Seth Alves
9bd4b4f8d8
Merge branch 'master' of github.com:highfidelity/hifi into fix-update-entity-operator
2016-05-13 07:12:11 -07:00
Seth Alves
79141e3869
dry up some code
2016-05-13 07:06:25 -07:00
samcake
fa87c68ca7
INtroducing the TransformBuffer
2016-05-13 01:08:25 -07:00
David Rowe
1928f51b3e
Restore window position at script start
2016-05-13 13:56:31 +12:00
David Rowe
ec74cb4aec
Maintain offset of bottom with nearest display edge if Interface resized
2016-05-13 13:22:03 +12:00
David Rowe
8445c9fbc7
Update max window height before it scrolls, according to its position
2016-05-13 13:08:45 +12:00
Seth Alves
dd2a29aace
when a ModelEntityItem moves, also update its meta-render-item
2016-05-12 18:05:28 -07:00
Zach Pomerantz
806d06b552
Wait on old entity script engines in threadpool
2016-05-12 17:51:40 -07:00
David Rowe
93ead174aa
Click and drag border to move users window
2016-05-13 12:51:39 +12:00
Zach Pomerantz
e1c130d02f
Timeout long sandbox scripts
2016-05-12 17:51:39 -07:00
Zach Pomerantz
1107882be2
Throw to stop non-evaluating scripts
2016-05-12 17:51:38 -07:00
Zach Pomerantz
7e82494a66
Add cap on entities scripting thread stop time
2016-05-12 17:51:37 -07:00
Zach Pomerantz
f2f89ca062
Add logging to ScriptEngine lifetime
2016-05-12 17:51:36 -07:00
Zach Pomerantz
f40fe88ee7
Clean up entity script engine deletion
2016-05-12 17:51:36 -07:00
Zach Pomerantz
2cc788f98d
Rename ScriptEngine::wait to match std threading
2016-05-12 17:51:35 -07:00
James B. Pollack
5442ffaf3e
glow light
2016-05-12 16:58:29 -07:00
James B. Pollack
d1d0bbdd26
tidy 2.0
2016-05-12 16:46:58 -07:00
Stephen Birarda
2cf943b2b1
remove billboard code from AvatarData
2016-05-12 16:41:44 -07:00
Stephen Birarda
aa226739d3
remove billboard code from Agent
2016-05-12 16:41:44 -07:00
howard-stearns
40f7212b1e
Make uses of getReticlePosition consistent with respect to window offset.
2016-05-12 16:37:03 -07:00
David Rowe
54d658798a
Add border overlay
2016-05-13 11:22:10 +12:00
howard-stearns
41dc9a23a8
More buttons to get out of away/pause.
2016-05-12 15:41:15 -07:00
David Rowe
991f7fe873
Fix up syntax per JSLint
2016-05-13 10:20:50 +12:00
Brad Davis
85272a87ba
Merge pull request #7859 from samcake/lemon
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Introduce the "Unlit" shading model support and apply it to Web Enitities
2016-05-12 15:09:50 -07:00
samcake
670826effc
appeasing linux gods ?
2016-05-12 14:50:41 -07:00
samcake
c6aeaf308b
appeasing linux gods ?
2016-05-12 14:36:45 -07:00
samcake
a436c54817
make scribe spit out bigger chunks of litteral strings
2016-05-12 14:14:05 -07:00
James B. Pollack
e92b4029b2
Merge pull request #7866 from imgntn/firePit
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[Home] Updates to content
2016-05-12 13:48:40 -07:00
Seth Alves
009c288745
revert a change from previous fixes -- non-dynamic things should have to opt-into being grabbable. dynamic things have to opt-out
2016-05-12 13:29:40 -07:00
Zach Pomerantz
edf82c57ba
Clean scripting thread deletion
2016-05-12 12:45:02 -07:00
Zach Pomerantz
13d602487f
Remove guard over atomic in ScriptEngine::stop
2016-05-12 12:43:16 -07:00
Zach Pomerantz
820fdf09e2
Remove unused ScriptEngine::_wantSignals
2016-05-12 12:42:29 -07:00
Seth Alves
63073301ee
try again to fix update logic
2016-05-12 11:16:42 -07:00
Seth Alves
ce3faa2916
fix logic in UpdateEntityOperator
2016-05-11 18:47:20 -07:00
Zach Pomerantz
25deaf5bda
Repost missed Presents with low priority
2016-05-11 18:27:48 -07:00
samcake
d5a9d39edf
Defaulting the color formats used in the rendering pipeline to sRGB
2016-05-11 18:01:19 -07:00
Anthony Thibault
8fecb51dde
Merge pull request #7846 from hyperlogic/tony/improved-avatar-debug-draw
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Eye tracking bug fix and debug rendering improvements
2016-05-11 17:41:49 -07:00
Zach Pomerantz
8db1f296de
Check vector access in fbx reader
2016-05-11 15:17:59 -07:00
Brad Hefta-Gaub
d656f61c64
Merge pull request #7759 from jherico/app_plugin_type
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Don't expose raw pointer to the display plugin
2016-05-11 14:49:22 -07:00
Brad Davis
ba357721bf
Merge pull request #7864 from hyperlogic/tony/vive-controller-improvements
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Fix for vive controllers sometimes not working
2016-05-11 14:32:33 -07:00
Anthony J. Thibault
95ef543f25
viveTouchpadTest.js: don't throw if there is no Vive controller attached.
2016-05-11 13:35:17 -07:00
samcake
80c80091e4
Cleaning up code
2016-05-11 11:12:39 -07:00
Brad Hefta-Gaub
e01681eb52
Merge pull request #7856 from ZappoMan/NUEtweaks
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don't show help or login on first run
2016-05-11 10:53:09 -07:00
samcake
99dcfef5a8
Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
2016-05-11 10:47:38 -07:00
samcake
1ec9ef560e
Fixing the srgb color format conversion for web entities
2016-05-11 10:46:54 -07:00
Anthony J. Thibault
c91455a291
Added mapping from Vive LSTouch and RSTouch to Standard.
2016-05-11 10:36:55 -07:00
James B. Pollack
8cac61081d
change cuckoo and whiteboard positions
2016-05-11 10:33:06 -07:00
James B. Pollack
46c6999dd4
add fire sound
2016-05-11 09:59:50 -07:00
Anthony J. Thibault
09a4e0eaa8
Fix for vive controllers sometimes not working
...
* Fixed bug with input devices that where added, removed then re-added.
The default mappings were being ignored on the second add.
* Fixed potential crash when hardware inputPlugin device poses were polled from the JavaScript thread
by taking the UserInputManager lock during pluginUpdate.
* Renamed Controller.Hardware.Vive.LB & RB to LeftGrip and RightGrip, to better match Oculus touch.
* Updated resource/controller/vive.json to reflect this new mapping.
* Exposed touch pad capacitive touch events to JavaScript as
Controller.Hardware.Vive.LSTouch and RSTouch.
* Added viveTouchpadTest.js script to test LSTouch and RSTouch events.
2016-05-10 19:32:08 -07:00
samcake
e40a795a27
Trying to clean up for pr
2016-05-10 19:25:22 -07:00