Commit graph

47 commits

Author SHA1 Message Date
James B. Pollack
c04a41c3cb fix invisible characters from slack copying 2016-07-22 16:51:42 -07:00
James B. Pollack
3607a34f55 tweak telecolors 2016-07-22 13:25:33 -07:00
James B. Pollack
e81f65d992 colors 2016-07-22 10:54:57 -07:00
James B. Pollack
54109c6c6f remove all the old visualization methods 2016-07-22 09:39:38 -07:00
Thijs Wenker
2adff24a05 silly workaround- workaround 2016-07-19 21:34:42 +02:00
Thijs Wenker
11b461a730 Fixes duplicate target overlays for teleporter, make sure to delete overlay before creating one 2016-07-19 01:46:29 +02:00
James B. Pollack
6249f3ed12 less changes to hand grab 2016-07-08 16:01:17 -07:00
James B. Pollack
ee970c5e07 cleanup 2016-07-08 15:16:26 -07:00
James B. Pollack
5ca14b528b remove prints and format 2016-07-08 15:08:44 -07:00
James B. Pollack
3492367c63 cleanup comments etc 2016-07-08 15:03:59 -07:00
James B. Pollack
38e580b211 fix some bugs and also change it to use arrival mode 2016-07-08 14:50:21 -07:00
James B. Pollack
1cda8afa40 simplify code 2016-07-08 13:37:59 -07:00
James B. Pollack
24832df14a changes 2016-07-08 13:13:32 -07:00
James B. Pollack
f8ff0da901 trying to fix interaction with grab script... 2016-07-07 19:22:42 -07:00
James B. Pollack
7fa1dc7053 make thumb and trigger work in any order and on either button released 2016-07-07 16:36:40 -07:00
James B. Pollack
71392bc1b2 change to sphere now that sphere alpha works. 2016-07-07 16:30:30 -07:00
James B. Pollack
5c83db3b28 take care of naughty intervals 2016-07-07 14:37:51 -07:00
James B. Pollack
4a9f6e677c add new target model 2016-07-07 12:52:24 -07:00
James B. Pollack
be770c8177 make thumb and trigger mode an option 2016-07-07 12:39:11 -07:00
James B. Pollack
93081e73d8 thumb and trigger 2016-07-07 12:12:22 -07:00
James B. Pollack
8212ada4de introduce delay 2016-07-07 11:42:41 -07:00
James B. Pollack
54e0c131a5 cleanup and protect against some interval naughtiness 2016-07-06 18:30:50 -07:00
James B. Pollack
5626938fb4 add instant mode 2016-07-06 18:13:42 -07:00
James B. Pollack
1728878982 working smooth arrival 2016-07-06 17:52:18 -07:00
James B. Pollack
5cb585aec3 remove debug prints 2016-07-06 15:25:01 -07:00
James B. Pollack
696169ed37 terminate lines at intersection 2016-07-06 15:19:10 -07:00
James B. Pollack
dc8e21d76c cleanup stretchy stuff 2016-07-06 15:16:31 -07:00
James B. Pollack
e993a69519 last commit for stretched beams -- doesnt work at long distances due to lack of precision 2016-07-06 14:06:53 -07:00
James B. Pollack
b2ef491b97 rotate target toward you 2016-07-06 13:20:42 -07:00
James B. Pollack
2d073cc99c working teleporter in huffmans build 2016-07-06 12:31:03 -07:00
James B. Pollack
b0494ec9d5 bug notes 2016-07-05 17:48:30 -07:00
James B. Pollack
26950eaaa6 working second model adjustment with hack but wtf 2016-07-05 17:30:17 -07:00
James B. Pollack
c78dbe26b6 working initial beam, still trying to clear up no intersection beam issues 2016-07-05 17:25:21 -07:00
James B. Pollack
cbd1f8df88 add stuff for fading in/out and also for a nice stretchy beam 2016-07-05 13:11:14 -07:00
James B. Pollack
056e9e3a72 add teleport models etc 2016-07-05 10:31:47 -07:00
James B. Pollack
ff745a345e remove dupe 2016-07-05 09:44:51 -07:00
James B. Pollack
f4d409f1e1 fix typo 2016-07-05 09:22:19 -07:00
James B. Pollack
9b822f97c0 end of day 2016-07-01 17:26:52 -07:00
James B. Pollack
00ce75ef48 more notes 2016-07-01 15:30:21 -07:00
James B. Pollack
9afc4d0c26 cleanup 2016-07-01 15:19:53 -07:00
James B. Pollack
ffbfc89e99 teleportr 2016-07-01 15:19:37 -07:00
James B. Pollack
4762091aaf add easy mode 2016-07-01 11:12:20 -07:00
James B. Pollack
b2e407a8e1 fix vive bug 2016-07-01 00:48:29 -07:00
James B. Pollack
104ee63a77 notes 2016-06-30 17:05:16 -07:00
James B. Pollack
82e074de0f working teleporter 2016-06-30 16:05:44 -07:00
James B. Pollack
4b4e38a57c end of day 2016-06-29 18:28:39 -07:00
James B. Pollack
fd062d09dc initial notes and research 2016-06-29 15:59:51 -07:00