howard-stearns
055e2ffcb0
Merge branch 'master' of https://github.com/highfidelity/hifi into crowd-animation
2016-10-12 14:38:07 -07:00
David Kelly
c8850a8b8e
PR feedback
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AgentAvatarTimer now in its own files. The thread still is created
the same way, and started only when you are an avatar, but now I
remember to stop it when you no longer are one. Audio is still at
100Hz, but avatar messages go at 60Hz as before. Unsure it matters,
but easy to do. Looking at that buzz now.
2016-10-12 12:44:24 -07:00
howard-stearns
884d22a59b
make agent avatar animations work again, and use them in crowds
2016-10-11 16:06:55 -07:00
David Kelly
1fb7b42f0b
One more comment removed
2016-10-11 09:37:42 -07:00
David Kelly
ef844cbd00
Cleanup artifacts
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Seems playAvatarSound could be called from a thread other than
the Agent's thread. So, artifacts happen when that pointer changes
while a 'tick' is happening. Also cleaned up code a bit, got rid
of some hard-coded stuff I had in just for dev purposes.
2016-10-11 09:33:55 -07:00
David Kelly
fa9c3951c7
Merge branch 'master' into dk/codecInAgentAvatar
2016-10-10 19:51:56 -07:00
David Kelly
b58c36cb12
Rolling my own 100hz timer
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Starting with the simplest possible thing - just sleep for 10000
microseconds. Can make it adaptive if need be.
2016-10-10 17:57:04 -07:00
David Kelly
b4c064a538
Hack in a 100hz timer
...
sounds crappy, more to do, just push to not lose anything.
<squash this>
2016-10-07 13:20:08 -07:00
David Kelly
ab6ccac631
Merge pull request #8741 from howard-stearns/kill-agents
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kill agents in avatar mixer when they stop being avatars
2016-10-07 09:16:49 -07:00
David Kelly
95aa18f66d
Some cleanup
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unnecessary stuff removed, added some cleanup code.
2016-10-06 16:18:22 -07:00
Chris Collins
8310a9fe8a
Merge pull request #8730 from huffman/feat/script-req-retry
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Add retrying of script requests
2016-10-06 16:09:04 -07:00
David Kelly
a0c731a0c6
Initial attempt
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Kinda works, but sounds 'scratchy'. Surely I've done something
lame.
2016-10-06 14:57:40 -07:00
howard-stearns
dc7a9f253c
kill agents in avatar mixer when they stop being avatars
2016-10-05 13:06:11 -07:00
Zach Pomerantz
5af95c6062
store channels on audio stream
2016-10-05 12:04:24 -07:00
Ryan Huffman
9dfa3e4a17
Move ScriptCache from AssignmentClient to Agent
2016-10-04 16:43:14 -07:00
Ryan Huffman
ae507c4609
Add ScriptCache to assignment clients
2016-10-04 16:43:14 -07:00
Clément Brisset
becee3bba3
Merge pull request #8685 from thoys/ac-fixes
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Assignment Client fixes
2016-09-30 11:05:58 -07:00
Zach Pomerantz
43c40aa090
avoid repetition with fade on injectors
2016-09-29 15:25:41 -07:00
Thijs Wenker
7e3073e163
fix spelling bugs
2016-09-29 22:13:27 +02:00
Zach Pomerantz
a9318d052b
Merge branch 'master' of github.com:highfidelity/hifi into clean/audio-config
2016-09-23 13:11:52 -07:00
Brad Davis
09a218b9fd
Fix build after moving network function
2016-09-23 12:05:04 -07:00
Zach Pomerantz
562e8e0c65
disable excessive audio settings logging
2016-09-23 11:58:02 -07:00
Zach Pomerantz
e2ff738fc3
strip unused audio settings
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- remove parameters on the jitter buffer algorithm, these are now static
- remove parameters on the output starve detection algorithm, now static
- move interface audio settings to the Developer menu
2016-09-21 17:35:27 -07:00
Zach Pomerantz
177466e4c7
calculate unplayed ms on all streams/buffers as max
2016-09-15 17:54:41 -07:00
SamGondelman
544606bccc
cmake fix
2016-09-06 17:40:44 -07:00
SamGondelman
74e5814a48
try to fix rpath issue
2016-09-06 17:40:43 -07:00
Seth Alves
b7da72cc46
try again on fix for ACs seeing other avatars
2016-09-02 16:06:51 -07:00
Seth Alves
b6ef6fec73
Revert "fill in linked node data for avatar identity packets, also"
2016-09-02 15:43:25 -07:00
Seth Alves
014190a1bf
fill in linked node data for avatar identity packets, also
2016-09-02 13:52:37 -07:00
Brad Hefta-Gaub
376756d413
include the codec name in the agent avatar audio stream
2016-08-25 09:58:36 -07:00
Seth Alves
9bcda1bb45
merge from upstream
2016-08-20 15:25:04 -07:00
Seth Alves
87dbfa7e47
add -Wsuggest-override to compile flags and deal with fallout
2016-08-18 09:51:41 -07:00
Ryan Huffman
727d59ab27
Add backup directory setting to domain server
2016-08-16 17:33:32 -07:00
Brad Hefta-Gaub
7cbc0bcabe
Merge pull request #8366 from kencooke/master
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optimized distance-attnuation calculation
2016-08-05 16:45:35 -07:00
Ken Cooke
7629e34586
optimized distance-attnuation calculation
2016-08-04 11:05:34 -07:00
Brad Hefta-Gaub
ca3a194454
implment coded renegotiation in client if for some reason unexpected audio codecs come in to inbound stream
2016-08-02 15:30:03 -07:00
Brad Hefta-Gaub
c6ffd81c4b
some cleanup
2016-07-18 22:42:38 -07:00
Brad Hefta-Gaub
2e63aba8c9
when getting unexpected codec in the mixer, send a message to the client to select a different codec
2016-07-18 22:29:05 -07:00
Brad Hefta-Gaub
20824f038c
include codec in audio stream packets so that each side can discard packets that don't match
2016-07-18 21:59:44 -07:00
Brad Hefta-Gaub
dc2741950a
Merge pull request #8259 from kencooke/improved-hrtf
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Fix the AudioMixer distance attenuation.
2016-07-15 22:36:51 -07:00
Ken Cooke
59ac2a789f
Fix the AudioMixer distance attenuation.
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The zone settings are still used, and still match the documentation where 0 = no attenuation and 1 = max attenuation. The default is now 0.5 which corresponds to -6dB per doubling of distance. This is the attenuation for a spherical wave in the free field.
2016-07-15 18:07:19 -07:00
Brad Davis
846c2457a3
Merge pull request #8236 from huffman/fix/atp-reliable
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Update all asset server responses to be reliable
2016-07-15 10:33:11 -07:00
Ken Cooke
7a4bdc1779
enable in Interface and AudioMixer, by passing distance between source and listener
2016-07-14 11:30:55 -07:00
Ken Cooke
d7399f5781
Improved HRTF.
...
Adds a distance filter to model the frequency-dependent attenuation of sound propagation in open air.
Optimized using SIMD and computing all biquads in parallel. Performance impact is almost zero.
Filter updates are continuously interpolated and clean to -90dB.
Not enabled yet (distance hardcoded to 0.0f)
2016-07-14 10:34:42 -07:00
Stephen Birarda
b68958317a
re-send ignore requests when mixers are re-added
2016-07-13 15:06:31 -07:00
Stephen Birarda
6b6513d5f9
immediately fade out ignored avatars
2016-07-13 15:06:31 -07:00
Stephen Birarda
095bd7e6c8
cleanup logging, move packet parsing to mixers
2016-07-13 15:06:31 -07:00
Stephen Birarda
a134ac72de
add packet type and plumbing for node ignore
2016-07-13 15:06:31 -07:00
Ryan Huffman
b4b7b7ea34
Update all asset server responses to be reliable
2016-07-13 13:41:45 -07:00
Brad Hefta-Gaub
6d7c8d5759
fix crash in audio-mixer if no plugins installed
2016-07-12 16:11:43 -07:00