Commit graph

3 commits

Author SHA1 Message Date
Anthony Thibault
3b87cd0ea8 Improve hold action by using controller velocity
The AvatarHoldAction now derives the body velocity by using data from the controller::Pose.  Rather then trying to derive it based on previous positions.  This results in more acurate motion of the held object when the hold is released.

OpenVR input plugin: pass the velocity and angularVelocity directly from the controller pose to the controller::Pose.
2016-02-22 19:15:22 -08:00
Brad Davis
56fc9ea301 Remove distortion on HMD previews, both mono and stereo 2016-02-15 21:46:29 -08:00
Brad Davis
978d39b7f4 Moving OpenVR to external plugin and updating to latest version 2015-12-09 16:20:24 -08:00
Renamed from libraries/display-plugins/src/display-plugins/openvr/OpenVrHelpers.h (Browse further)