Commit graph

16910 commits

Author SHA1 Message Date
Anthony Thibault
d899d7d696 Merge pull request #7530 from hyperlogic/tony/culling-fixes
Culling fixes
2016-04-01 21:29:34 -07:00
Seth Alves
6025a66fa1 Merge pull request #7532 from Atlante45/feat/delayed-decrease
Delay congestion epochs first decrease
2016-04-01 18:07:43 -07:00
Brad Hefta-Gaub
c4abec4fb2 Merge pull request #7541 from jherico/fix_simple_qml_message
Fix passing of simple string message types from QML to scripts
2016-04-01 15:20:39 -07:00
Brad Hefta-Gaub
5f710782eb Merge pull request #7528 from howard-stearns/fbx-reader-safety
Fbx reader safety
2016-04-01 13:34:17 -07:00
Brad Hefta-Gaub
0f9a6bb37b Merge pull request #7543 from sethalves/fix-scriptname-case
try again on local-scripts
2016-04-01 13:33:45 -07:00
Brad Hefta-Gaub
a3734eba00 Merge pull request #7535 from birarda/suppress-more
add suppression for ring buffer and sequence number messages
2016-04-01 13:04:32 -07:00
Brad Hefta-Gaub
830c7a90e1 Merge pull request #7537 from zzmp/fix/fst
Keep textureBaseUrl for fst models
2016-04-01 12:28:23 -07:00
Seth Alves
56b84b3106 fix display of path of selected file in running-scripts window 2016-04-01 12:05:49 -07:00
Seth Alves
35affe26e3 trying again on script loading changes 2016-04-01 11:52:47 -07:00
Zach Pomerantz
489a2fd0b9 Persist tex base url across caching 2016-04-01 11:32:29 -07:00
Zach Pomerantz
2daf0c4da4 Init tex base url in Geometry ctor 2016-04-01 11:32:13 -07:00
Brad Davis
ca67c7335f Fix passing of simple string message types from QML to scripts 2016-04-01 11:04:01 -07:00
Anthony J. Thibault
75219573a4 Merge branch 'master' into tony/culling-fixes 2016-04-01 10:58:33 -07:00
Anthony Thibault
8d06cd2447 Merge pull request #7539 from huffman/fix-asset-request-cancel
Fix asset resource request not properly cleaning up
2016-04-01 10:58:31 -07:00
Seth Alves
0f288247a7 include script in default script location 2016-04-01 10:50:22 -07:00
Ryan Huffman
0948c8cefb Fix format of long lines 2016-04-01 10:11:32 -07:00
Ryan Huffman
8e375fd076 Fix asset resource request not properly cleaning up 2016-04-01 10:08:44 -07:00
Anthony J. Thibault
5e81cccc6c Merge branch 'master' into tony/culling-fixes 2016-04-01 09:29:46 -07:00
Brad Hefta-Gaub
5a665f9aef Merge pull request #7482 from huffman/extra-logging
Add system information to log file
2016-04-01 09:10:21 -07:00
Ryan Huffman
03f9a02857 Update env var logging to only include certain keys 2016-03-31 22:49:22 -07:00
Brad Hefta-Gaub
1e7a69fb90 Merge pull request #7523 from zzmp/fix/tex-load-fixup
Render alpha textures immediately
2016-03-31 21:04:04 -07:00
Brad Hefta-Gaub
7f041ec18e Merge pull request #7529 from jherico/texture_stress_test
Add texture stress test
2016-03-31 21:01:39 -07:00
Brad Hefta-Gaub
16f249ce6c Merge pull request #7524 from jherico/oculus_audio
Allow display plugins to expose a preferred audio device
2016-03-31 19:09:46 -07:00
Brad Davis
ef7febfcaf Merge pull request #7533 from zzmp/fix/model-release-texs
Release textures from cache
2016-03-31 18:58:01 -07:00
Stephen Birarda
fc8707dc05 add suppression for unreasonable sequence number messages 2016-03-31 18:04:13 -07:00
Stephen Birarda
5ab59fe770 suppress overflown AudioRingBuffer debug 2016-03-31 17:53:39 -07:00
Zach Pomerantz
809b489146 Don't cache 0-sized Resources 2016-03-31 17:15:20 -07:00
Clément Brisset
588a5da3ca Merge pull request #7525 from sethalves/fix-load-from-disk
Fix load from disk
2016-03-31 17:04:33 -07:00
Zach Pomerantz
33d56d974e Set texture size in cache post-proc 2016-03-31 17:02:40 -07:00
Zach Pomerantz
b80f0fc8a6 Add actual byte size to Resource 2016-03-31 17:02:40 -07:00
Zach Pomerantz
9d3abe5513 Release texs when models are cached 2016-03-31 17:02:40 -07:00
Anthony J. Thibault
d670853941 AnimDebugDraw: enable bound now that culling works. :) 2016-03-31 16:10:04 -07:00
Atlante45
31942d9a73 Code cleanup 2016-03-31 16:09:54 -07:00
Brad Davis
27406f5b21 Add texture stress test 2016-03-31 15:13:04 -07:00
Anthony J. Thibault
bc967f0ab0 Model: update renderItems when items are added to the scene.
* Renamed enqueueLocationChange to updateRenderItems
* Call updateRenderItems when models are added to the scene.

This will fix entity render bounds being incorrect when they are first added to the scene,
then later being correct after a position update.

* Renamed getMeshPartBound to getRenderableMeshBound.
* Avatar now uses getRenderableMeshBound() to do boundingRadius vs frustum check.
* Model::getRenderableMeshBound now returns a more accurate bound, because it is the same one used for rendering.

This will fix avatar freezing, when they are in the corner of your frustum.
This was due to matrices not being updated because the avatar had to a small bounding sphere.
2016-03-31 14:59:27 -07:00
Anthony J. Thibault
635f58629a MeshPartPayload: remove dead code 2016-03-31 14:58:25 -07:00
Seth Alves
63595e196e fix batch-loaded local scripts 2016-03-31 14:02:47 -07:00
Brad Davis
97e96f7b67 PR comments 2016-03-31 13:19:26 -07:00
Zach Pomerantz
bc2901aa96 Fix model fetch delay 2016-03-31 12:54:23 -07:00
Seth Alves
aea06914b4 Merge branch 'master' of github.com:highfidelity/hifi into fix-load-from-disk 2016-03-31 11:45:48 -07:00
Atlante45
86b425143b Use Mbps for max bandwith 2016-03-31 11:03:06 -07:00
howard-stearns
1df9a57e58 Merge branch 'master' of https://github.com/highfidelity/hifi into fbx-reader-safety 2016-03-31 10:56:55 -07:00
Zach Pomerantz
e4cba14333 Avoid recreating model items when adding to scene 2016-03-31 10:46:51 -07:00
Zach Pomerantz
377a20e983 Use default texs for empty json 2016-03-31 10:46:51 -07:00
Zach Pomerantz
984bacdae3 Rearrange model entity render to reduce flicker 2016-03-31 10:46:51 -07:00
Zach Pomerantz
3de5f73a1f Fixup model on tex load 2016-03-31 10:46:51 -07:00
Brad Davis
b53968fd64 Add automatic switching the Oculus headphones and mic when activating the plugin 2016-03-31 10:33:11 -07:00
Andrew Meadows
74633ca8c8 Merge pull request #7522 from ZappoMan/optimizeFindZones
optimize checkEnterLeaveEntities() to do distance check and stationary checks less frequently
2016-03-31 10:14:32 -07:00
howard-stearns
258ffbc8ac Merge branch 'master' of https://github.com/highfidelity/hifi into fbx-reader-safety 2016-03-31 10:08:01 -07:00
Seth Alves
cfa847ba54 don't put empty folders at end of scripts tree. allow /~/ to work from outside scripts 2016-03-31 09:45:28 -07:00