Seth Alves
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823428290d
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Merge branch 'master' of github.com:highfidelity/hifi into various-fixes
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2016-01-18 13:26:45 -08:00 |
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Seth Alves
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d6e3b85237
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fix javascript access via localPosition and localRotation
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2016-01-18 11:15:32 -08:00 |
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Andrew Meadows
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952f5b23f6
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namechange collisionsWillMove --> dynamic
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2016-01-15 15:21:25 -08:00 |
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Andrew Meadows
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222398e5cc
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no packet version check for collision mask
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2016-01-12 15:10:18 -08:00 |
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Andrew Meadows
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e1ba4ff0a8
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add CollisionMask entity property
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2016-01-12 15:08:52 -08:00 |
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Seth Alves
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942e77166e
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merge from upstream
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2016-01-05 11:11:19 -08:00 |
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Seth Alves
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40a25f859a
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cleanups
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2016-01-03 08:00:23 -08:00 |
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Seth Alves
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81d3571171
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fix getMaximumAACube and getMinimumAACube success return values
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2015-12-18 12:04:47 -08:00 |
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Seth Alves
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473212e5b7
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try to be more coherent about queryAABox meaning
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2015-12-17 14:29:41 -08:00 |
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Seth Alves
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45d19167c9
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fix a couple of missing-parent bugs
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2015-12-16 10:09:46 -08:00 |
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Seth Alves
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2b800d711f
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queryAACube to and from scriptvalues
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2015-12-15 15:18:43 -08:00 |
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Seth Alves
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008065ba38
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Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
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2015-12-14 09:15:56 -08:00 |
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Seth Alves
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c74f8bca49
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location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
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2015-12-14 09:13:36 -08:00 |
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Seth Alves
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24fb43e8cd
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first steps toward a puffed-out query-box for child entities
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2015-12-12 12:33:14 -08:00 |
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Atlante45
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ce51350b65
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
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Atlante45
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6f29d9e7b8
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Use strongly typed enum instead of nested alias
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2015-12-10 11:10:09 -08:00 |
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Philip Rosedale
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c93252b134
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Merge pull request #6596 from AndrewMeadows/fix-bad-ownership
fix bad simulation ownership when using edit.js
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2015-12-08 17:49:38 -08:00 |
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Andrew Meadows
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987b8d3334
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fix bad simulation ownership when using edit.js
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2015-12-08 14:34:25 -08:00 |
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Seth Alves
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96e9580473
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change some more parameters back to being pass-by-reference, where it's safe
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2015-12-07 05:30:19 -08:00 |
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Seth Alves
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4e74c98ae7
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Merge branch 'master' of github.com:highfidelity/hifi into parents
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2015-12-03 11:00:13 -08:00 |
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Seth Alves
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6f79b381f9
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working toward making children of avatar joints work
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2015-12-03 11:00:06 -08:00 |
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Brad Hefta-Gaub
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1e51a90204
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add edit times and entity ids to the viewer stats
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2015-12-02 14:43:00 -08:00 |
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Seth Alves
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6eae98fb28
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merge from upstream
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2015-12-02 14:38:26 -08:00 |
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Brad Hefta-Gaub
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08ba535c38
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add some basic send tracking
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2015-12-02 13:43:05 -08:00 |
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Andrew Meadows
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ab6367ff4e
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remove debug option for disabling physics updates
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2015-12-01 11:13:01 -08:00 |
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Seth Alves
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cf39cac7fc
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attempt to make SpatiallyNestable data access thread-safe
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2015-11-29 12:50:33 -08:00 |
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Seth Alves
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6062691c2a
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minimize diff vs master
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2015-11-26 07:04:27 -08:00 |
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Seth Alves
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10cf85bad9
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fix some rotation handling in EntityItem, minimize diff vs master
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2015-11-26 07:02:53 -08:00 |
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Seth Alves
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ca75802b9c
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unmangle merge
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2015-11-26 06:43:28 -08:00 |
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Andrew Meadows
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e26081e981
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always update physics properties when they change
and move activation check logic to MotionState
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2015-11-24 10:20:19 -08:00 |
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Seth Alves
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f013f95e9b
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merge from upstream
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2015-11-21 08:43:00 -08:00 |
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Brad Hefta-Gaub
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2f3cf82202
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don't apply out of order edits to entities that have been deleted
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2015-11-18 14:26:18 -08:00 |
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Seth Alves
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b0d24be58f
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add a way to get a list of all actions of a certain type from an entity. hold actions average their positional targets.
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2015-11-13 16:02:39 -08:00 |
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Seth Alves
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3746920655
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allow action updates from others when we are the simulation owner
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2015-11-13 13:56:30 -08:00 |
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Seth Alves
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6ec5b12081
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send to network when an action is deleted, also
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2015-11-13 09:52:35 -08:00 |
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Seth Alves
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3f7f5a2bbd
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send to network when an action is deleted, also
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2015-11-13 09:49:31 -08:00 |
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Seth Alves
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5acbb74362
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send to network when an action is deleted, also
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2015-11-13 09:45:06 -08:00 |
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Seth Alves
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d7be1699a7
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adjust how the decision to send action changes over the wire is made
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2015-11-12 15:27:10 -08:00 |
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Seth Alves
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a8cd891e48
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adjust how the decision to send action changes over the wire is made
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2015-11-12 14:19:23 -08:00 |
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Seth Alves
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07f3d8eca0
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more debugging prints
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2015-11-11 16:03:08 -08:00 |
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Seth Alves
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31ebe5dba1
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terse logging for sim ownership
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2015-11-11 08:51:10 -08:00 |
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Seth Alves
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5e4f30b2bb
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improve terse entity logging. change how action data sending is triggered
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2015-11-10 13:58:09 -08:00 |
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Seth Alves
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9b3708ea66
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use parentChanged to recalculate entity bounding boxes
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2015-11-04 09:27:57 -08:00 |
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Seth Alves
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60824a1fb0
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back out some off-brand changes. add parentChanged call
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2015-11-03 16:07:28 -08:00 |
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Seth Alves
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f60b1d9bd7
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unmangle merge
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2015-11-03 13:50:35 -08:00 |
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Seth Alves
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3ac0fef1ea
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merge from upstream
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2015-11-01 15:22:57 -08:00 |
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Stephen Birarda
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fb55f0becb
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guard timeElapsed for simulateKinematicMotion to max 1s
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2015-10-29 12:50:34 -07:00 |
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Seth Alves
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22d6b6df34
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make withWriteLock and withTryWriteLock const
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2015-10-28 13:49:52 -07:00 |
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Seth Alves
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a1096510e8
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put some useless consts back
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2015-10-28 10:52:01 -07:00 |
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Seth Alves
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f6a0004f26
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get rid of some useless consts
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2015-10-28 10:45:24 -07:00 |
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