Commit graph

6483 commits

Author SHA1 Message Date
Philip Rosedale
afd553330a Merge branch 'master' of https://github.com/worklist/hifi 2013-10-08 22:24:34 -07:00
Philip Rosedale
ce2e31ddd5 reconnecting particle cloud 2013-10-08 22:21:55 -07:00
Philip Rosedale
69277ec8ba Added back field and cloud files 2013-10-08 21:49:13 -07:00
Philip Rosedale
8c07d12373 Merge pull request #1028 from ey6es/springy
Support for "springy" models that spring towards target positions.
2013-10-08 17:27:40 -07:00
Andrzej Kapolka
87bdd2fb1a When in mirror mode and using a blend face, try to position the camera so as
to look directly into the face's eyes.
2013-10-08 15:09:56 -07:00
Andrzej Kapolka
3cca3dc894 Reset fix. 2013-10-08 14:06:04 -07:00
Andrzej Kapolka
15f7b70269 Let's actually use the transform we constructed. 2013-10-08 13:54:54 -07:00
Andrzej Kapolka
60306af3e9 Default springiness, allow springiness on non-blended meshes. 2013-10-08 13:35:02 -07:00
Andrzej Kapolka
506f667083 More springy, more damp. Removed unused variable. 2013-10-08 11:26:15 -07:00
Andrzej Kapolka
acaf7d4f88 Merge branch 'master' of https://github.com/worklist/hifi into springy 2013-10-08 11:22:03 -07:00
Andrzej Kapolka
6a043145d3 Merge branch 'master' of https://github.com/worklist/hifi into springy
Conflicts:
	interface/src/renderer/FBXReader.cpp
2013-10-08 11:21:47 -07:00
ZappoMan
5e6e15db41 Merge pull request #1025 from ZappoMan/voxel_render_modes
two possible crash fixes
2013-10-08 11:21:10 -07:00
Andrzej Kapolka
4c2ccd92ef Merge pull request #1027 from ey6es/master
Fixes for eyes rolling back in head, macaw head without mapping file.
2013-10-08 11:20:24 -07:00
Andrzej Kapolka
e3436eed91 Fixes for eyes rolling back in head, macaw head without mapping file. 2013-10-08 11:18:12 -07:00
Andrzej Kapolka
ce23b415e0 Fix for macaw head without mapping file. 2013-10-08 11:11:01 -07:00
Andrzej Kapolka
b22334730d Fix for eyes rolling back in head. 2013-10-08 11:01:31 -07:00
Andrzej Kapolka
184e0f4439 Merge branch 'master' of https://github.com/worklist/hifi into springy 2013-10-08 10:34:53 -07:00
ZappoMan
89a4ea6470 two possible crash fixes 2013-10-08 09:56:47 -07:00
Philip Rosedale
6b68f81fde Merge pull request #1024 from ZappoMan/voxel_render_modes
Voxel Rendering Improvements - make it run at 60fps
2013-10-07 22:36:52 -07:00
ZappoMan
aa80ec3497 cleanup code for PR 2013-10-07 19:46:52 -07:00
ZappoMan
54364a235d tighten up mutex locks to keep at 60 fps 2013-10-07 19:43:45 -07:00
Andrzej Kapolka
b0bc122a48 Got some actual damped oscillation going. 2013-10-07 18:02:03 -07:00
ZappoMan
f6981feacf added various render mode options, including voxels as points 2013-10-07 17:46:22 -07:00
ZappoMan
8baa863242 fixed PPS bugs in threaded version of PacketSender class 2013-10-07 17:34:41 -07:00
ZappoMan
c6981d1912 have animation server set an appropriate PPS based on it's voxel edit messages 2013-10-07 17:32:55 -07:00
Andrzej Kapolka
3448ceccd2 Progress towards a spring-mass model. 2013-10-07 17:25:46 -07:00
ZappoMan
825d397e21 Merge pull request #1023 from ZappoMan/wider_view_frustum
added some timing debugging
2013-10-05 00:56:55 -07:00
ZappoMan
5f6fb3a3ae added some timing debugging 2013-10-05 00:55:34 -07:00
ZappoMan
15c25d94c2 Merge pull request #1022 from ZappoMan/wider_view_frustum
added debugging
2013-10-04 22:49:59 -07:00
ZappoMan
3001917e10 added debugging 2013-10-04 22:49:05 -07:00
Philip Rosedale
3c5d7795e6 Merge pull request #1021 from ZappoMan/wider_view_frustum
make view frustum oversend and don't remove oversend in client
2013-10-04 22:08:56 -07:00
ZappoMan
6fce838e2e remove comment 2013-10-04 21:38:47 -07:00
ZappoMan
0c70a05732 make view frustum oversend and don't remove oversend in client 2013-10-04 21:36:21 -07:00
Andrzej Kapolka
86a27c5f69 Merge pull request #1020 from ey6es/master
Fixes to support the FBX rig exports from Faceshift.
2013-10-04 17:57:46 -07:00
Andrzej Kapolka
a704a29864 Include a mapping for the names generated by the FBX export. 2013-10-04 17:56:36 -07:00
Andrzej Kapolka
08426fbd9c Handle index-to-direct normals (exported by the Faceshift rig FBX). 2013-10-04 17:49:18 -07:00
Stephen Birarda
e3f830ec09 Merge pull request #1017 from ey6es/master
Use diffuse color, specular color, and shininess from FBX file.
2013-10-04 17:11:11 -07:00
Andrzej Kapolka
325ac73d0a Apply color to ambient material property, too. 2013-10-04 17:04:50 -07:00
Andrzej Kapolka
98a999334a Merge pull request #1018 from birarda/master
less aggresive assignment debugging
2013-10-04 14:26:56 -07:00
Andrzej Kapolka
5f26177560 Fix for URLs' not being sent: setting the scale calls createMohawk, which
reseeds the random number generator, breaking "shouldDo."
2013-10-04 13:42:03 -07:00
Stephen Birarda
b3171679b2 less aggressive debugging of waiting for assignment 2013-10-04 13:25:51 -07:00
Andrzej Kapolka
b281facf45 Remove references to ambient, use the requested alpha. 2013-10-04 10:53:19 -07:00
Andrzej Kapolka
51c868fd28 Apply (some) FBX material properties to rendered meshes. 2013-10-03 18:12:58 -07:00
Philip Rosedale
c99f1646db Merge pull request #1015 from ZappoMan/voxel_render_pipeline_improvement
Fixes to delete/add voxel sometimes not rendering
2013-10-03 16:08:12 -07:00
ZappoMan
608c24e258 fix build buster 2013-10-03 15:58:15 -07:00
Andrzej Kapolka
c2e3682f6e Merge pull request #1014 from ey6es/master
Fix for relative texture paths.
2013-10-03 15:48:25 -07:00
Andrzej Kapolka
2fc1af8c1a Fix for relative texture paths. 2013-10-03 15:47:43 -07:00
ZappoMan
2450d64016 Merge branch 'master' of https://github.com/worklist/hifi into voxel_render_pipeline_improvement 2013-10-03 15:09:28 -07:00
Philip Rosedale
a140f4e309 Merge pull request #1013 from ey6es/master
Use Faceshift mapping files (FST) when present for their transform offsets and joint/blendshape mapping.  Fixed crash on meshes with no texture coordinates.
2013-10-03 14:54:11 -07:00
Andrzej Kapolka
813fa1030b Merge branch 'master' of https://github.com/worklist/hifi 2013-10-03 14:39:13 -07:00