Commit graph

23723 commits

Author SHA1 Message Date
seefo
106b0ad8bb Added Vive pucks as an input channel 2017-08-02 13:08:43 -07:00
vladest
638eeede43 Merge conflict 2017-08-02 20:07:06 +02:00
Seth Alves
728e7fb253 Merge pull request #11099 from druiz17/bug-blank-tablet-switch
fix blank tablet when switching between HMD and Desktop mode quickly
2017-08-02 10:09:56 -07:00
Seth Alves
2319006868 Merge pull request #11100 from hyperlogic/bug-fix/teleport-crash
Fix for crash when attempting to teleport while avatar was loading
2017-08-02 10:00:13 -07:00
Dante Ruiz
8d69cd8999 Merge branch 'master' of github.com:highfidelity/hifi into bug-blank-tablet-switch 2017-08-02 16:36:17 +01:00
Dante Ruiz
05f1caab01 better solution to help and blank tablet issues 2017-08-02 16:35:58 +01:00
vladest
2d4396ac8e Merge branch 'master' into fix_toolbar_apps_switch 2017-08-02 16:34:49 +02:00
vladest
4330e31212 Toolbar mode: 1. Fixed switching between different apps. 2. Fixed switching from Create 2017-08-02 16:32:09 +02:00
Seth Alves
baad9f1af4 Merge pull request #11097 from druiz17/bug-entity-crash2
Lock the script engine in EntityEditPacketSender
2017-08-02 06:40:41 -07:00
Anthony J. Thibault
1b6feb63c8 Fix for crash when attempting to teleport while avatar was loading
The fix had two parts.
  * Make Avatar::getAbsoluteDefaultJointXXXInObjectFrame thread safe
  * Make teleport.js handle a zero foot offset more gracefully, to prevent the avatar from teleporting into the floor.
2017-08-01 18:40:43 -07:00
Anthony Thibault
8a87ebd2a8 Merge pull request #11036 from AndrewMeadows/walkabout
fix bugs preventing avatar from walking on spherical planet
2017-08-01 16:36:35 -07:00
Dante Ruiz
cca29e849b fix issue of tablet begin blank when switching between HMD and Desktop mode 2017-08-01 23:18:42 +01:00
Dante Ruiz
c22e08f3e8 loacked script engine in EntityEditPacketSender 2017-08-01 19:58:23 +01:00
anshuman64
97b4fd4032 Merge pull request #11071 from vladest/fix_menu_landscape
Fix Landscape mode, when menu pushed in Create mode
2017-08-01 11:29:15 -07:00
Chris Collins
5bdaa4daa1 Merge pull request #11087 from jherico/crash_null_entity_element
Fix potential nullptr access in EntityTreeElement
2017-07-31 09:15:52 -07:00
Brad Davis
861b33a845 Fix potential nullptr access in EntityTreeElement 2017-07-29 17:22:25 -07:00
Brad Davis
17b06e8e12 Fix log warnings from non-notifiable properties 2017-07-29 11:54:39 -07:00
vladest
0333849aa8 Merge branch 'master' into fix_menu_landscape 2017-07-29 11:44:58 +02:00
Stephen Birarda
17dd028ec7 make Paths available to desktop and tablet QML context 2017-07-28 14:23:18 -07:00
anshuman64
defc76c9cf Merge pull request #11075 from jherico/tablet_scripting_crash
Fix tablet button crash
2017-07-28 11:57:27 -07:00
Brad Davis
3d0c13915a Fix tablet button crash 2017-07-28 11:20:57 -07:00
Andrew Meadows
d4e72df928 Merge pull request #10711 from burtsloane/midi
Midi support for Entities
2017-07-28 10:51:43 -07:00
vladest
45934cb53e Fix Landscape mode, when menu pushed in Create mode. Fix pages gets white in Create mode 2017-07-28 18:04:29 +02:00
Brad Hefta-Gaub
d572510770 Merge pull request #11009 from AndrewMeadows/fix-QueryAACube
update EntityItem bounding cube when on changed dimensions
2017-07-27 18:21:06 -07:00
Andrew Meadows
6b386000db initialize 'success' and use for return value 2017-07-27 17:11:13 -07:00
burtsloane
e557f759b5 Update Midi.cpp 2017-07-27 16:17:23 -07:00
Brad Hefta-Gaub
9b3be6d164 Merge pull request #10808 from humbletim/21400
WL 21400 -- Setting that lets you switch from cursor to reticle
2017-07-27 13:16:58 -07:00
Chris Collins
853101fcbc Merge pull request #10928 from 1P-Cusack/21362
Add point and thumb up gestures to the Vive.
2017-07-26 22:07:14 -07:00
burtsloane
d4ae298a8d Merge branch 'master' into midi 2017-07-26 13:59:07 -07:00
Burt Sloane
a960ea5ccb Linux build 2017-07-26 13:32:23 -07:00
Burt Sloane
4f7243e444 Merge branch 'master' of https://github.com/burtsloane/hifi into midi 2017-07-26 13:30:57 -07:00
Burt Sloane
c777384d93 another comment removal 2017-07-26 10:00:19 -07:00
Burt Sloane
215fa7b816 removed extra comments 2017-07-26 09:34:46 -07:00
Brad Hefta-Gaub
4a3e3cf777 Merge pull request #11045 from huffman/fix/skybox-not-loading
Fix bug where skybox doesn't load and physics takes a long time to engage
2017-07-26 08:58:28 -07:00
Burt Sloane
88838da6e5 cleaning up for mac and linux 2017-07-25 17:46:08 -07:00
Seth Alves
2f004abd81 Merge pull request #11050 from birarda/bug/error-decrypting
Reduce erroneous messages about username signature decryption
2017-07-25 16:10:02 -07:00
Brad Davis
8d37e54a4e Merge pull request #11051 from highfidelity/qt59
Changes for Qt 5.9 warnings and build issues
2017-07-25 15:05:28 -07:00
1P-Cusack
9e25c3b7d8 Renaming 'not' route to 'logicalNot'.
Build was failing on non-windows platforms because 'not' is a reserved
word in C++ (which Visual Studio happily ignores).
2017-07-25 14:47:34 -04:00
Stephen Birarda
2d0c5ff37a remove preloading of allowed user keys since it happens on connect 2017-07-25 11:41:34 -07:00
Ryan Huffman
6817cf9db4 Fix entity properties sometimes being resent
When writing entity properties to a packet, we start off with a list of
requested properties (`requestedProperties`) and keep track of which properties
didn't fit (`propertiesDidntFit`) the packet, which is intialized to
requestedProperties. As we pack the properties, we remove them from
propertiesDidntFit if they didn't need to be written or were able to be
packed. At the end we store propertiesDidntFit, and use it in the future
as our requestedProperties when we try to pack more data into a packet.

The bug: because of the order in which propertiesDidntFit is
initialized, it ended up always being the list of all properties for
that entity. This typically wasn't an issue because we usually go
through and try to append all of the properties, and if we don't need to
append them (because they aren't in requestedProperties)
we remove them from our propertiesDidntFit list. When we
don't have enough remaining space in the current packet for even the
entity header, which is fairly small, we don't bother trying to append
any of the properties. When this happens, propertiesDidntFit contains
the full list of properties, which we save for the next pass through the
entity, and use as our requestedProperties, causing us to resend entity
data again. In the worst case we never end up sending all of the
entity's data.
2017-07-25 10:59:03 -07:00
Andrew Meadows
9d1fba3a3b Merge pull request #10821 from ctrlaltdavid/21418
Don't execute body of controllers' plugin update methods if not enabled
2017-07-25 08:51:17 -07:00
Ryan Huffman
9421e6ebb6 Merge pull request #11029 from cain-kilgore/dominant-hands
WL 21453 - Add a "Dominant Hand" setting
2017-07-25 08:01:31 -07:00
Seth Alves
a3f4aeb182 code review 2017-07-24 19:41:30 -07:00
Seth Alves
d1037a49ae Merge branch 'master' of github.com:highfidelity/hifi into script-getmeshes-for-models 2017-07-24 19:23:30 -07:00
Andrew Meadows
8c55476c65 fix motor direction when walking upside down
also maintain worldUp and remove unnecessary cruft
2017-07-24 16:00:13 -07:00
Andrew Meadows
4994283247 remove unnecessary state check 2017-07-24 16:00:13 -07:00
Andrew Meadows
29be9aee65 move nextAttitude() from AvatarData to MyAvatar 2017-07-24 16:00:13 -07:00
Cain Kilgore
42742ba1f9 Changed the Return to a String "left/right" instead. 2017-07-24 18:31:16 +01:00
Stephen Birarda
26be7e1a01 Merge pull request #10999 from birarda/bug/html-path-on-mac-build
fix create tab load on OS X
2017-07-24 10:12:40 -07:00
Cain Kilgore
630922dd95 Dominant Hands Branch Initial Commit
Adds a new option in the Avatar Basics section of the Avatar Settings.

API Accessible Functions:
MyAvatar.getUseAlternativeHand()
MyAvatar.setUseAlternativeHand()

Defaults to false (Right Hand). Will return True if set to Left Hand.
2017-07-24 06:18:24 +01:00