Anthony J. Thibault
aef19c6f97
Rig: Use a registry to prevent use after free crashes/corruption
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Create a global registry to hold all the currently active Rig instances.
Use this registry and it's mutex to prevent accessing the rig after it has already been destroyed,
or is in the process of being destroyed on the main thread.
2017-08-15 18:28:51 -07:00
Anthony Thibault
342f8acff5
Merge pull request #11176 from hyperlogic/feature/improve-hand-body-collision
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Improve avatar hand vs body collision
2017-08-15 13:43:21 -07:00
Anthony J. Thibault
04006a9f76
code review feedback
2017-08-15 11:19:41 -07:00
Sam Gateau
d624413c14
Merge pull request #11189 from SamGondelman/line3DFix
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Fix drawInFront overlays only rendering in left eye
2017-08-15 09:26:18 -07:00
SamGondelman
194b7d6655
warning
2017-08-14 16:08:07 -07:00
SamGondelman
8163430282
fix depth buffer issue that was messing with drawInFront, plus some small fixes to line3ds
2017-08-14 15:03:14 -07:00
Anthony Thibault
9af6f2683a
Merge pull request #11083 from Menithal/experimental-face-expressions
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Opened up setForceFaceTrackerConnected
2017-08-14 14:19:08 -07:00
Anthony J. Thibault
cd57c0706a
more warning fixes
2017-08-11 17:46:50 -07:00
Anthony J. Thibault
f72a94e195
warning fixes
2017-08-11 17:28:50 -07:00
Anthony J. Thibault
b050d2c4c7
fix case on include for linux
2017-08-11 15:15:43 -07:00
Anthony J. Thibault
9e1218b4a4
Use k-dop collision to prevent hands from entering body.
2017-08-11 14:50:00 -07:00
Anthony J. Thibault
ae98974d79
improve 14-dop generation for avatar joint collision
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Also added debug rendering functionality.
2017-08-10 15:52:51 -07:00
Sam Gateau
79f3be1efe
Merge pull request #11021 from Zvork/fade2
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Fade dissolve effect JUST AVATARS
2017-08-10 13:48:30 -07:00
Ken Cooke
d0e7584f0f
Merge pull request #11158 from kencooke/audio-input-dummy
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Support for running Interface without a microphone
2017-08-10 06:47:04 -07:00
Ken Cooke
ee752df653
fix typo
2017-08-09 20:11:52 -07:00
Ken Cooke
bcdf13c59c
Add explicit shutdown request, since null device means something else
2017-08-09 19:40:07 -07:00
Ken Cooke
ee6d4dfc14
If real input device fails to start, use dummy input
2017-08-09 17:50:20 -07:00
Ken Cooke
fc5b4be459
bugfix
2017-08-09 16:59:02 -07:00
Ken Cooke
9c6b7306c4
Re-implement callback to Use common handleAudioInput()
2017-08-09 16:58:12 -07:00
Ken Cooke
7daa3ecff3
Handle dummy input callbacks
2017-08-09 15:54:14 -07:00
Zach Fox
b8c45b0c30
Don't always do precision picking inside mouseMoveEvent
2017-08-09 14:23:43 -07:00
Ken Cooke
6f2cc9cfeb
When no input device, create dummy input to generate callbacks
2017-08-09 14:01:17 -07:00
Seth Alves
af1e27dc36
Merge pull request #11053 from hyperlogic/feature/secondary-pose-support
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Improved support for Vive Trackers on biceps
2017-08-07 13:11:48 -07:00
Seth Alves
c570d483d8
Merge pull request #11113 from elisa-lj11/zip_drag
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Zip drag (needs review)
2017-08-07 03:17:31 -07:00
Seth Alves
83a30e2f35
missed some statics
2017-08-06 13:12:27 -07:00
Seth Alves
6f9460162d
avoid calling a pure virtual function from GLBackend dtor
2017-08-06 12:47:45 -07:00
Seth Alves
186035dc5d
adjust various things that cause a crash-on-exit on Linux
2017-08-06 11:57:55 -07:00
Elisa Lupin-Jimenez
af432087e3
small revisions to bracketing/variable name
2017-08-04 16:58:33 -07:00
Elisa Lupin-Jimenez
ebc28a6557
Renamed isBlocks to isZip, added debug print for non-entity files
2017-08-04 16:58:33 -07:00
Elisa Lupin-Jimenez
c6d5b1a5e6
Removed extraneous print statements
2017-08-04 16:58:15 -07:00
Elisa Lupin-Jimenez
ed1ed4f3e0
Blocks drag does not work yet
2017-08-04 16:57:48 -07:00
Elisa Lupin-Jimenez
ca6a323d54
Can drag blocks zip folder into hifi and upload the .obj
2017-08-04 16:57:48 -07:00
Anthony J. Thibault
98bbe887b9
Merge branch 'master' into feature/secondary-pose-support
2017-08-04 16:11:13 -07:00
Brad Davis
0e508432c4
PR comments
2017-08-04 15:27:33 -07:00
Brad Davis
86e3489167
Updates from Threaded Rendering project
2017-08-04 15:22:14 -07:00
anshuman64
83e50f894a
Merge pull request #11106 from seefo/tracked-objects
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Added Vive pucks as an input channel and added new puck-attach script
2017-08-03 17:03:45 -07:00
Howard Stearns
71ce5a6494
Merge pull request #11016 from highfidelity/context-overlays
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Context Overlays
2017-08-03 16:28:14 -07:00
Chris Collins
ddb7d0f1ba
Merge pull request #11112 from kencooke/audio-gate-bugfix
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Possible fix for "screeching noise" after audio input device changes
2017-08-03 13:55:47 -07:00
vladest
a439cc1837
Make connection to tablet shown signal more consistent, eliminates missed signals
2017-08-03 20:58:44 +02:00
vladest
b049b0f415
Merge conflicts
2017-08-03 19:43:42 +02:00
Ken Cooke
6ea4ed80cd
Suppress initial PacketType::SilentAudioFrame on audio gate startup
2017-08-03 09:19:08 -07:00
Andrew Meadows
e465186511
Merge pull request #11048 from 1P-Cusack/21389
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WL21389 PR1: Representation of collision shapes need updating (details below).
2017-08-03 09:04:31 -07:00
David Kelly
4b7779f0f5
add flag to outline render flags, fix pal.js/edit.js interaction
2017-08-03 07:57:21 -07:00
seefo
106b0ad8bb
Added Vive pucks as an input channel
2017-08-02 13:08:43 -07:00
vladest
638eeede43
Merge conflict
2017-08-02 20:07:06 +02:00
Seth Alves
728e7fb253
Merge pull request #11099 from druiz17/bug-blank-tablet-switch
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fix blank tablet when switching between HMD and Desktop mode quickly
2017-08-02 10:09:56 -07:00
Seth Alves
2319006868
Merge pull request #11100 from hyperlogic/bug-fix/teleport-crash
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Fix for crash when attempting to teleport while avatar was loading
2017-08-02 10:00:13 -07:00
Dante Ruiz
8d69cd8999
Merge branch 'master' of github.com:highfidelity/hifi into bug-blank-tablet-switch
2017-08-02 16:36:17 +01:00
Dante Ruiz
05f1caab01
better solution to help and blank tablet issues
2017-08-02 16:35:58 +01:00
vladest
2d4396ac8e
Merge branch 'master' into fix_toolbar_apps_switch
2017-08-02 16:34:49 +02:00