James B. Pollack
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1cda8afa40
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simplify code
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2016-07-08 13:37:59 -07:00 |
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James B. Pollack
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24832df14a
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changes
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2016-07-08 13:13:32 -07:00 |
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James B. Pollack
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f8ff0da901
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trying to fix interaction with grab script...
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2016-07-07 19:22:42 -07:00 |
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James B. Pollack
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7fa1dc7053
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make thumb and trigger work in any order and on either button released
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2016-07-07 16:36:40 -07:00 |
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James B. Pollack
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71392bc1b2
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change to sphere now that sphere alpha works.
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2016-07-07 16:30:30 -07:00 |
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James B. Pollack
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5c83db3b28
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take care of naughty intervals
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2016-07-07 14:37:51 -07:00 |
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James B. Pollack
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4a9f6e677c
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add new target model
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2016-07-07 12:52:24 -07:00 |
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James B. Pollack
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be770c8177
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make thumb and trigger mode an option
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2016-07-07 12:39:11 -07:00 |
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James B. Pollack
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93081e73d8
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thumb and trigger
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2016-07-07 12:12:22 -07:00 |
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James B. Pollack
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8212ada4de
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introduce delay
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2016-07-07 11:42:41 -07:00 |
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James B. Pollack
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54e0c131a5
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cleanup and protect against some interval naughtiness
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2016-07-06 18:30:50 -07:00 |
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James B. Pollack
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5626938fb4
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add instant mode
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2016-07-06 18:13:42 -07:00 |
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James B. Pollack
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1728878982
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working smooth arrival
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2016-07-06 17:52:18 -07:00 |
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James B. Pollack
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5cb585aec3
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remove debug prints
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2016-07-06 15:25:01 -07:00 |
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James B. Pollack
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696169ed37
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terminate lines at intersection
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2016-07-06 15:19:10 -07:00 |
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James B. Pollack
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dc8e21d76c
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cleanup stretchy stuff
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2016-07-06 15:16:31 -07:00 |
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James B. Pollack
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e993a69519
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last commit for stretched beams -- doesnt work at long distances due to lack of precision
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2016-07-06 14:06:53 -07:00 |
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James B. Pollack
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b2ef491b97
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rotate target toward you
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2016-07-06 13:20:42 -07:00 |
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James B. Pollack
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2d073cc99c
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working teleporter in huffmans build
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2016-07-06 12:31:03 -07:00 |
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James B. Pollack
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b0494ec9d5
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bug notes
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2016-07-05 17:48:30 -07:00 |
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James B. Pollack
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26950eaaa6
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working second model adjustment with hack but wtf
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2016-07-05 17:30:17 -07:00 |
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James B. Pollack
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c78dbe26b6
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working initial beam, still trying to clear up no intersection beam issues
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2016-07-05 17:25:21 -07:00 |
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James B. Pollack
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cbd1f8df88
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add stuff for fading in/out and also for a nice stretchy beam
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2016-07-05 13:11:14 -07:00 |
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James B. Pollack
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056e9e3a72
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add teleport models etc
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2016-07-05 10:31:47 -07:00 |
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James B. Pollack
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ff745a345e
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remove dupe
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2016-07-05 09:44:51 -07:00 |
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James B. Pollack
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f4d409f1e1
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fix typo
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2016-07-05 09:22:19 -07:00 |
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James B. Pollack
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9b822f97c0
|
end of day
|
2016-07-01 17:26:52 -07:00 |
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James B. Pollack
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00ce75ef48
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more notes
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2016-07-01 15:30:21 -07:00 |
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James B. Pollack
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9afc4d0c26
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cleanup
|
2016-07-01 15:19:53 -07:00 |
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James B. Pollack
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ffbfc89e99
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teleportr
|
2016-07-01 15:19:37 -07:00 |
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James B. Pollack
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4762091aaf
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add easy mode
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2016-07-01 11:12:20 -07:00 |
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James B. Pollack
|
b2e407a8e1
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fix vive bug
|
2016-07-01 00:48:29 -07:00 |
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James B. Pollack
|
104ee63a77
|
notes
|
2016-06-30 17:05:16 -07:00 |
|
James B. Pollack
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82e074de0f
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working teleporter
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2016-06-30 16:05:44 -07:00 |
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James B. Pollack
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4b4e38a57c
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end of day
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2016-06-29 18:28:39 -07:00 |
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James B. Pollack
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fd062d09dc
|
initial notes and research
|
2016-06-29 15:59:51 -07:00 |
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