Atlante45
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a52c79c378
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typo
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2015-05-23 03:25:57 +02:00 |
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Atlante45
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a44054f9db
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Make TextureCache::getImageTexture static
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2015-05-23 03:24:26 +02:00 |
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Atlante45
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9c9aee667a
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Header cleanup
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2015-05-20 17:17:03 +02:00 |
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Atlante45
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229f88617d
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Header cleanup
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2015-05-19 15:19:02 +02:00 |
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Atlante45
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ede94e4248
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Merge branch 'master' of https://github.com/highfidelity/hifi into remove_gl_transform
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2015-05-18 11:39:17 +02:00 |
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Atlante45
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6e642ed040
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Missing &
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2015-05-16 04:32:20 +02:00 |
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Atlante45
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4bb1b1a02f
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TextureCache::setPrimaryDrawBuffers can take a Batch
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2015-05-16 04:25:51 +02:00 |
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Sam Cake
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07fe43e175
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moving forward with the void* hack for gpu::Texture
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2015-05-15 15:26:40 -07:00 |
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Sam Cake
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765145b898
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Moving the load of the texture and the generation of the cube map irradiance in the same thread
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2015-05-15 11:28:59 -07:00 |
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Sam Cake
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ad9834283d
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Fixing the magic numbers!
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2015-05-14 15:54:40 -07:00 |
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Sam Cake
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40ee78195e
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remove magic numbers
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2015-05-14 15:21:57 -07:00 |
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Sam Cake
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238d3751c5
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cleaning up the SH generation
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2015-05-13 16:00:05 -07:00 |
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Sam Cake
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65e83df214
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Generating the SH from the cube map!
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2015-05-13 11:08:18 -07:00 |
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Sam Gateau
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45e70c98f8
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Fixed the cube map loading issue
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2015-05-11 13:43:15 -07:00 |
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Sam Gateau
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f1fcce3ea0
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refactoring th ecube texure loading to support 2 different layouts
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2015-05-11 10:47:45 -07:00 |
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Sam Gateau
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5a11143a5d
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Using the skybox cubemap for ambient lighting
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2015-05-09 11:40:46 -07:00 |
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Sam Gateau
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ce5295a55f
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THese is not final but we have a basic working framework so let's try to share
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2015-05-07 17:06:15 -07:00 |
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Sam Gateau
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54c47fe3f9
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merging
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2015-05-07 11:35:58 -07:00 |
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Sam Gateau
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653d2e72b1
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Skybox kind of working
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2015-05-07 11:23:11 -07:00 |
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Bradley Austin Davis
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3b8108e887
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Fix inverted icons
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2015-05-06 16:09:17 -07:00 |
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Brad Hefta-Gaub
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5551997cdc
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Merge pull request #4780 from samcake/blue
Add support for Skybox and rendering path of background according to Zones
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2015-05-06 14:41:06 -07:00 |
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Sam Gateau
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1b5185abeb
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fix the conditional on the texture pointer which was wrong and bring back atmosphere sky dome
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2015-05-06 12:19:19 -07:00 |
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Sam Gateau
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ade404a74d
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getting rid of QSHaredPointer in favor of std::shared_ptr
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2015-05-04 13:43:30 -07:00 |
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Brad Davis
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e72756ab99
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Merge remote-tracking branch 'upstream/master' into plugins_pt1
Conflicts:
libraries/render-utils/src/TextureCache.cpp
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2015-05-02 00:51:50 -07:00 |
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Brad Davis
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302aa9db47
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Removing access to the gl widget and display managers
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2015-05-02 00:49:52 -07:00 |
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Sam Gateau
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f9802a1072
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IMprove the message
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2015-05-01 16:39:25 -07:00 |
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Sam Gateau
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2382183075
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FIxed the bug about the tga not loading by recognizing the file format type from the filename extension and passing the info to the QImage::fromData()
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2015-05-01 16:09:41 -07:00 |
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Sam Gateau
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fec52f6b10
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Removing almost all the QFramebufferObject (instead in overlay layer) in favor of gpu::Framebuffer, eveyrthing seems to work properly
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2015-04-14 18:27:24 -07:00 |
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Sam Gateau
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87030236cb
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working version with the gpu::SAmpler and the gpu::Framebuffer
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2015-04-14 15:53:24 -07:00 |
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Sam Gateau
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c34c5f6075
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adding the Fremabuffer to be used for shadows and main rendering
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2015-04-14 08:47:52 -07:00 |
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Seth Alves
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cd5245d0d6
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logging group for render-utils
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2015-04-06 18:16:01 -07:00 |
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samcake
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e3fa2e1995
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Merge pull request #4191 from ZappoMan/moreImmediateModeRemoval
Removal of glColorXXX()
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2015-01-30 10:21:18 -08:00 |
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samcake
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331104d1c6
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Merge pull request #4194 from thoys/texture-max-area-2M
changing texture size limit from 1024*1024 to 2M i.e. (1024 * 2048).
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2015-01-29 17:33:35 -08:00 |
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Thijs Wenker
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ff29b1c8cc
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style/conversion fixes
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2015-01-30 02:18:51 +01:00 |
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Thijs Wenker
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a4c82072a2
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changing texture size limit from 1024*1024 to 2M i.e. (1024 * 2048). It's dynamic and resizes the texture to the best fit within the 2M area.
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2015-01-30 02:00:35 +01:00 |
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Sam Gateau
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b2f16be92a
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Fixing the non loading of some texture because the QImage bit size is not exactly what's expected
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2015-01-29 15:17:55 -08:00 |
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ZappoMan
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7d9de6d0eb
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added some TODO comments and some cleanup
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2015-01-28 11:03:05 -08:00 |
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Sam Gateau
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f619acc3b5
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-27 15:43:27 -08:00 |
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Ryan Huffman
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7ececd793a
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Fix failing QMetaObject::invokeMethod call
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2015-01-27 13:59:46 -08:00 |
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Ryan Huffman
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9fd352e1dc
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Break long lines in TextureCache.h/cpp
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2015-01-27 10:27:05 -08:00 |
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Ryan Huffman
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1f6932bdcb
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Update TextureCache to store original image dimensions (pre-scale)
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2015-01-27 08:09:20 -08:00 |
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Sam Gateau
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c05d627cc1
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Clean up
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2015-01-23 17:13:26 -08:00 |
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Sam Gateau
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4151833549
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cleaning up for pull request
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2015-01-23 10:49:04 -08:00 |
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Sam Gateau
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49dde269a6
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experimenting with linear space vs srgb space
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2015-01-22 16:27:17 -08:00 |
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Sam Gateau
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aecc8b85bd
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-22 12:40:30 -08:00 |
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Sam Gateau
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1e84f260a9
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Removing gl calls for texture from TextureCache
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2015-01-21 16:53:35 -08:00 |
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Ryan Huffman
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53a70c43e1
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Add width and height to NetworkTexture
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2015-01-21 15:08:38 -08:00 |
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Sam Gateau
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d19bfa69f2
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Even more gpu::Texture in the model rnedering
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2015-01-21 10:07:10 -08:00 |
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Sam Gateau
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4302db109f
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First take at using the gpu::Texture in the Model rendering instead of the previous pass with raw glTexture
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2015-01-20 16:02:26 -08:00 |
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Atlante45
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8415098fc2
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Set different caches size depending on cache type
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2015-01-12 15:36:36 -08:00 |
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