Commit graph

47161 commits

Author SHA1 Message Date
Clément Brisset
3f64847888 Merge pull request #8726 from huffman/feat/model-overlay-hide-change-textures
Fix model overlay visibility and texture properties
2016-10-05 11:54:11 -07:00
Ken Cooke
d6aa74c22d Fix 16khz support and hot-unplugging audio devices 2016-10-05 11:49:09 -07:00
Brad Hefta-Gaub
6f86ce8d3b Merge pull request #8683 from jherico/oglplus_b_gone2
Remove all usage of oglplus
2016-10-05 09:59:42 -07:00
Howard Stearns
32db63e177 Merge pull request #8737 from highfidelity/domain-check
Domain check
2016-10-05 08:47:27 -07:00
Brad Hefta-Gaub
415b492c8c Merge pull request #8715 from jherico/offscreen_fences2
Support external GL textures with proper fencing
2016-10-05 05:13:06 -07:00
Ryan Huffman
d50689b795 Remove disabling of teleport in hand grab 2016-10-04 20:25:46 -07:00
Ryan Huffman
6019581f3f Remove commented log line in OpenVrHelpers 2016-10-04 20:24:15 -07:00
Ryan Huffman
d0ba53a069 Change name of isTooCloseToTeleport to be more descriptive 2016-10-04 20:22:22 -07:00
Ryan Huffman
1e6aba1928 Fix teleport not removing overlay on teleport 2016-10-04 20:21:32 -07:00
Ryan Huffman
2ef7c9a57a Disable smooth movement in teleport.js 2016-10-04 20:21:32 -07:00
Ryan Huffman
53623f7583 Make teleport.js normal rejection more lenient 2016-10-04 20:21:30 -07:00
Ryan Huffman
16d535c495 Move EntityTree RayArgs back to header 2016-10-04 20:20:48 -07:00
Ryan Huffman
a84f774999 Remove line3doverlay local start/end changed 2016-10-04 20:20:47 -07:00
Ryan Huffman
813ed59f00 Update teleport to not collide with non collidable entities 2016-10-04 20:19:54 -07:00
Ryan Huffman
ee50469213 Add collidableOnly arg to findRayIntersection 2016-10-04 20:19:54 -07:00
Ryan Huffman
75265cff6e Update teleport to not let you teleport into walls 2016-10-04 20:19:54 -07:00
Ryan Huffman
da6afb605b Fix default findRayIntersection surfaceNormal to be in world space 2016-10-04 20:19:54 -07:00
Ryan Huffman
b0c7e91737 Disable ray picking against invisible objects in far grab and teleport 2016-10-04 20:19:51 -07:00
Ryan Huffman
17c63eb722 Add the ability to ignore invisible entities in findRayIntersection 2016-10-04 20:19:32 -07:00
Zach Pomerantz
05aded5c9d differentiate smaples/frames from dropped audio 2016-10-04 18:45:03 -07:00
Zach Pomerantz
00fabb77b4 use proper audio frame naming 2016-10-04 18:27:56 -07:00
Zach Pomerantz
972a611d03 retain stereo on dead audio resampling 2016-10-04 17:54:20 -07:00
Ryan Huffman
2bb2aca2be Remove commented line in LogHandler 2016-10-04 16:54:37 -07:00
Ryan Huffman
a52e2d8bc5 Add category to log lines 2016-10-04 16:49:24 -07:00
Ryan Huffman
ff8f45d36c Fix application directory path 2016-10-04 16:47:59 -07:00
Ryan Huffman
224c35d568 Clean up launch server in main.cpp 2016-10-04 16:47:59 -07:00
Ryan Huffman
0aba1d3e54 Fix server arguments causing crash on startup 2016-10-04 16:47:58 -07:00
Ryan Huffman
fe6382d1b6 Update server content path to be relative 2016-10-04 16:47:58 -07:00
Ryan Huffman
392ecb0dae Update interface to launch server 2016-10-04 16:47:58 -07:00
Ryan Huffman
9dfa3e4a17 Move ScriptCache from AssignmentClient to Agent 2016-10-04 16:43:14 -07:00
Ryan Huffman
ae507c4609 Add ScriptCache to assignment clients 2016-10-04 16:43:14 -07:00
Ryan Huffman
82aa1bafad Update BatchLoader to use ScriptCache 2016-10-04 16:43:13 -07:00
Ryan Huffman
ca4022814e Add extra logging to asset client 2016-10-04 16:43:13 -07:00
Ryan Huffman
c6485cc50c Fix scriptcache only serving empty strings 2016-10-04 16:43:12 -07:00
Ryan Huffman
3c374e8ee2 Add retry logic to ScriptCache 2016-10-04 16:43:12 -07:00
Ryan Huffman
1fff480b73 Add timeout to AssetResourceRequest 2016-10-04 16:43:12 -07:00
Ryan Huffman
8343cfd687 Add grip to unequip 2016-10-04 16:34:18 -07:00
Ryan Huffman
289cd6ba2b Adjust hand controller unequip rotation threshold 2016-10-04 16:34:18 -07:00
Ryan Huffman
847a5cc7a1 Remove old texture setting code in ModelOverlay 2016-10-04 16:25:48 -07:00
Ryan Huffman
93d995a5ae Fix model overlay visible not working 2016-10-04 16:25:40 -07:00
Ryan Huffman
c683c82817 Fix setting textures in model overlays 2016-10-04 16:24:43 -07:00
Seth Alves
7261fcae4a possible fix for domain-server crash-on-exit 2016-10-04 14:35:23 -07:00
Howard Stearns
4974c88880 Merge pull request #8663 from howard-stearns/address-bar-text-area-changes
Address bar text area changes
2016-10-04 13:50:40 -07:00
howard-stearns
fd8287dae3 Merge branch 'summon-crowd' into domain-check 2016-10-04 11:38:25 -07:00
howard-stearns
cdd658d4dd report results 2016-10-04 11:31:49 -07:00
Anthony Thibault
60aff44f33 Merge pull request #8717 from hyperlogic/bug-fix/near-grab-lag-fix
Remove frame lag and jitter from near grabbed physical objects.
2016-10-04 11:14:22 -07:00
Anthony J. Thibault
dcd425a165 Add an entityTree lock around the AvatarHoldAction::lateAvatarUpdate calls 2016-10-04 10:56:44 -07:00
howard-stearns
1c73b3c043 Merge branch 'domain-check' of https://github.com/highfidelity/hifi into summon-crowd 2016-10-04 10:40:48 -07:00
howard-stearns
5ea4d48e36 poll for ready, and include physics in definition of ready, based on #8723 2016-10-04 10:23:10 -07:00
Chris Collins
1087885380 Merge pull request #8721 from kencooke/audio-fixes2
Fix audio support on Windows7
2016-10-04 10:14:37 -07:00