Commit graph

114 commits

Author SHA1 Message Date
Adam Smith
08d6e35d4d
Merge pull request #14372 from SamGondelman/decals
Case 19798: 3D projected Material Entities and materialRepeat option
2018-12-06 11:13:46 -08:00
Adam Smith
653974ca30
Merge pull request #14293 from SamGondelman/branching
Case 19473: Reduce branching in our shaders
2018-12-05 16:42:42 -08:00
Sam Gondelman
860d920368
more typos 2018-11-28 09:55:10 -08:00
Sam Gondelman
ecd936705b
typo 2018-11-28 09:54:20 -08:00
Sam Gateau
87730884ab
Merge pull request #14340 from Nex-Pro/patch-5
Change to English spelling of 'declination'
2018-11-27 10:53:28 -08:00
Sam Gondelman
a206d9e25a
Merge branch 'master' into branching 2018-11-14 17:08:08 -08:00
Sam Gondelman
13f650d514
Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
2018-11-13 15:00:23 -08:00
SamGondelman
b3abd97707 projected materials and repeat property 2018-11-09 10:47:07 -08:00
Brad Davis
8c4f0ec774 Vcpkg migration 2018-11-08 12:28:06 -08:00
Nex-Pro
3eb70a7617
Change to English spelling of 'declination'
Addressed other minor typos.
NB: Searched all sources in the project for the call and it is only found in this file.
2018-11-03 16:08:53 +00:00
SamGondelman
dc9405775f more branching removal 2018-10-29 16:42:46 -07:00
SamGondelman
e8c5324e39 start removing branching 2018-10-25 11:59:04 -07:00
SamGondelman
0efbdc1ab5 merge with master 2018-10-23 14:33:57 -07:00
SamGondelman
d254db02dc small cleanup 2018-10-23 11:27:17 -07:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
SamGondelman
5652fa0b1e merge with master 2018-10-22 10:18:52 -07:00
SamGondelman
cce0981d6c Merge remote-tracking branch 'upstream/master' into police 2018-10-17 11:40:01 -07:00
Clement
8983fe2bcf Fix new Mac warnings 2018-10-09 12:11:55 -07:00
sam gateau
215818e313 adjusting page size but still seeing a perf drop 2018-09-27 17:18:43 -07:00
SamGondelman
e069817978 more fixes 2018-09-27 14:18:43 -07:00
sam gateau
4078be3df5 Better naming and simpler template maybe 2018-09-26 17:58:06 -07:00
SamGondelman
0f24c18de5 slightly fix forward pipelines 2018-09-26 15:01:46 -07:00
sam gateau
b5a47b2e76 Finalizing the renaming from Skinned to Deformed 2018-09-26 14:11:22 -07:00
SamGondelman
09a6053044 cleaning up fragment shaders 2018-09-26 14:10:47 -07:00
Sam Gateau
4210ce46aa bringing the tex corrd transform in the Material struct and shaving one ubo 2018-09-23 23:10:56 -07:00
sam gateau
7349562111 Removing commented code 2018-09-06 15:50:31 -07:00
sam gateau
e428248472 Adressing build warnings 2018-09-06 11:33:26 -07:00
sam gateau
21f65d8a78 position are used correctly for evaluting bounds in the Mesh 2018-09-05 17:50:06 -07:00
sam gateau
0e614ad578 Merge branch 'master' of github.com:highfidelity/hifi into black-bis 2018-09-05 11:35:08 -07:00
sam gateau
761e8a3f95 fixing warnings 2018-09-04 09:19:24 -07:00
Sam Gateau
e8d922a56c Interleaving the attributes and relying on just 3 input buffers 2018-09-03 02:48:07 -07:00
SamGondelman
d01b438cb3 CR 2018-08-31 11:25:17 -07:00
SamGondelman
5f08ed5027 misc perf improvements 2018-08-30 16:55:15 -07:00
John Conklin II
467fe56103
Merge pull request #13845 from SamGondelman/perf
Move blendshape packing to worker thread
2018-08-27 09:40:03 -07:00
John Conklin II
fcdbc6c6d2
Merge pull request #13778 from SamGondelman/bloom
Enable bloom in zone properties
2018-08-24 14:46:31 -07:00
SamGondelman
70f4d0c634 Merge remote-tracking branch 'upstream/master' into perf 2018-08-24 14:04:37 -07:00
John Conklin II
b28aa3951f
Merge pull request #13802 from jherico/feature/scribe_programs
Migrating to scribe program descriptors
2018-08-20 14:48:54 -07:00
Brad Davis
f03370c826 Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
SamGondelman
a0c3c09b05 Merge remote-tracking branch 'upstream/master' into bloom 2018-08-08 14:44:02 -07:00
SamGondelman
2959a406d7 working on enabling bloom 2018-08-07 21:52:05 -07:00
Sam Gateau
07cb0db425 Fix bug with texel opaque and transparent cut off shader function 2018-08-07 11:16:50 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Olivier Prat
d2763841be Working background blend on haze 2018-07-05 17:15:39 +02:00
David Rowe
6db4dd8673 Merge branch 'master' into 21872-b
# Conflicts:
#	interface/src/ui/Snapshot.h
2018-05-17 20:11:14 +12:00
John Conklin II
a6cda2166a
Merge pull request #13158 from highfidelity/stable
RC67.1 stable mergeback to master
2018-05-15 14:01:06 -07:00
David Rowe
a2bb9de441 Graphics API JSDoc stubs 2018-05-12 12:53:43 +12:00
Olivier Prat
ff88911f93 Protected procedural skyboxes from NaNs and negative values returned by procedural shader 2018-05-11 12:26:03 +02:00
SamGondelman
c2004debd5 test using highp floats everywhere for android 2018-05-07 11:41:19 -07:00
Clement
da9fb9c751 Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00