Sam Gateau
8b7ad9cfcb
merge with upstream
2015-07-29 17:13:48 -07:00
Sam Gateau
ab4b940d83
merge with upstream
2015-07-29 17:11:13 -07:00
Niraj Venkat
4f2630c561
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-29 16:54:37 -07:00
Sam Gateau
4972cb024f
Try to make the inlucde sequence simpler in gpu for GLBackend
2015-07-29 16:48:23 -07:00
Sam Gateau
5baf993c24
fixing the stars again
2015-07-29 16:27:45 -07:00
Sam Gateau
269db0ff6f
fixing the stars rendering that was vilently broken durign the hunt for GPUCOnfig.h includes
2015-07-29 16:08:16 -07:00
Howard Stearns
d73f133daa
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-29 15:45:00 -07:00
Howard Stearns
838711e526
Remove avatar->shift hips for idle animations.
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See https://app.asana.com/0/32622044445063/43127903156601
2015-07-29 15:27:50 -07:00
Sam Gateau
3c934af297
clean the gpuCOnfig.h for linux
2015-07-29 14:45:48 -07:00
Sam Gateau
9601e09ba9
A simpler way to add the NSIGHT_FOUND define to all the projects depending on GPU
2015-07-29 14:42:24 -07:00
Sam Gateau
8c96096a67
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-29 14:04:20 -07:00
Sam Gateau
661f29924f
Clean up the cmakelist to normally onlly do th eminimal linking and include for gl
2015-07-29 13:55:26 -07:00
Sam Gateau
17650dde74
Solving the coimpiling issue with Render-utils test
2015-07-29 11:49:22 -07:00
samcake
4ebc75da1f
Merge pull request #5369 from ericrius1/hitEffect
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Added functionality for displaying a screen-space hit effect
2015-07-29 11:28:08 -07:00
Niraj Venkat
8a833d8a00
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-29 11:15:21 -07:00
ericrius1
65e04337bf
removed synccache line
2015-07-29 11:15:20 -07:00
Andrew Meadows
a1e6fdc4b2
Merge pull request #5435 from MarcelEdward/hifi-2-20069
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Hifi 2 20069
2015-07-29 11:13:30 -07:00
Howard Stearns
806714b20a
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-29 11:10:59 -07:00
Niraj Venkat
d76cda396f
HBAO implementation ported from NVidia HLSL
2015-07-29 11:05:19 -07:00
Howard Stearns
6c68dbeee2
Merge branch 'sethalves-rig2' into rig
2015-07-29 10:50:10 -07:00
Howard Stearns
a9f76324b5
Merge branch 'rig' of https://github.com/sethalves/hifi into sethalves-rig2
2015-07-29 10:49:27 -07:00
ericrius1
697cb4c9d0
fixed merge conflicts and refactored hit effect to catch up with refactored rendering engine
2015-07-29 10:02:06 -07:00
Howard Stearns
12d449f69d
Update test case initialization post cauterization changes.
2015-07-29 09:55:46 -07:00
Howard Stearns
7fdba9132e
Revert Camera.h changes.
2015-07-29 09:55:19 -07:00
Sam Gateau
76acbde595
Removing the opengl and glew links from Interface since now coming from gpu lib
2015-07-29 09:54:10 -07:00
samcake
bc941147f4
Merge pull request #5446 from bwent/cookies
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Add cookies.js functionality for collapsable subpanels, key navigation
2015-07-29 09:53:07 -07:00
Howard Stearns
66621d31e8
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-29 09:26:36 -07:00
bwent
7805cf4e48
Format fixes, UI logos for collapse/expand toggle
2015-07-29 09:19:33 -07:00
Howard Stearns
68aec1fd36
Merge branch 'rig' of https://github.com/howard-stearns/hifi into rig
2015-07-29 09:12:44 -07:00
Howard Stearns
327ecfe62c
Be less noisy.
2015-07-29 09:11:58 -07:00
Howard Stearns
711dce4edc
Merge pull request #9 from hyperlogic/ajt/cauterize-head-fix
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Remove cauterize code from Rig and move it back into Model.
2015-07-29 09:09:28 -07:00
Thijs Wenker
7325e6a7b7
Send ping requests to the nodes (AvatarMixer, AudioMixer, EntityServer) that the Assignment agent connected with to keep the connections alive.
2015-07-29 14:57:06 +02:00
Marcel Verhagen
1d29fb9d7f
replace tabs with whitespaces.
2015-07-29 14:56:24 +02:00
Brad Davis
6a5c2982ac
Merge pull request #5453 from hyperlogic/ajt/mirror-anchor-fix
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Changed mirror position to not be achored to the head.
2015-07-28 20:26:19 -07:00
Anthony J. Thibault
044ea2ace5
Changed mirror position to not be achored to the head.
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But instead it's anchored to the "default" eye position, which
is where the eyes are in the model, before IK or animations occur.
2015-07-28 19:31:43 -07:00
samcake
8dd85aab14
Merge pull request #2 from AndrewMeadows/californium
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fix rendering on linux
2015-07-28 18:14:06 -07:00
Andrew Meadows
475d069185
fix rendering on linux
2015-07-28 18:12:10 -07:00
samcake
8e73df119b
Merge pull request #1 from AndrewMeadows/californium
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compile on linux with GLEW
2015-07-28 17:58:55 -07:00
Andrew Meadows
77a12eb50e
compile on linux with GLEW
2015-07-28 17:53:01 -07:00
Anthony J. Thibault
b06485c266
Remove cauterize code from Rig and move it back into Model.
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* cauterize code is used as at render time and is not dependent on
the jointStates.
* MyAvatar now initialize the bone set used for cauterization and
makes the decision to perform cauterization or not in preRender.
2015-07-28 17:45:33 -07:00
samcake
27d3d3f450
fix w to x
2015-07-28 15:51:15 -07:00
samcake
9cf3dfd3f7
test this on windows ?
2015-07-28 15:49:39 -07:00
Sam Gateau
8b20f9d3a6
do the minimum include to use glew on linux
2015-07-28 15:48:01 -07:00
ericrius1
469bace7ca
removed unnessary computations from hit effect fragment shader
2015-07-28 15:15:34 -07:00
Sam Gateau
df9b66d267
Implement the uniform buffer and resource texture cache and their reset
2015-07-28 15:08:52 -07:00
Andrew Meadows
fa49342f00
Merge pull request #5420 from bwent/solar-system
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Example script solarsystem.js with orbiting satellite game
2015-07-28 15:06:23 -07:00
Howard Stearns
a383f43f75
Merge pull request #5447 from AndrewMeadows/calcium
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fix broken unit test builds
2015-07-28 14:34:20 -07:00
Philip Rosedale
cce6f15de2
Merge pull request #5443 from huffman/edit-camera-up
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Update edit.js to swing up on activate so that it doesn't intersect with the avatar's head
2015-07-28 13:32:34 -07:00
Ryan Huffman
0b25fc335e
Cleanup edit.js entity creation
2015-07-28 13:21:29 -07:00
Marcel Verhagen
34d63cdb43
Removed double ""
2015-07-28 22:02:36 +02:00