Commit graph

16 commits

Author SHA1 Message Date
Philip Rosedale
4b7eb682b3 Easier to get out of body and move from there with target 2014-10-27 08:44:45 -07:00
Philip Rosedale
8158733a27 double click to turn around 2014-10-24 20:21:57 -07:00
Stephen Birarda
8ae1f980f5 don't make headMove changes if key is auto repeating 2014-10-24 16:13:01 -07:00
Philip Rosedale
70f72f9404 can warp at any yaw angle 2014-10-22 15:09:43 -07:00
Philip Rosedale
2a5b2d8686 Improved version of headMove with timed target reveal 2014-10-21 11:40:16 -07:00
Philip Rosedale
4e605f5f67 First headMove "no-barf" version with lean/nod to walk, turn 2014-10-21 00:20:08 -07:00
Philip Rosedale
a07a0f4f72 Disable room limits set for demo comedy club 2014-09-30 09:57:05 -07:00
Philip Rosedale
21a15cff2a Avatar can look at corrected position when looking at me 2014-09-23 12:50:47 -07:00
Philip Rosedale
6c808f2979 final tweaks to movement script 2014-09-19 09:22:27 -07:00
Philip Rosedale
c6d6c347cd head move using neck measurement for movement rather than head. 2014-09-19 08:48:55 -07:00
Philip Rosedale
8c71ed3f10 Improving headMove, added JS call for neckPosition 2014-09-18 10:48:36 -07:00
Andrew Meadows
b311333ac3 initial tuning of headMove.js for avatar motor 2014-09-17 22:35:39 -07:00
Andrew Meadows
613b270d24 headMove.js using experimental avatar motor 2014-09-17 17:57:50 -07:00
Philip Rosedale
5c77040235 remove debug print 2014-09-11 12:15:02 -07:00
Philip Rosedale
0078b45a8f update headMove to have optional concept of a room that we cannot escape, update and rename butterflies script 2014-09-10 19:00:24 -07:00
Philip Rosedale
5b88e47810 Head movement and hydra/hand movement separated to headMove.js and hydraMove.js 2014-09-08 11:31:39 -07:00