Commit graph

483 commits

Author SHA1 Message Date
Seth Alves
823428290d Merge branch 'master' of github.com:highfidelity/hifi into various-fixes 2016-01-18 13:26:45 -08:00
Seth Alves
d6e3b85237 fix javascript access via localPosition and localRotation 2016-01-18 11:15:32 -08:00
Andrew Meadows
952f5b23f6 namechange collisionsWillMove --> dynamic 2016-01-15 15:21:25 -08:00
Andrew Meadows
222398e5cc no packet version check for collision mask 2016-01-12 15:10:18 -08:00
Andrew Meadows
e1ba4ff0a8 add CollisionMask entity property 2016-01-12 15:08:52 -08:00
Seth Alves
942e77166e merge from upstream 2016-01-05 11:11:19 -08:00
Seth Alves
40a25f859a cleanups 2016-01-03 08:00:23 -08:00
Seth Alves
81d3571171 fix getMaximumAACube and getMinimumAACube success return values 2015-12-18 12:04:47 -08:00
Seth Alves
473212e5b7 try to be more coherent about queryAABox meaning 2015-12-17 14:29:41 -08:00
Seth Alves
45d19167c9 fix a couple of missing-parent bugs 2015-12-16 10:09:46 -08:00
Seth Alves
2b800d711f queryAACube to and from scriptvalues 2015-12-15 15:18:43 -08:00
Seth Alves
008065ba38 Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting 2015-12-14 09:15:56 -08:00
Seth Alves
c74f8bca49 location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent 2015-12-14 09:13:36 -08:00
Seth Alves
24fb43e8cd first steps toward a puffed-out query-box for child entities 2015-12-12 12:33:14 -08:00
Atlante45
ce51350b65 Fix warnings on windows 64bit 2015-12-11 15:42:15 -08:00
Atlante45
6f29d9e7b8 Use strongly typed enum instead of nested alias 2015-12-10 11:10:09 -08:00
Philip Rosedale
c93252b134 Merge pull request #6596 from AndrewMeadows/fix-bad-ownership
fix bad simulation ownership when using edit.js
2015-12-08 17:49:38 -08:00
Andrew Meadows
987b8d3334 fix bad simulation ownership when using edit.js 2015-12-08 14:34:25 -08:00
Seth Alves
96e9580473 change some more parameters back to being pass-by-reference, where it's safe 2015-12-07 05:30:19 -08:00
Seth Alves
4e74c98ae7 Merge branch 'master' of github.com:highfidelity/hifi into parents 2015-12-03 11:00:13 -08:00
Seth Alves
6f79b381f9 working toward making children of avatar joints work 2015-12-03 11:00:06 -08:00
Brad Hefta-Gaub
1e51a90204 add edit times and entity ids to the viewer stats 2015-12-02 14:43:00 -08:00
Seth Alves
6eae98fb28 merge from upstream 2015-12-02 14:38:26 -08:00
Brad Hefta-Gaub
08ba535c38 add some basic send tracking 2015-12-02 13:43:05 -08:00
Andrew Meadows
ab6367ff4e remove debug option for disabling physics updates 2015-12-01 11:13:01 -08:00
Seth Alves
cf39cac7fc attempt to make SpatiallyNestable data access thread-safe 2015-11-29 12:50:33 -08:00
Seth Alves
6062691c2a minimize diff vs master 2015-11-26 07:04:27 -08:00
Seth Alves
10cf85bad9 fix some rotation handling in EntityItem, minimize diff vs master 2015-11-26 07:02:53 -08:00
Seth Alves
ca75802b9c unmangle merge 2015-11-26 06:43:28 -08:00
Andrew Meadows
e26081e981 always update physics properties when they change
and move activation check logic to MotionState
2015-11-24 10:20:19 -08:00
Seth Alves
f013f95e9b merge from upstream 2015-11-21 08:43:00 -08:00
Brad Hefta-Gaub
2f3cf82202 don't apply out of order edits to entities that have been deleted 2015-11-18 14:26:18 -08:00
Seth Alves
b0d24be58f add a way to get a list of all actions of a certain type from an entity. hold actions average their positional targets. 2015-11-13 16:02:39 -08:00
Seth Alves
3746920655 allow action updates from others when we are the simulation owner 2015-11-13 13:56:30 -08:00
Seth Alves
6ec5b12081 send to network when an action is deleted, also 2015-11-13 09:52:35 -08:00
Seth Alves
3f7f5a2bbd send to network when an action is deleted, also 2015-11-13 09:49:31 -08:00
Seth Alves
5acbb74362 send to network when an action is deleted, also 2015-11-13 09:45:06 -08:00
Seth Alves
d7be1699a7 adjust how the decision to send action changes over the wire is made 2015-11-12 15:27:10 -08:00
Seth Alves
a8cd891e48 adjust how the decision to send action changes over the wire is made 2015-11-12 14:19:23 -08:00
Seth Alves
07f3d8eca0 more debugging prints 2015-11-11 16:03:08 -08:00
Seth Alves
31ebe5dba1 terse logging for sim ownership 2015-11-11 08:51:10 -08:00
Seth Alves
5e4f30b2bb improve terse entity logging. change how action data sending is triggered 2015-11-10 13:58:09 -08:00
Seth Alves
9b3708ea66 use parentChanged to recalculate entity bounding boxes 2015-11-04 09:27:57 -08:00
Seth Alves
60824a1fb0 back out some off-brand changes. add parentChanged call 2015-11-03 16:07:28 -08:00
Seth Alves
f60b1d9bd7 unmangle merge 2015-11-03 13:50:35 -08:00
Seth Alves
3ac0fef1ea merge from upstream 2015-11-01 15:22:57 -08:00
Stephen Birarda
fb55f0becb guard timeElapsed for simulateKinematicMotion to max 1s 2015-10-29 12:50:34 -07:00
Seth Alves
22d6b6df34 make withWriteLock and withTryWriteLock const 2015-10-28 13:49:52 -07:00
Seth Alves
a1096510e8 put some useless consts back 2015-10-28 10:52:01 -07:00
Seth Alves
f6a0004f26 get rid of some useless consts 2015-10-28 10:45:24 -07:00