Brad Hefta-Gaub
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6955626b77
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Merge pull request #4900 from ericrius1/hockey
added check to airhockey script so entities that have never been crea…
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2015-05-20 14:50:00 -07:00 |
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Seth Alves
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34b381d48c
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have airHockey.js provide the floor of the table, rather than the collision hull
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2015-05-18 13:47:10 -07:00 |
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Seth Alves
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ab13eb2d16
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put lowered friction back on table. incorportate Andrew's fix for the paddle crashing through the new table corners
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2015-05-18 13:30:28 -07:00 |
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Seth Alves
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e2a39b4597
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airhockey -- drop from slightly lower so paddle doesn't flip over. update grab script with new table name
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2015-05-18 12:18:27 -07:00 |
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Seth Alves
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5ea506f2c1
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use a collision hull for table. make deletion code safer
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2015-05-18 11:47:06 -07:00 |
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Eric Levin
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03a4e08573
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deleted unecsesary whitespace
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2015-05-16 07:41:25 -07:00 |
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Eric Levin
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b6f1a1b89b
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added check to airhockey script so entities that have never been created are not attempting to be deleted
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2015-05-16 07:34:32 -07:00 |
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Eric Levin
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9bfca7f54d
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'moved icons up so they don't interfere with dice icons and changed spanw icon from dice to puck icon'
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2015-05-15 15:43:23 -07:00 |
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Eric Levin
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6e1c5d704c
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'modified airHockey script to be able to spawn and delete using buttons, added light flashing on score, and puck now respawns on player's side who just got scored on
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2015-05-15 15:24:10 -07:00 |
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Philip Rosedale
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7be463388b
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new paddle models, low friction on field
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2015-05-14 18:22:30 -07:00 |
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Philip Rosedale
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1e01aeb9ed
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first version, air hockey game
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2015-05-13 23:11:24 -07:00 |
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