Clément Brisset
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3f64847888
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Merge pull request #8726 from huffman/feat/model-overlay-hide-change-textures
Fix model overlay visibility and texture properties
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2016-10-05 11:54:11 -07:00 |
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Ken Cooke
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d6aa74c22d
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Fix 16khz support and hot-unplugging audio devices
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2016-10-05 11:49:09 -07:00 |
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Brad Hefta-Gaub
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6f86ce8d3b
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Merge pull request #8683 from jherico/oglplus_b_gone2
Remove all usage of oglplus
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2016-10-05 09:59:42 -07:00 |
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Howard Stearns
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32db63e177
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Merge pull request #8737 from highfidelity/domain-check
Domain check
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2016-10-05 08:47:27 -07:00 |
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Brad Hefta-Gaub
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415b492c8c
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Merge pull request #8715 from jherico/offscreen_fences2
Support external GL textures with proper fencing
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2016-10-05 05:13:06 -07:00 |
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Ryan Huffman
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d50689b795
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Remove disabling of teleport in hand grab
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2016-10-04 20:25:46 -07:00 |
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Ryan Huffman
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6019581f3f
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Remove commented log line in OpenVrHelpers
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2016-10-04 20:24:15 -07:00 |
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Ryan Huffman
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d0ba53a069
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Change name of isTooCloseToTeleport to be more descriptive
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2016-10-04 20:22:22 -07:00 |
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Ryan Huffman
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1e6aba1928
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Fix teleport not removing overlay on teleport
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2016-10-04 20:21:32 -07:00 |
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Ryan Huffman
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2ef7c9a57a
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Disable smooth movement in teleport.js
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2016-10-04 20:21:32 -07:00 |
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Ryan Huffman
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53623f7583
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Make teleport.js normal rejection more lenient
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2016-10-04 20:21:30 -07:00 |
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Ryan Huffman
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16d535c495
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Move EntityTree RayArgs back to header
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2016-10-04 20:20:48 -07:00 |
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Ryan Huffman
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a84f774999
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Remove line3doverlay local start/end changed
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2016-10-04 20:20:47 -07:00 |
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Ryan Huffman
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813ed59f00
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Update teleport to not collide with non collidable entities
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2016-10-04 20:19:54 -07:00 |
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Ryan Huffman
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ee50469213
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Add collidableOnly arg to findRayIntersection
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2016-10-04 20:19:54 -07:00 |
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Ryan Huffman
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75265cff6e
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Update teleport to not let you teleport into walls
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2016-10-04 20:19:54 -07:00 |
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Ryan Huffman
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da6afb605b
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Fix default findRayIntersection surfaceNormal to be in world space
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2016-10-04 20:19:54 -07:00 |
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Ryan Huffman
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b0c7e91737
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Disable ray picking against invisible objects in far grab and teleport
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2016-10-04 20:19:51 -07:00 |
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Ryan Huffman
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17c63eb722
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Add the ability to ignore invisible entities in findRayIntersection
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2016-10-04 20:19:32 -07:00 |
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Zach Pomerantz
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05aded5c9d
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differentiate smaples/frames from dropped audio
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2016-10-04 18:45:03 -07:00 |
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Zach Pomerantz
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00fabb77b4
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use proper audio frame naming
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2016-10-04 18:27:56 -07:00 |
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Zach Pomerantz
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972a611d03
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retain stereo on dead audio resampling
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2016-10-04 17:54:20 -07:00 |
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Ryan Huffman
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2bb2aca2be
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Remove commented line in LogHandler
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2016-10-04 16:54:37 -07:00 |
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Ryan Huffman
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a52e2d8bc5
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Add category to log lines
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2016-10-04 16:49:24 -07:00 |
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Ryan Huffman
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ff8f45d36c
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Fix application directory path
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2016-10-04 16:47:59 -07:00 |
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Ryan Huffman
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224c35d568
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Clean up launch server in main.cpp
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2016-10-04 16:47:59 -07:00 |
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Ryan Huffman
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0aba1d3e54
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Fix server arguments causing crash on startup
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2016-10-04 16:47:58 -07:00 |
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Ryan Huffman
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fe6382d1b6
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Update server content path to be relative
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2016-10-04 16:47:58 -07:00 |
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Ryan Huffman
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392ecb0dae
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Update interface to launch server
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2016-10-04 16:47:58 -07:00 |
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Ryan Huffman
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9dfa3e4a17
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Move ScriptCache from AssignmentClient to Agent
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2016-10-04 16:43:14 -07:00 |
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Ryan Huffman
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ae507c4609
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Add ScriptCache to assignment clients
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2016-10-04 16:43:14 -07:00 |
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Ryan Huffman
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82aa1bafad
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Update BatchLoader to use ScriptCache
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2016-10-04 16:43:13 -07:00 |
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Ryan Huffman
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ca4022814e
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Add extra logging to asset client
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2016-10-04 16:43:13 -07:00 |
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Ryan Huffman
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c6485cc50c
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Fix scriptcache only serving empty strings
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2016-10-04 16:43:12 -07:00 |
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Ryan Huffman
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3c374e8ee2
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Add retry logic to ScriptCache
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2016-10-04 16:43:12 -07:00 |
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Ryan Huffman
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1fff480b73
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Add timeout to AssetResourceRequest
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2016-10-04 16:43:12 -07:00 |
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Ryan Huffman
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8343cfd687
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Add grip to unequip
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2016-10-04 16:34:18 -07:00 |
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Ryan Huffman
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289cd6ba2b
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Adjust hand controller unequip rotation threshold
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2016-10-04 16:34:18 -07:00 |
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Ryan Huffman
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847a5cc7a1
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Remove old texture setting code in ModelOverlay
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2016-10-04 16:25:48 -07:00 |
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Ryan Huffman
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93d995a5ae
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Fix model overlay visible not working
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2016-10-04 16:25:40 -07:00 |
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Ryan Huffman
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c683c82817
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Fix setting textures in model overlays
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2016-10-04 16:24:43 -07:00 |
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Seth Alves
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7261fcae4a
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possible fix for domain-server crash-on-exit
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2016-10-04 14:35:23 -07:00 |
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Howard Stearns
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4974c88880
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Merge pull request #8663 from howard-stearns/address-bar-text-area-changes
Address bar text area changes
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2016-10-04 13:50:40 -07:00 |
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howard-stearns
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fd8287dae3
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Merge branch 'summon-crowd' into domain-check
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2016-10-04 11:38:25 -07:00 |
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howard-stearns
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cdd658d4dd
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report results
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2016-10-04 11:31:49 -07:00 |
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Anthony Thibault
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60aff44f33
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Merge pull request #8717 from hyperlogic/bug-fix/near-grab-lag-fix
Remove frame lag and jitter from near grabbed physical objects.
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2016-10-04 11:14:22 -07:00 |
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Anthony J. Thibault
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dcd425a165
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Add an entityTree lock around the AvatarHoldAction::lateAvatarUpdate calls
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2016-10-04 10:56:44 -07:00 |
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howard-stearns
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1c73b3c043
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Merge branch 'domain-check' of https://github.com/highfidelity/hifi into summon-crowd
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2016-10-04 10:40:48 -07:00 |
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howard-stearns
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5ea4d48e36
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poll for ready, and include physics in definition of ready, based on #8723
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2016-10-04 10:23:10 -07:00 |
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Chris Collins
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1087885380
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Merge pull request #8721 from kencooke/audio-fixes2
Fix audio support on Windows7
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2016-10-04 10:14:37 -07:00 |
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