Seth Alves
4d2f16efc3
allow project to be built with clang on Linux
2017-10-08 18:01:41 -07:00
Stephen Birarda
7c2fea4598
remove glew/oglplus requirement for android interface
2016-08-31 11:03:53 -07:00
Brad Davis
6c30194916
Support lowering the minimum mip of a texture at runtime
2016-04-21 14:46:12 -07:00
Brad Davis
5007c9bd4c
Update glew version
2016-04-21 14:46:09 -07:00
Brad Davis
cfb2fd1523
Support for runtime plugins (DLLs)
2015-11-01 11:12:12 -08:00
Stephen Birarda
6c337b8aeb
repairs for build type of glew external
2015-08-05 14:30:36 -07:00
Stephen Birarda
34e188fe6e
log more of the steps for glew external project
2015-08-05 12:35:37 -07:00
Stephen Birarda
cc909507f4
get GLEW for all platforms as external project
2015-08-05 12:34:11 -07:00
Bradley Austin Davis
04d579be7a
Removing integrated glew
2015-08-05 11:21:59 -07:00
Bradley Austin Davis
f19653f3e2
Integrate glew
2015-08-01 20:08:19 -07:00
Seiji Emery
6e87f44ec7
Merge remote-tracking branch 'upstream/master'
2015-06-24 15:12:57 -07:00
Seiji Emery
0cc940d433
Modified the build files for external targets so that they longer show up project view in IDEs (which clutters up the view, etc).
...
Said files are now buried under hidden/externals; the (phony) build targets still exist and are visible in the target dropdown, but this is filterable (in Xcode, dunno about Visual Studio (just start typing and a filter/search box comes up))
2015-06-19 21:58:16 -07:00
Brad Davis
d65e5882aa
Working on 64 bit builds
2015-06-18 21:44:12 -07:00
Stephen Birarda
80da0a1702
use empty string for not present debug libraries
2015-02-23 11:11:35 -08:00
Stephen Birarda
b23dd28b56
don't use static version of GLEW
2015-02-20 14:01:01 -08:00
Stephen Birarda
c242b4e834
set GLEW debug version to NOTFOUND
2015-02-20 13:55:40 -08:00
Stephen Birarda
ef729201d6
fix external name for GLEW
2015-02-20 13:51:12 -08:00
Stephen Birarda
5e264f8241
add GLEW as dependency external project
2015-02-20 13:47:38 -08:00