier Prat
e6caa83d73 Merged with master 2018-01-17 16:35:31 +01:00
Olivier Prat
efa6a8c0b5 Merged with master 2018-01-17 15:49:46 +01:00
Olivier Prat
49549ced17 Fixed compilation with new shader system 2018-01-17 10:52:58 +01:00
Olivier Prat
3911ce59cc Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code 2018-01-16 19:02:12 +01:00
humbletim
b91d536dd0 rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
Olivier Prat
54eab1c878 First working local lights on transparent objects 2018-01-15 17:49:55 +01:00
Olivier Prat
814de4ab81 Scribe now outputs shaders as cpp files. 2018-01-12 11:59:19 +01:00
Nissim Hadar
b53e411184 Corrected pushing of default lights. 2018-01-09 15:24:46 -08:00
SamGondelman
a9d5dda976 always push default haze to current frame 2018-01-04 17:54:23 -08:00
Olivier Prat
92e1fe8e5c Removed jitter samples from shader and added name to batches in DEBUG mode to ease render debug 2017-12-08 18:02:27 +01:00
Nissim Hadar
48e5b9d1bc Haze enable/disable from UI works. 2017-10-03 17:42:04 -07:00
Nissim Hadar
1cf7f5a732 For testing. 2017-10-03 09:54:44 -07:00
Nissim Hadar
cdbf067a24 Rename (haze)getParametersBuffer to getHazeParametersBuffer.
Add corrections from Sam
2017-10-02 16:54:02 -07:00
Nissim Hadar
0acf4b9de9 Working on adding zone to haze. 2017-09-28 23:53:53 -07:00
Sam Gateau
0c3755483b adding assert or checks whenever getting a scene stage 2017-07-10 12:37:26 +02:00
Sam Gateau
4c1bf6af47 REmoving comments 2017-07-07 11:38:25 +02:00
samcake
20d8c11e28 ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymore 2017-06-22 17:54:16 -07:00
Sam Cake
07e18eb3a8 Keep cleaning up the DeferredLightingEffect , removing stage s from there... 2017-06-22 01:12:32 -07:00
samcake
14f9a9848e Merge branch 'master' of https://github.com/highfidelity/hifi into brown 2017-06-01 18:05:47 -07:00
samcake
c5e9551bab more cleanup 2017-06-01 18:05:18 -07:00
samcake
9c1e99fe3f Removing cruft and organizing the stencil config 2017-06-01 13:06:22 -07:00
Sam Cake
d19956f93c Fixing warnings 2017-05-31 22:02:47 -07:00
samcake
c256893575 some clean up: 2017-05-23 18:00:22 -07:00
Sam Gateau
b8a2b38fd5 Displaying the stack of zone components 2017-05-18 12:54:25 -07:00
Sam Cake
5edcc38eba Polishing the scope shaders 2017-05-18 01:06:59 -07:00