Adam Smith
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08d6e35d4d
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Merge pull request #14372 from SamGondelman/decals
Case 19798: 3D projected Material Entities and materialRepeat option
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2018-12-06 11:13:46 -08:00 |
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Adam Smith
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653974ca30
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Merge pull request #14293 from SamGondelman/branching
Case 19473: Reduce branching in our shaders
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2018-12-05 16:42:42 -08:00 |
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Sam Gondelman
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860d920368
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more typos
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2018-11-28 09:55:10 -08:00 |
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Sam Gondelman
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ecd936705b
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typo
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2018-11-28 09:54:20 -08:00 |
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Sam Gateau
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87730884ab
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Merge pull request #14340 from Nex-Pro/patch-5
Change to English spelling of 'declination'
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2018-11-27 10:53:28 -08:00 |
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Sam Gondelman
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a206d9e25a
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Merge branch 'master' into branching
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2018-11-14 17:08:08 -08:00 |
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Sam Gondelman
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13f650d514
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Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
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2018-11-13 15:00:23 -08:00 |
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SamGondelman
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b3abd97707
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projected materials and repeat property
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2018-11-09 10:47:07 -08:00 |
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Brad Davis
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8c4f0ec774
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Vcpkg migration
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2018-11-08 12:28:06 -08:00 |
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Nex-Pro
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3eb70a7617
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Change to English spelling of 'declination'
Addressed other minor typos.
NB: Searched all sources in the project for the call and it is only found in this file.
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2018-11-03 16:08:53 +00:00 |
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SamGondelman
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dc9405775f
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more branching removal
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2018-10-29 16:42:46 -07:00 |
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SamGondelman
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e8c5324e39
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start removing branching
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2018-10-25 11:59:04 -07:00 |
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SamGondelman
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0efbdc1ab5
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merge with master
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2018-10-23 14:33:57 -07:00 |
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SamGondelman
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d254db02dc
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small cleanup
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2018-10-23 11:27:17 -07:00 |
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Brad Davis
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c8e664a0a1
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
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SamGondelman
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5652fa0b1e
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merge with master
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2018-10-22 10:18:52 -07:00 |
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SamGondelman
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cce0981d6c
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Merge remote-tracking branch 'upstream/master' into police
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2018-10-17 11:40:01 -07:00 |
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Clement
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8983fe2bcf
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Fix new Mac warnings
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2018-10-09 12:11:55 -07:00 |
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sam gateau
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215818e313
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adjusting page size but still seeing a perf drop
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2018-09-27 17:18:43 -07:00 |
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SamGondelman
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e069817978
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more fixes
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2018-09-27 14:18:43 -07:00 |
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sam gateau
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4078be3df5
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Better naming and simpler template maybe
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2018-09-26 17:58:06 -07:00 |
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SamGondelman
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0f24c18de5
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slightly fix forward pipelines
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2018-09-26 15:01:46 -07:00 |
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sam gateau
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b5a47b2e76
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Finalizing the renaming from Skinned to Deformed
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2018-09-26 14:11:22 -07:00 |
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SamGondelman
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09a6053044
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cleaning up fragment shaders
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2018-09-26 14:10:47 -07:00 |
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Sam Gateau
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4210ce46aa
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bringing the tex corrd transform in the Material struct and shaving one ubo
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2018-09-23 23:10:56 -07:00 |
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sam gateau
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7349562111
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Removing commented code
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2018-09-06 15:50:31 -07:00 |
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sam gateau
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e428248472
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Adressing build warnings
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2018-09-06 11:33:26 -07:00 |
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sam gateau
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21f65d8a78
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position are used correctly for evaluting bounds in the Mesh
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2018-09-05 17:50:06 -07:00 |
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sam gateau
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0e614ad578
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Merge branch 'master' of github.com:highfidelity/hifi into black-bis
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2018-09-05 11:35:08 -07:00 |
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sam gateau
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761e8a3f95
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fixing warnings
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2018-09-04 09:19:24 -07:00 |
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Sam Gateau
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e8d922a56c
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Interleaving the attributes and relying on just 3 input buffers
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2018-09-03 02:48:07 -07:00 |
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SamGondelman
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d01b438cb3
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CR
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2018-08-31 11:25:17 -07:00 |
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SamGondelman
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5f08ed5027
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misc perf improvements
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2018-08-30 16:55:15 -07:00 |
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John Conklin II
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467fe56103
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Merge pull request #13845 from SamGondelman/perf
Move blendshape packing to worker thread
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2018-08-27 09:40:03 -07:00 |
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John Conklin II
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fcdbc6c6d2
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Merge pull request #13778 from SamGondelman/bloom
Enable bloom in zone properties
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2018-08-24 14:46:31 -07:00 |
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SamGondelman
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70f4d0c634
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Merge remote-tracking branch 'upstream/master' into perf
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2018-08-24 14:04:37 -07:00 |
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John Conklin II
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b28aa3951f
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Merge pull request #13802 from jherico/feature/scribe_programs
Migrating to scribe program descriptors
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2018-08-20 14:48:54 -07:00 |
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Brad Davis
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f03370c826
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
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SamGondelman
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a0c3c09b05
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Merge remote-tracking branch 'upstream/master' into bloom
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2018-08-08 14:44:02 -07:00 |
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SamGondelman
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2959a406d7
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working on enabling bloom
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2018-08-07 21:52:05 -07:00 |
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Sam Gateau
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07cb0db425
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Fix bug with texel opaque and transparent cut off shader function
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2018-08-07 11:16:50 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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Olivier Prat
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d2763841be
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Working background blend on haze
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2018-07-05 17:15:39 +02:00 |
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David Rowe
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6db4dd8673
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Merge branch 'master' into 21872-b
# Conflicts:
# interface/src/ui/Snapshot.h
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2018-05-17 20:11:14 +12:00 |
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John Conklin II
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a6cda2166a
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Merge pull request #13158 from highfidelity/stable
RC67.1 stable mergeback to master
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2018-05-15 14:01:06 -07:00 |
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David Rowe
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a2bb9de441
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Graphics API JSDoc stubs
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2018-05-12 12:53:43 +12:00 |
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Olivier Prat
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ff88911f93
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Protected procedural skyboxes from NaNs and negative values returned by procedural shader
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2018-05-11 12:26:03 +02:00 |
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SamGondelman
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c2004debd5
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test using highp floats everywhere for android
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2018-05-07 11:41:19 -07:00 |
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Clement
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da9fb9c751
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Fix non self-sufficient headers
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2018-05-04 16:26:41 -07:00 |
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