Commit graph

3468 commits

Author SHA1 Message Date
David Rowe
233655b76b Split script into multiple files 2017-07-22 11:20:17 +12:00
Andrew Meadows
bec7f7c644 Merge pull request #11010 from druiz17/bug-tablet-third-person
You can now properly grab and move the tablet in third person
2017-07-21 13:33:55 -07:00
Leander Hasty
26cc8134eb WL21463 - entitySelectionTool: use multiarg findRayIntersection instead of editOverlay.
We're seeing the ignoreRayIntersection flag not take effect before findRayIntersection calls.  This may be due to editOverlay and editOverlays becoming non-blocking in 1f7d2b2 .

This altered the flow in mousePressEvent significantly; the first block, intended to handle scale/clone only, started handling rotation (should have been second block) and sometimes selection (should have been third block).

Similarly, in the various rotate grabbers' onMove methods, the pickRay will no longer intersect anything other than rotateOverlayTarget; this avoids some awful behavior when scrubbing over the size and clone grabbers.

This also reverts unnecessary parts of the prior commits to keep the diff for this WL cleaner, and adds a few TODO comments to revisit about redundant statements and incorrect names.

In addition, we've noticed but not fixed herein:

* There is a minor edgecase near 0 and 180, where it's difficult to get within a degree or two of the poles occasionally.
* The scale/clone grabbers don't stay disappeared for rotation in some cases.  This doesn't impact usability anymore, but it'd be nice to determine why they come back when they hide briefly.
* The addGrabbers for yaw/pitch/roll could be deduplicated, and yaw has some multiselect "reposition" enable/disable logic that pitch and roll lack.

Reviewed-by: LaShonda Hopper <lashonda@1stplayable.com>
2017-07-21 10:56:24 -04:00
David Rowe
7e4e68ccf9 Fix highlight overlay sometimes being out of position 2017-07-21 14:52:24 +12:00
David Rowe
f858abcf7c Resume app from idle state 2017-07-21 14:31:15 +12:00
David Rowe
218b13b0e9 Turn off laser when grabbing or scaling with hand 2017-07-21 14:17:50 +12:00
David Rowe
1434f98dab Fix multi-selection scale handles box after toggling while grabbed 2017-07-21 13:49:26 +12:00
David Rowe
cf51c546d3 Fix direct scaling scale and position 2017-07-21 13:43:20 +12:00
David Rowe
e09113fef5 Fix handle scaling down to very small dimensions 2017-07-21 13:18:10 +12:00
rick@ghostpunch.com
52c8d77d8e Merge branch 'master' of git://github.com/highfidelity/hifi into jh21402 2017-07-20 17:03:46 -04:00
rick@ghostpunch.com
451b7ec1de Revert the role name filter change as it has already been added to the repo 2017-07-20 17:01:02 -04:00
rick@ghostpunch.com
2b9da2bcba Fix another typo. Sigh... 2017-07-20 15:44:59 -04:00
rick@ghostpunch.com
cc0ed9ead4 Corrected typo in role name search filter. Removed commented out debug print 2017-07-20 15:26:12 -04:00
Atlante45
c0da0cb439 Update sit script in the repo 2017-07-20 11:56:41 -07:00
Dante Ruiz
3805228b70 fixed grab the tablet in third person 2017-07-20 16:26:51 +01:00
David Rowe
e2cace2372 Fix laser not turning off when lose controller tracking 2017-07-20 22:29:13 +12:00
David Rowe
da97662ee1 Make hovered handles brighter 2017-07-20 22:23:48 +12:00
David Rowe
1009b67600 Fix unhandled state condition 2017-07-20 21:38:03 +12:00
David Rowe
3b966072a3 Fix grabbing a handle without hovering entity beforehand 2017-07-20 21:30:39 +12:00
David Rowe
571d10fa89 Improve editor state update code 2017-07-20 21:05:21 +12:00
David Rowe
880a711d2b Prevent invalid direct / handle scaling transition while scaling 2017-07-20 18:36:02 +12:00
David Rowe
5551bb70d4 Disable collisions and dynamic behavior while entities are being moved 2017-07-20 18:33:23 +12:00
Mike Moody
c56450b986 Moved function to a differnt location that handles both mouse and controller inputs. 2017-07-19 01:49:39 -07:00
David Rowe
c57b51235e Merge branch 'master' into vr-edit-a
# Conflicts:
#	scripts/system/controllers/handControllerGrab.js
2017-07-19 18:56:04 +12:00
David Rowe
2bd3f87d73 Tidying 2017-07-19 18:11:45 +12:00
David Rowe
e4123070c4 Add handle scaling of multiple entities 2017-07-19 18:10:39 +12:00
David Rowe
f1fd6264f3 Fix handle scaling entity with non-center registration point 2017-07-19 17:51:36 +12:00
David Rowe
5cb5c71966 Avoid bounding box center calcs 2017-07-19 16:33:05 +12:00
David Rowe
ce6e711f2d Fix old scale handles displaying when switch hands 2017-07-19 12:12:20 +12:00
David Rowe
0f64da23bd Improve debug 2017-07-19 12:09:52 +12:00
Dante Ruiz
b3ec306063 better version 2017-07-18 23:48:21 +01:00
Dante Ruiz
8cbe63f296 removed search laser in edit mode for 2d mode 2017-07-18 22:45:54 +01:00
Brad Hefta-Gaub
d94365cc44 Merge pull request #10979 from zfox23/hoverOverlay_lasers
Create/Destroy Hover Overlays using hand controller lasers
2017-07-18 08:44:48 -07:00
Brad Hefta-Gaub
0d504e57a9 Merge pull request #10984 from druiz17/bug/tablet-position
trying new tablet spawn position.
2017-07-18 08:07:56 -07:00
Andrew Meadows
5f4df0da2b Merge pull request #10847 from AndrewMeadows/entitymap
faster EntityItem lookup by EntityItemID
2017-07-18 08:04:37 -07:00
David Rowe
787815e939 Merge branch 'master' into vr-edit-a 2017-07-18 20:53:48 +12:00
David Rowe
4c98cd26a4 Fix corner handle scaling 2017-07-18 20:48:16 +12:00
David Rowe
3d69e240a9 Fix entity losing previous scale when resume direct scaling 2017-07-18 20:29:41 +12:00
David Rowe
485190456d Update handles when scale 2017-07-18 20:29:02 +12:00
David Rowe
718d7a1120 Scale with handles first pass 2017-07-18 16:59:54 +12:00
Dante Ruiz
f5abb4a090 trying new tablet position spwan 2017-07-17 23:18:16 +01:00
Zach Fox
a37f0137e7 Destroy overlays when trigger released 2017-07-17 14:29:43 -07:00
Zach Fox
974dff36b0 Make hover overlays work for hand controller lasers 2017-07-17 13:16:53 -07:00
David Rowe
74dccace6a Grab handles state while scaling with handles 2017-07-17 21:57:32 +12:00
David Rowe
22422f3059 Scaling with handles state and transitions 2017-07-17 21:29:37 +12:00
David Rowe
cb894ccbcb Display and hover sizing handles 2017-07-17 18:02:35 +12:00
David Rowe
1ad3041bae Direct scaling 2017-07-17 15:33:39 +12:00
David Rowe
7b3956df28 Grabbing state 2017-07-17 12:05:36 +12:00
David Rowe
cb827d9e85 Idle, searching, and highlighting states 2017-07-17 11:10:50 +12:00
David Rowe
ae1b6e20f2 Clear out state code for rework 2017-07-17 09:20:38 +12:00
Andrew Meadows
9584035aa4 Merge pull request #10886 from 1P-Cusack/21420
[Worklist #21420] Implement Create button disabled state (details below).
2017-07-14 10:06:45 -07:00
David Rowe
c422eaec11 Move laser functionality into Laser object 2017-07-14 18:12:13 +12:00
David Rowe
35e8e7762f Move hand intersection into Hand object 2017-07-14 15:35:03 +12:00
David Rowe
2acb7335f1 Move hand functionality into new Hand object 2017-07-14 14:37:54 +12:00
David Rowe
0506f516d4 Rename Hand to Editor 2017-07-14 12:54:08 +12:00
David Rowe
85c5b8778a Simplify left/right side value handling 2017-07-14 12:45:19 +12:00
David Rowe
ee21797fcd Simplify scale-with-handles state handling 2017-07-14 12:22:21 +12:00
David Rowe
7933280d03 Clear highlights etc. when turn application off 2017-07-14 12:08:22 +12:00
Andrew Meadows
de21391062 add script to measure cost of entity lookup by id 2017-07-13 13:30:57 -07:00
David Rowe
ab6e278a48 Intersect and hover overlay handles with laser 2017-07-13 17:01:56 +12:00
David Rowe
9cbde6d99e Hover intersected handle 2017-07-13 15:05:04 +12:00
David Rowe
e644aabaf7 Intersect overlays with hands 2017-07-13 15:04:25 +12:00
David Rowe
23ebb791e8 Fix don't scale with hands if scaling multiple entities with handles 2017-07-12 19:22:08 +12:00
David Rowe
1fc2d7ed1b Display corner scale handles 2017-07-12 18:44:08 +12:00
David Rowe
972cf1a1be Size handles to compensate for physical distance 2017-07-12 16:11:59 +12:00
David Rowe
2c3cd53f8d Display face scale handles only for single entities 2017-07-12 15:30:13 +12:00
David Rowe
850b94220f Display face scale handles 2017-07-12 15:22:44 +12:00
David Rowe
196f5a43b1 Don't scale with hands if scaling with handles 2017-07-12 12:18:59 +12:00
David Rowe
db37417ccd Tidying 2017-07-12 11:15:55 +12:00
David Rowe
68cdc23530 Display selection bounding box for scaling with handles 2017-07-12 11:04:02 +12:00
rick@ghostpunch.com
8cf60df5b0 Address #21402 Added a handler to Sit.js script for the onLoadComplete signal to which re-applys the siting animation rol overrides. This works around a bug that shows up if the user switches avatars while the current avatar has overloaded anim roles. 2017-07-11 18:24:19 -04:00
Liv
62be0af32d string pass on Chat.js 2017-07-11 14:57:11 -07:00
David Rowe
657ac1aaeb Fix enumeration of entity tree 2017-07-11 21:16:21 +12:00
David Rowe
3450d64bed Hover with "scale" color if in scale-with-handles mode 2017-07-11 17:37:09 +12:00
David Rowe
ed3c0cdced Use grip click to toggle scale-with-hands / scale-with-handles 2017-07-11 17:16:38 +12:00
David Rowe
283976fd87 Merge branch 'master' into vr-edit-a 2017-07-11 14:51:25 +12:00
Brad Hefta-Gaub
121cf76ee3 Merge pull request #10914 from sethalves/dont-think-during-mouse-move
Dont think during mouse move
2017-07-10 10:36:03 -07:00
LaShonda Hopper
3ee9d8b766 [Worklist #21420] Ran lint on edit script (details below).
Prior to and after addressing Worklist Item #21420, it was observed that the
tool bar buttons popping in and out during load.  Taking a while to become visible.

Ran JSHint on the edit.js script to see if something stood out.

Testing with the various lint fixes the odd loading behavior wasn't observed locally any longer.
Pushing this up for testing.  This may be what @CainFoool was seeing regarding the create button
not appearing when testing a different PR as at times it took quite some time for the buttons
to load properly.

JSHint Issues Addressed:
* Resolved instance of \"Use the function form of \"use strict\"\"
** Moved use strict declaration to the file function level.
** This fixed various unknown or not defined errors.
* Resolved instances of \"\'const\' is available in ES6 (use 'esversion: 6') or Mozilla JS extensions (use moz).\"
** Switched const to var to avoid using keywords respected by only a subset of browsers.
* Resolved various multiply defined vars.
** Notable callouts being position var and properties var.
** This should fix issues where the same var was being used though the intent of use may have varied.
* Resolved instances of missing semi-colons

PreFix:  51 JSHint issues detected
PostFix: 0 JSHint issues detected.

Changes to be committed:
	modified:   scripts/system/edit.js
2017-07-10 12:23:28 -04:00
Mike Moody
53f581c3d4 Fixed Icons not being selectable while not highlighted. 2017-07-08 02:52:27 -07:00
David Rowe
a447e07ba5 Merge branch 'master' into vr-edit-a 2017-07-08 12:33:55 +12:00
David Rowe
e8d8a5c0a2 Rotate entity selection while scaling 2017-07-08 12:27:48 +12:00
David Rowe
73c6414f93 Natural scale of entity selection with hands / lasers 2017-07-08 12:07:20 +12:00
Andrew Meadows
57842ce5a5 Merge pull request #10878 from mnafees/21355
CR for Job #21355 - Clean up and remove menu hotkeys
2017-07-07 14:01:21 -07:00
Zach Fox
e222753aac Merge pull request #10911 from zfox23/PAL_adminFix2
Set admin status even if QML can't find user in PAL
2017-07-07 10:24:53 -07:00
Seth Alves
e4aa4823f9 Merge branch 'master' of github.com:highfidelity/hifi into dont-think-during-mouse-move 2017-07-07 08:51:38 -07:00
Zach Fox
ea77557e38 Correctly close PAL when switching domains 2017-07-07 08:09:19 -07:00
Mike Moody
d9706452ac added ability to drag ParticleEffects and Light Entities around via Overlay Icon. 2017-07-06 23:32:22 -07:00
Mike Moody
be68d99bed added ability to drag ParticleEffects and Light Entities around via Overlay Icon. 2017-07-06 23:17:23 -07:00
David Rowe
a35d5fe128 Different color highlight for about-to-scale 2017-07-07 15:49:52 +12:00
David Rowe
5da8fe19de Fix highlights not moving when entities being moved by other hand 2017-07-07 15:10:07 +12:00
David Rowe
998d27d66d Logic and stub for grab versus scale 2017-07-07 15:06:18 +12:00
David Rowe
0ba11ffdc9 Make each hand aware of other 2017-07-07 14:51:20 +12:00
David Rowe
cab2caaf27 Apply edit and highlight after calculating both hands' inputs 2017-07-07 14:45:49 +12:00
Zach Fox
8945b75cda Merge pull request #10903 from zfox23/PAL_fixAdminColumn
Ensure admins see PAL admin column
2017-07-06 13:38:10 -07:00
LaShonda Hopper
85111131da [Worklist #21420] Resolves issue where domain changes didn't refresh the icon (details below).
* Adds a local message/event: "Toolbar-DomainChanged"
** This message is sent by the application via its registered domain handlers:
*** hostnameChanged
*** connectedToDomain
*** disconnectedFromDomain
* edit.js subscribes to the "Toolbar-DomainChanged" event and updates the Create
button icon as long as there's a valid known valid create button.

Item Ticket Link: https://worklist.net/21420

Changes to be committed:
	modified:   interface/src/Application.cpp
	modified:   scripts/system/edit.js
2017-07-06 15:27:15 -04:00
Zach Fox
a5c7324ec5 Ensure admins see PAL admin column 2017-07-06 12:15:44 -07:00
ZappoMan
c3c9df0cd0 restore old camera state 2017-07-06 10:41:46 -07:00
ZappoMan
10341af819 Merge branch 'master' of https://github.com/highfidelity/hifi into godview 2017-07-06 09:39:33 -07:00
LaShonda Hopper
9cae868492 [Worklist #21420] Implement Create button disabled state (details below).
* The create button icon is set to its disabled resource when the user
enters a domain where they have _neither_ Rez or TempRez permissions.
** If the user has either of the Rez permission levels then the normal edit-i.svg
icon is used and the user is able to create items as before.

* When the user clicks the button in this state, the INSUFFICIENT_PERMISSIONS_ERROR_MSG
is shown and creation menu is not shown.

* The disabled icon, edit-disabled.svg, is based on the edit-i.svg and is set to 33% opacity.

Item Ticket Link: https://worklist.net/21420

Changes to be committed:
	new file:   interface/resources/icons/tablet-icons/edit-disabled.svg
	modified:   scripts/system/edit.js
2017-07-06 10:53:46 -04:00
David Rowe
c2159bc52a Fix laser not disappearing when lose hand tracking 2017-07-06 16:44:58 +12:00