Commit graph

3157 commits

Author SHA1 Message Date
Olivier Prat
705b475d0c Merged with master 2018-01-16 15:07:20 +01:00
Olivier Prat
3382a35c3f Fixed bug due to incorrect discard of fragments with no local lights 2018-01-16 12:13:45 +01:00
Sam Gateau
2f5d2bef49
Merge pull request #12028 from Zvork/roughness_metal
Lighting model update for better specular
2018-01-15 10:51:18 -08:00
Olivier Prat
32445a5660 Updated pipelines 2018-01-15 18:18:13 +01:00
Olivier Prat
54eab1c878 First working local lights on transparent objects 2018-01-15 17:49:55 +01:00
Olivier Prat
a3e50689cb Modified light outline shader to use some factorized code 2018-01-15 12:18:22 +01:00
Olivier Prat
6af6b5fe41 evalLocalLighting function created in LightLocal.slh 2018-01-15 12:02:29 +01:00
Olivier Prat
ca776fb9b4 Added LightLocal.slh to centralize shading with local lights 2018-01-15 11:36:52 +01:00
Anthony J. Thibault
7753b8a0b5 Merge branch 'master' into feature/dual-quat 2018-01-11 17:31:29 -08:00
SamGondelman
e9d751fd23 try to avoid reusing uniform buffer locations 2018-01-10 17:01:01 -08:00
Sam Gateau
539ee82937
Merge pull request #12033 from Zvork/compactvb
More compact representation of meshes on GPU
2018-01-10 09:11:33 -08:00
Olivier Prat
2960ad845c Fixed weird rendering bug. 2018-01-10 10:55:45 +01:00
Olivier Prat
cc8a717a81 Merge branch 'master' of git://github.com/highfidelity/hifi into roughness_metal 2018-01-10 10:07:32 +01:00
Nissim Hadar
5b1f8e83d4 Removed gcc warning. 2018-01-09 15:46:15 -08:00
Nissim Hadar
b53e411184 Corrected pushing of default lights. 2018-01-09 15:24:46 -08:00
Nissim Hadar
c3f6faed00 Deal correctly with inheritance at top-most level. 2018-01-09 13:27:57 -08:00
Olivier Prat
db9e5fdae8 Merged from master but rendering seems broken 2018-01-09 11:05:34 +01:00
Anthony J. Thibault
fbea22e0f0 Renamed imag component to dual, using the correct nomenclature
Also removed incomplete test from unit tests.
2018-01-08 18:21:23 -08:00
Nissim Hadar
7811ddb904 Merge branch 'master' of https://github.com/highfidelity/hifi into keylightInheritance 2018-01-08 15:39:09 -08:00
Nissim Hadar
b2b1807490 Changes per code review. 2018-01-08 15:37:06 -08:00
John Conklin II
fab28e7d44
Merge pull request #12106 from SamGondelman/overlayFix
Fix avatar texture loading
2018-01-08 14:01:15 -08:00
Anthony J. Thibault
59b843781e Merge branch 'master' into feature/dual-quat 2018-01-08 13:18:42 -08:00
SamGondelman
97c0b33975 fix avatar texture loading 2018-01-08 12:50:05 -08:00
Olivier Prat
c904302057 Added back multiplication of specular for point / directional / spot lighting by PI as Naty Hoffman recommends. Limited texture LOD of ambient map by LOD computed for filtering to prevent aliasing 2018-01-08 15:23:39 +01:00
Olivier Prat
10b39751e1 Merge branch 'master' of git://github.com/highfidelity/hifi into roughness_metal 2018-01-08 14:50:05 +01:00
Olivier Prat
b296b96e5e Merged with master 2018-01-06 10:01:00 +01:00
Nissim Hadar
9e5eba4d3a Merge branch 'keylightInheritance' of https://github.com/NissimHadar/hifi into keylightInheritance 2018-01-05 23:11:40 -08:00
Brad Hefta-Gaub
6a3609093d
Merge pull request #12051 from dback2/polyobjimportfixes
Poly obj import fixes
2018-01-05 13:33:29 -08:00
SamGondelman
a9d5dda976 always push default haze to current frame 2018-01-04 17:54:23 -08:00
Anthony J. Thibault
51ab38f484 warning fix 2018-01-04 17:32:22 -08:00
David Back
6b9658f8cf merge 2018-01-04 16:41:58 -08:00
Anthony J. Thibault
fac0982c67 need to use sizeof(TransformType), not sizeof(mat4) 2018-01-04 16:37:12 -08:00
Anthony J. Thibault
b8c88fca3b Dual Quaternion skinning optimization
Reduce expensive conversion from quat -> matrix -> quat, by keeping
the inverseBindPose in a Transform instance instead of a mat4.
2018-01-04 16:17:23 -08:00
Anthony J. Thibault
aacf2d489f removed comments 2018-01-04 16:17:21 -08:00
Anthony J. Thibault
bcd813ac62 Optimizations and cleanup 2018-01-04 16:15:44 -08:00
Anthony J. Thibault
e86fd4f992 Removed SKIN_COMP define, re-enabled cauterization 2018-01-04 16:15:42 -08:00
Anthony J. Thibault
b69edceb4f Fixed rotation polarity and weights are now 16 bit. 2018-01-04 16:15:41 -08:00
Anthony J. Thibault
5bb0b06061 WIP: Dual Quaternion compensation for spinning the right way. 2018-01-04 16:15:39 -08:00
Anthony J. Thibault
8bdddf7211 Full Dual Quaternion support 2018-01-04 16:15:38 -08:00
Anthony J. Thibault
18113d824c Created Model::TransformComponents class 2018-01-04 16:13:44 -08:00
Anthony J. Thibault
515d13a4c1 WIP checkpoint 2018-01-04 16:09:08 -08:00
Anthony J. Thibault
23affb570b WIP checkpoint, root transforms for shapes and non-animated fbx files are working. 2018-01-04 16:09:06 -08:00
Anthony J. Thibault
565875e823 WIP first attempt at dual quat skinning 2018-01-04 16:09:02 -08:00
Nissim Hadar
e797a77262 Merge branch 'master' of https://github.com/highfidelity/hifi into keylightInheritance
# Conflicts:
#	interface/resources/qml/js/Utils.jsc
2018-01-04 15:58:08 -08:00
Olivier Prat
9f04e8597f Merge branch 'master' of git://github.com/highfidelity/hifi into roughness_metal 2018-01-04 08:47:15 +01:00
Olivier Prat
dcfeed9b2c Switched to using getFresnelF0 function in overlay3D model shaders 2017-12-27 15:52:17 +01:00
Olivier Prat
93ba9ad3b1 Adjusted roughness aspect on specular reflection of sky box to more closely match Unity's PBR look especially on high roughness values 2017-12-26 15:43:23 +01:00
Olivier Prat
d6b70d459f Merge branch 'master' of git://github.com/highfidelity/hifi into roughness_metal 2017-12-26 14:15:24 +01:00
Sam Gondelman
2898fa557e
typo 2017-12-23 00:53:11 -08:00
David Back
01fcd453b8 Merge branch 'master' of https://github.com/highfidelity/hifi into polyobjimportfixes 2017-12-22 16:41:17 -08:00