Jeffrey Ventrella
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a73ea8c255
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some preparation for adding hand state to avatar interactions
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2013-04-23 13:48:34 -07:00 |
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Jeffrey Ventrella
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a1e3149d6a
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Merge remote-tracking branch 'upstream/master'
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2013-04-23 12:20:26 -07:00 |
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Philip Rosedale
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90c56e796b
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One... last.... const....
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2013-04-23 12:07:12 -07:00 |
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Philip Rosedale
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5556686875
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Fixes from brad's review
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2013-04-23 11:59:43 -07:00 |
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Philip Rosedale
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2ef45e8512
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Avatar head rotation, audio loudness (for facial animation) and hand state (grabbing or not) now sent in broadcast data.
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2013-04-23 11:15:11 -07:00 |
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Jeffrey Ventrella
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8df6a7e056
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added collision code for avatar (not operational yet). and some cleanup.
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2013-04-23 11:12:38 -07:00 |
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Philip Rosedale
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9760b7d410
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First commit to re-enable gyros, removed various old head_mirror variables, now use 'lookingInMirror', etc. Local gyros now correctly drive own head.
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2013-04-23 09:47:52 -07:00 |
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Jeffrey Ventrella
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ca2840f905
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Cleaned up some const values in Head.h, implemented avatar gravity and ground collision, improved test sphere collision, added _usingBodySprings test to getHeadPosition, improved camera settings in main.cpp, cleaned up commented-out code in main.cpp
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2013-04-22 15:39:31 -07:00 |
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Jeffrey Ventrella
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60f0e6581d
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improved test sphere collision algorithm
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2013-04-22 14:04:36 -07:00 |
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Jeffrey Ventrella
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b7d6ce9747
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fixed avatar hand position by making avatars simulate all the time,and also fixing logic of _isMine
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2013-04-22 13:15:46 -07:00 |
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Jeffrey Ventrella
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2e402c3b17
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added - and then removed - some orientation-related tests
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2013-04-22 10:29:14 -07:00 |
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Jeffrey Ventrella
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08105c3898
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I did a major cleanup of the Head class, including putting all the "head"-related members into a single structure. We may consider making a separate class just to handle the head.
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2013-04-19 17:09:28 -07:00 |
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Jeffrey Ventrella
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06f8990d42
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removed avatar structure from Head class (leftover from the start of the prototyping phase)
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2013-04-19 14:52:06 -07:00 |
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Jeffrey Ventrella
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9a93ab7d7c
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cleaned up logic for body springs mode and moving hand mode
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2013-04-19 14:34:01 -07:00 |
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Jeffrey Ventrella
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d962230556
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fixed sneaky array-out-of-bounds error in avatar bones and cleaned up some of the code for testing hand shake target positions
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2013-04-19 12:44:09 -07:00 |
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Jeffrey Ventrella
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de6f33efa6
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added "_" to all of Philip's old private members and tidied up the formatting in Head.h some
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2013-04-18 13:16:36 -07:00 |
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tosh
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1e6352593a
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Merge branch 'master' of git://github.com/worklist/hifi into 19262
Conflicts:
interface/src/Head.cpp
interface/src/Util.cpp
interface/src/main.cpp
libraries/avatars/src/Orientation.cpp
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2013-04-18 12:38:35 +02:00 |
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Jeffrey Ventrella
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bd0eb9f69c
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renamed Yaw Pitch Roll to _headYaw, _headPitch, _headRoll, in Head class. And also added a "bigSphere avatar collision test", also added a bone radius (for collision detection)
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2013-04-17 23:18:36 -07:00 |
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Jeffrey Ventrella
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ecb5047e7c
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removed initializeAvatar() method in Head class (deprecated). and also un-negated the pos in the rendering of other avatars (same fix as Philip just made)
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2013-04-17 16:58:04 -07:00 |
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Jeffrey Ventrella
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5595bb8cf6
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Merge remote-tracking branch 'upstream/master'
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2013-04-17 15:34:00 -07:00 |
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Jeffrey Ventrella
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0306b63af4
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added more cleanup and preparation for switching over to quaternions
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2013-04-17 15:32:16 -07:00 |
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Philip Rosedale
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952cb2f2ae
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Added head _isMine variable, added hand position transmission!
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2013-04-17 15:14:30 -07:00 |
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Philip Rosedale
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5729ecb3f4
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Merge remote-tracking branch 'upstream/master'
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2013-04-17 14:23:43 -07:00 |
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Jeffrey Ventrella
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3856a70b7e
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added "_" to several members in Head class, and cleaned up some code formatting (housecleaning :)
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2013-04-17 12:48:47 -07:00 |
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Jeffrey Ventrella
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4f0ca2f33e
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added quaternions to avatar body and bone structure (but not using them yet)
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2013-04-17 12:31:03 -07:00 |
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Philip Rosedale
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2e928166ed
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Merge remote-tracking branch 'upstream/master'
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2013-04-17 10:00:17 -07:00 |
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Jeffrey Ventrella
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a6f82e1236
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moved renderOrientstionDiretions to Utils
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2013-04-16 23:39:43 -07:00 |
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Jeffrey Ventrella
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1fb8d0b268
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consolidated some code in Head.cpp
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2013-04-16 20:35:50 -07:00 |
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Philip Rosedale
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39bb556cd3
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Fix to add local variable underscores to head get/add body yaw functions.
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2013-04-16 20:29:10 -07:00 |
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Philip Rosedale
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f4f8a4e41b
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Merge remote-tracking branch 'upstream/master'
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2013-04-16 13:26:49 -07:00 |
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Stephen Birarda
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e71f21b7bf
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fix broken builds from last commit, pull new avatar data in VoxelAgentData
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2013-04-16 11:59:03 -07:00 |
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Stephen Birarda
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5c091a51a6
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change signature of parseData to use unsigned char*, include packet header always
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2013-04-16 11:51:36 -07:00 |
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Philip Rosedale
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d00001613f
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Renamed functions in head, added ability to change body yaw.
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2013-04-15 21:06:45 -07:00 |
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Stephen Birarda
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2b49442039
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resolve conflicts on merge with upstream master
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2013-04-15 18:34:40 -07:00 |
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Stephen Birarda
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c6f8cc50a9
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Merge remote-tracking branch 'upstream/master'
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2013-04-15 18:34:18 -07:00 |
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Stephen Birarda
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a5a93443c6
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re-work AvatarData to handle body position and rotation
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2013-04-15 18:05:22 -07:00 |
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Jeffrey Ventrella
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1e388347dc
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yargh
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2013-04-15 18:03:34 -07:00 |
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Stephen Birarda
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a4011934c6
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move Orientation class to avatars library, constants to SharedUtil
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2013-04-15 15:39:23 -07:00 |
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Jeffrey Ventrella
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e97383be2e
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updated many aspects of the avatar hand motion as determined by mouse motion and mouse click
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2013-04-15 14:58:32 -07:00 |
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Jeffrey Ventrella
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574ab04e09
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Merge remote-tracking branch 'origin/master'
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2013-04-15 12:06:48 -07:00 |
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Philip Rosedale
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d5d746ff9e
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-04-12 21:01:15 -07:00 |
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Philip Rosedale
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1d69acef56
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Removed hand class files, relocated transmitter receiver function to Head.h
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2013-04-12 21:01:01 -07:00 |
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Jeffrey Ventrella
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ca05823010
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added some smoothness to the camera
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2013-04-12 18:06:11 -07:00 |
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ZappoMan
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7c7c931e83
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fixed build buster after merge
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2013-04-12 17:10:04 -07:00 |
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Jeffrey Ventrella
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84ca2dcb32
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added get avatar bone
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2013-04-12 16:12:31 -07:00 |
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Jeffrey Ventrella
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265fcc6095
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a few small fixes on the avatar springs
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2013-04-12 15:00:48 -07:00 |
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Jeffrey Ventrella
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556f11a0c0
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added test 'other' avatar for proxemixs testing
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2013-04-11 15:32:35 -07:00 |
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Jeffrey Ventrella
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6f0881f40d
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reversed left-right strafe
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2013-04-11 13:06:47 -07:00 |
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Jeffrey Ventrella
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f294cc8782
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working on avatar orientation issues
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2013-04-10 21:12:15 -07:00 |
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Jeffrey Ventrella
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020c21d1d6
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removed Vector3D class and fixed bug in avatar springs
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2013-04-10 16:52:48 -07:00 |
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