WIP checkpoint

This commit is contained in:
Anthony J. Thibault 2017-12-18 17:51:14 -08:00
parent 23affb570b
commit 515d13a4c1
4 changed files with 79 additions and 3 deletions

View file

@ -1820,7 +1820,8 @@ void MyAvatar::postUpdate(float deltaTime, const render::ScenePointer& scene) {
if (_skeletonModel->isLoaded() && !_skeletonModel->getRig().getAnimNode()) {
initHeadBones();
_skeletonModel->setCauterizeBoneSet(_headBoneSet);
// AJT HACK DISABLE CAUTERIZE
//_skeletonModel->setCauterizeBoneSet(_headBoneSet);
_fstAnimGraphOverrideUrl = _skeletonModel->getGeometry()->getAnimGraphOverrideUrl();
initAnimGraph();
_isAnimatingScale = true;
@ -1912,7 +1913,9 @@ void MyAvatar::preDisplaySide(RenderArgs* renderArgs) {
// toggle using the cauterizedBones depending on where the camera is and the rendering pass type.
const bool shouldDrawHead = shouldRenderHead(renderArgs);
if (shouldDrawHead != _prevShouldDrawHead) {
_skeletonModel->setEnableCauterization(!shouldDrawHead);
// AJT: DISABLE CAUTER
// _skeletonModel->setEnableCauterization(!shouldDrawHead);
_skeletonModel->setEnableCauterization(false);
for (int i = 0; i < _attachmentData.size(); i++) {
if (_attachmentData[i].jointName.compare("Head", Qt::CaseInsensitive) == 0 ||

View file

@ -69,6 +69,27 @@ AnimPose AnimPose::mirror() const {
return AnimPose(_scale, glm::quat(_rot.w, _rot.x, -_rot.y, -_rot.z), glm::vec3(-_trans.x, _trans.y, _trans.z));
}
bool AnimPose::fuzzyEqual(const AnimPose& rhs) const {
const float SCALE_EPSILON = 0.00001f;
const float ROT_EPSILON = 0.00001f;
const float TRANS_EPSILON = 0.001f;
if ((fabsf(rhs._scale.x - _scale.x) < SCALE_EPSILON) &&
(fabsf(rhs._scale.y - _scale.y) < SCALE_EPSILON) &&
(fabsf(rhs._scale.z - _scale.z) < SCALE_EPSILON)) {
if ((fabsf(rhs._rot.x - _rot.x) < ROT_EPSILON) &&
(fabsf(rhs._rot.y - _rot.y) < ROT_EPSILON) &&
(fabsf(rhs._rot.z - _rot.z) < ROT_EPSILON) &&
(fabsf(rhs._rot.w - _rot.w) < ROT_EPSILON)) {
if ((fabsf(rhs._trans.x - _trans.x) < TRANS_EPSILON) &&
(fabsf(rhs._trans.y - _trans.y) < TRANS_EPSILON) &&
(fabsf(rhs._trans.z - _trans.z) < TRANS_EPSILON)) {
return true;
}
}
}
return false;
}
AnimPose::operator glm::mat4() const {
glm::vec3 xAxis = _rot * glm::vec3(_scale.x, 0.0f, 0.0f);
glm::vec3 yAxis = _rot * glm::vec3(0.0f, _scale.y, 0.0f);
@ -76,3 +97,5 @@ AnimPose::operator glm::mat4() const {
return glm::mat4(glm::vec4(xAxis, 0.0f), glm::vec4(yAxis, 0.0f),
glm::vec4(zAxis, 0.0f), glm::vec4(_trans, 1.0f));
}

View file

@ -46,6 +46,8 @@ public:
const glm::vec3& trans() const { return _trans; }
glm::vec3& trans() { return _trans; }
bool fuzzyEqual(const AnimPose& rhs) const;
private:
friend QDebug operator<<(QDebug debug, const AnimPose& pose);
glm::vec3 _scale { 1.0f };

View file

@ -104,6 +104,12 @@ void CauterizedModel::updateClusterMatrices() {
_needsUpdateClusterMatrices = false;
const FBXGeometry& geometry = getFBXGeometry();
bool debug = false;
if (debug) {
qDebug() << "AJT: CauterizedModel::updateClusterMatrices(), url =" << _url;
}
for (int i = 0; i < (int)_meshStates.size(); i++) {
Model::MeshState& state = _meshStates[i];
const FBXMesh& mesh = geometry.meshes.at(i);
@ -117,8 +123,14 @@ void CauterizedModel::updateClusterMatrices() {
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
#endif
#ifdef SKIN_COMP
if (debug) {
qDebug() << "AJT: _meshState[" << i << "], cluster[" << j << "]";
}
AnimPose jointPose = _rig.getJointPose(cluster.jointIndex);
AnimPose result = jointPose * AnimPose(cluster.inverseBindMatrix);
result.rot() = glm::normalize(result.rot());
// pack scale rotation and translation into a mat4.
state.clusterMatrices[j][0].x = result.scale().x;
@ -133,6 +145,18 @@ void CauterizedModel::updateClusterMatrices() {
state.clusterMatrices[j][2].x = result.trans().x;
state.clusterMatrices[j][2].y = result.trans().y;
state.clusterMatrices[j][2].z = result.trans().z;
// AJT REMOVE
if (debug) {
glm::mat4 jointMatrix = _rig.getJointTransform(cluster.jointIndex);
glm::mat4 m;
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, m);
qDebug() << "AJT: m =" << m;
qDebug() << "AJT: (AnimPose)m =" << AnimPose(m);
qDebug() << "AJT: result =" << result;
qDebug() << "AJT: (mat4)result =" << (glm::mat4)result;
SKIN_ASSERT(result.fuzzyEqual(AnimPose(m)));
}
#endif
}
}
@ -146,7 +170,6 @@ void CauterizedModel::updateClusterMatrices() {
glm::vec4(0.0f, 0.0f, 0.0f, 0.0f),
glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
auto cauterizeMatrix = _rig.getJointTransform(geometry.neckJointIndex) * zeroScale;
auto cauterizePose = AnimPose(cauterizeMatrix);
for (int i = 0; i < _cauterizeMeshStates.size(); i++) {
Model::MeshState& state = _cauterizeMeshStates[i];
@ -164,11 +187,19 @@ void CauterizedModel::updateClusterMatrices() {
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
#endif
#ifdef SKIN_COMP
if (debug) {
qDebug() << "AJT: CAUTERIZED _meshState[" << i << "], cluster[" << j << "]";
}
auto jointPose = _rig.getJointPose(cluster.jointIndex);
/*
if (_cauterizeBoneSet.find(cluster.jointIndex) != _cauterizeBoneSet.end()) {
jointPose = cauterizePose;
}
*/
AnimPose result = jointPose * AnimPose(cluster.inverseBindMatrix);
result.rot() = glm::normalize(result.rot());
// pack scale rotation and translation into a mat4.
state.clusterMatrices[j][0].x = result.scale().x;
@ -183,6 +214,23 @@ void CauterizedModel::updateClusterMatrices() {
state.clusterMatrices[j][2].x = result.trans().x;
state.clusterMatrices[j][2].y = result.trans().y;
state.clusterMatrices[j][2].z = result.trans().z;
// AJT REMOVE
auto jointMatrix = _rig.getJointTransform(cluster.jointIndex);
/*
if (_cauterizeBoneSet.find(cluster.jointIndex) != _cauterizeBoneSet.end()) {
jointMatrix = cauterizeMatrix;
}
*/
if (debug) {
glm::mat4 m;
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, m);
qDebug() << "AJT: m =" << m;
qDebug() << "AJT: (AnimPose)m =" << AnimPose(m);
qDebug() << "AJT: result =" << result;
qDebug() << "AJT: (mat4)result =" << (glm::mat4)result;
SKIN_ASSERT(result.fuzzyEqual(AnimPose(m)));
}
#endif
}
}