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remove debug print
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@ -101,7 +101,6 @@ function moveWithHead(deltaTime) {
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}
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if (isInRoom(position)) {
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//print("In room!");
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// Impose constraints to keep you in the space
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if (position.x < roomLimits.xMin) {
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thrust.x += (roomLimits.xMin - position.x) * WALL_BOUNCE * deltaTime;
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