Commit graph

87 commits

Author SHA1 Message Date
Jeffrey Ventrella
a73ea8c255 some preparation for adding hand state to avatar interactions 2013-04-23 13:48:34 -07:00
Jeffrey Ventrella
a1e3149d6a Merge remote-tracking branch 'upstream/master' 2013-04-23 12:20:26 -07:00
Philip Rosedale
90c56e796b One... last.... const.... 2013-04-23 12:07:12 -07:00
Philip Rosedale
5556686875 Fixes from brad's review 2013-04-23 11:59:43 -07:00
Philip Rosedale
2ef45e8512 Avatar head rotation, audio loudness (for facial animation) and hand state (grabbing or not) now sent in broadcast data. 2013-04-23 11:15:11 -07:00
Jeffrey Ventrella
8df6a7e056 added collision code for avatar (not operational yet). and some cleanup. 2013-04-23 11:12:38 -07:00
Philip Rosedale
9760b7d410 First commit to re-enable gyros, removed various old head_mirror variables, now use 'lookingInMirror', etc. Local gyros now correctly drive own head. 2013-04-23 09:47:52 -07:00
Jeffrey Ventrella
ca2840f905 Cleaned up some const values in Head.h, implemented avatar gravity and ground collision, improved test sphere collision, added _usingBodySprings test to getHeadPosition, improved camera settings in main.cpp, cleaned up commented-out code in main.cpp 2013-04-22 15:39:31 -07:00
Jeffrey Ventrella
60f0e6581d improved test sphere collision algorithm 2013-04-22 14:04:36 -07:00
Jeffrey Ventrella
b7d6ce9747 fixed avatar hand position by making avatars simulate all the time,and also fixing logic of _isMine 2013-04-22 13:15:46 -07:00
Jeffrey Ventrella
2e402c3b17 added - and then removed - some orientation-related tests 2013-04-22 10:29:14 -07:00
Jeffrey Ventrella
08105c3898 I did a major cleanup of the Head class, including putting all the "head"-related members into a single structure. We may consider making a separate class just to handle the head. 2013-04-19 17:09:28 -07:00
Jeffrey Ventrella
06f8990d42 removed avatar structure from Head class (leftover from the start of the prototyping phase) 2013-04-19 14:52:06 -07:00
Jeffrey Ventrella
9a93ab7d7c cleaned up logic for body springs mode and moving hand mode 2013-04-19 14:34:01 -07:00
Jeffrey Ventrella
d962230556 fixed sneaky array-out-of-bounds error in avatar bones and cleaned up some of the code for testing hand shake target positions 2013-04-19 12:44:09 -07:00
Jeffrey Ventrella
de6f33efa6 added "_" to all of Philip's old private members and tidied up the formatting in Head.h some 2013-04-18 13:16:36 -07:00
tosh
1e6352593a Merge branch 'master' of git://github.com/worklist/hifi into 19262
Conflicts:
	interface/src/Head.cpp
	interface/src/Util.cpp
	interface/src/main.cpp
	libraries/avatars/src/Orientation.cpp
2013-04-18 12:38:35 +02:00
Jeffrey Ventrella
bd0eb9f69c renamed Yaw Pitch Roll to _headYaw, _headPitch, _headRoll, in Head class. And also added a "bigSphere avatar collision test", also added a bone radius (for collision detection) 2013-04-17 23:18:36 -07:00
Jeffrey Ventrella
ecb5047e7c removed initializeAvatar() method in Head class (deprecated). and also un-negated the pos in the rendering of other avatars (same fix as Philip just made) 2013-04-17 16:58:04 -07:00
Jeffrey Ventrella
5595bb8cf6 Merge remote-tracking branch 'upstream/master' 2013-04-17 15:34:00 -07:00
Jeffrey Ventrella
0306b63af4 added more cleanup and preparation for switching over to quaternions 2013-04-17 15:32:16 -07:00
Philip Rosedale
952cb2f2ae Added head _isMine variable, added hand position transmission! 2013-04-17 15:14:30 -07:00
Philip Rosedale
5729ecb3f4 Merge remote-tracking branch 'upstream/master' 2013-04-17 14:23:43 -07:00
Jeffrey Ventrella
3856a70b7e added "_" to several members in Head class, and cleaned up some code formatting (housecleaning :) 2013-04-17 12:48:47 -07:00
Jeffrey Ventrella
4f0ca2f33e added quaternions to avatar body and bone structure (but not using them yet) 2013-04-17 12:31:03 -07:00
Philip Rosedale
2e928166ed Merge remote-tracking branch 'upstream/master' 2013-04-17 10:00:17 -07:00
Jeffrey Ventrella
a6f82e1236 moved renderOrientstionDiretions to Utils 2013-04-16 23:39:43 -07:00
Jeffrey Ventrella
1fb8d0b268 consolidated some code in Head.cpp 2013-04-16 20:35:50 -07:00
Philip Rosedale
39bb556cd3 Fix to add local variable underscores to head get/add body yaw functions. 2013-04-16 20:29:10 -07:00
Philip Rosedale
f4f8a4e41b Merge remote-tracking branch 'upstream/master' 2013-04-16 13:26:49 -07:00
Stephen Birarda
e71f21b7bf fix broken builds from last commit, pull new avatar data in VoxelAgentData 2013-04-16 11:59:03 -07:00
Stephen Birarda
5c091a51a6 change signature of parseData to use unsigned char*, include packet header always 2013-04-16 11:51:36 -07:00
Philip Rosedale
d00001613f Renamed functions in head, added ability to change body yaw. 2013-04-15 21:06:45 -07:00
Stephen Birarda
2b49442039 resolve conflicts on merge with upstream master 2013-04-15 18:34:40 -07:00
Stephen Birarda
c6f8cc50a9 Merge remote-tracking branch 'upstream/master' 2013-04-15 18:34:18 -07:00
Stephen Birarda
a5a93443c6 re-work AvatarData to handle body position and rotation 2013-04-15 18:05:22 -07:00
Jeffrey Ventrella
1e388347dc yargh 2013-04-15 18:03:34 -07:00
Stephen Birarda
a4011934c6 move Orientation class to avatars library, constants to SharedUtil 2013-04-15 15:39:23 -07:00
Jeffrey Ventrella
e97383be2e updated many aspects of the avatar hand motion as determined by mouse motion and mouse click 2013-04-15 14:58:32 -07:00
Jeffrey Ventrella
574ab04e09 Merge remote-tracking branch 'origin/master' 2013-04-15 12:06:48 -07:00
Philip Rosedale
d5d746ff9e Merge branch 'master' of https://github.com/worklist/hifi 2013-04-12 21:01:15 -07:00
Philip Rosedale
1d69acef56 Removed hand class files, relocated transmitter receiver function to Head.h 2013-04-12 21:01:01 -07:00
Jeffrey Ventrella
ca05823010 added some smoothness to the camera 2013-04-12 18:06:11 -07:00
ZappoMan
7c7c931e83 fixed build buster after merge 2013-04-12 17:10:04 -07:00
Jeffrey Ventrella
84ca2dcb32 added get avatar bone 2013-04-12 16:12:31 -07:00
Jeffrey Ventrella
265fcc6095 a few small fixes on the avatar springs 2013-04-12 15:00:48 -07:00
Jeffrey Ventrella
556f11a0c0 added test 'other' avatar for proxemixs testing 2013-04-11 15:32:35 -07:00
Jeffrey Ventrella
6f0881f40d reversed left-right strafe 2013-04-11 13:06:47 -07:00
Jeffrey Ventrella
f294cc8782 working on avatar orientation issues 2013-04-10 21:12:15 -07:00
Jeffrey Ventrella
020c21d1d6 removed Vector3D class and fixed bug in avatar springs 2013-04-10 16:52:48 -07:00