Commit graph

121 commits

Author SHA1 Message Date
Andrew Meadows
ac751029c0 remove identity cache code 2017-04-26 12:51:16 -07:00
Andrew Meadows
4511156d7b cache avatar identity info forever 2017-04-26 12:50:48 -07:00
Andrew Meadows
a3682a1a0e cleanup includes in Avatar.cpp and remove cruft 2017-04-18 11:52:21 -07:00
Zach Fox
6569de697d Merge pull request #10187 from zfox23/fix/getAvatar_Fix
Fix FB3999; Fix crashes caused by getAvatar() design bug
2017-04-11 11:17:48 -07:00
Stephen Birarda
db6fc40277 fix ScriptAvatar promotion of AvatarData 2017-04-10 22:15:45 -07:00
Stephen Birarda
b8620f6919 make getAvatar in AvatarManager Q_INVOKABLE 2017-04-10 22:15:45 -07:00
Stephen Birarda
e7299a5435 add missing include for ScriptAvatar in AvatarManager 2017-04-10 22:15:45 -07:00
Stephen Birarda
84a5807ff1 return ScriptAvatarData raw pointer from getAvatar 2017-04-10 22:15:45 -07:00
Andrew Meadows
92495d9622 delete in proper order on shutdown 2017-04-07 11:10:48 -07:00
Andrew Meadows
662c34c266 fix avatar scale animation and avatar render debug 2017-04-07 11:06:16 -07:00
Andrew Meadows
2775b17a65 unravel one loop of spaghetti 2017-04-07 09:56:26 -07:00
Andrew Meadows
d4abdcb6c8 comments, namechange, and temporary debug code 2017-03-09 17:26:53 -08:00
Andrew Meadows
6ac33dbf61 count avatar joint updates and non-updates 2017-02-22 17:23:36 -08:00
Brad Hefta-Gaub
01fd0860bf Merge branch 'master' of https://github.com/highfidelity/hifi into avatarBandwidthBudgetImprovements
Conflicts:
	interface/src/avatar/AvatarManager.cpp
2017-02-22 08:47:03 -08:00
Andrew Meadows
dd447689e0 expose avatar sort coefficients for fine tuning 2017-02-21 15:09:44 -08:00
Brad Hefta-Gaub
57e0dadd65 CR 2017-02-09 11:35:00 -08:00
Brad Hefta-Gaub
ae071aec0d add a bunch more stats for avatar processing 2017-02-09 09:52:09 -08:00
Brad Hefta-Gaub
6c41a25032 more stats 2017-02-08 16:51:00 -08:00
Brad Hefta-Gaub
357cc052e1 first cut at simulation stats 2017-02-08 15:32:48 -08:00
ZappoMan
4c80422a73 Merge branch 'master' of https://github.com/highfidelity/hifi into tuneAvatarInfo 2017-01-26 14:34:58 -08:00
Andrew Meadows
01e14eec47 remove commented out cruft 2017-01-26 08:35:26 -08:00
Andrew Meadows
69a7b1ef76 move some stuff out of Avatar::simulate()
call it explicity in AvatarManager::updateOtherAvatars()
2017-01-26 08:35:26 -08:00
ZappoMan
13198fd949 add datarate 2017-01-09 13:57:59 -08:00
howard-stearns
768b747b3a Make avatar go away when ignored, even when pal is up. (But currently, it
comes back!)
2016-12-27 10:17:39 -08:00
Brad Hefta-Gaub
e3bc49c302 drop avatar data rate to 45hz 2016-12-13 16:51:59 -08:00
Zach Fox
7030c7b0a6 Space bubble improvements (#9142)
* The space bubble around a player's avatar is now visualized. When another avatar enters a player's bubble, The bubble visualization will appear, a soft tone will play, and the "Bubble" HUD button will flash.
* The space bubble radius setting has been removed. Space bubble size now scales based on avatar scale.
* Space bubble collision detection is now more accurate and reliable.
* CTRL + N toggles the bubble.
* The "Bubble" HUD button has been moved to the proper location.
2016-12-12 14:22:54 -08:00
Ryan Huffman
23450e929b Add special avatar id for attaching overlays 2016-09-13 16:33:58 -07:00
Stephen Birarda
6b6513d5f9 immediately fade out ignored avatars 2016-07-13 15:06:31 -07:00
Seth Alves
4e70e8ed42 js call to ray-pick against avatars 2016-06-28 09:55:49 -07:00
Atlante45
4e8b61dea0 Limit collision injectors count to 3 2016-06-02 19:12:37 -07:00
Anthony J. Thibault
641e152699 Eye tracking bug fix and debug rendering improvement
* Bug fix for eye tracking in HMD, the "up" orientation of your eyes now match your head.
* DebugDraw: added drawRay method.
* Application: Renamed preRender to postUpdate
* AvatarManager: added postUpdate method that iterates over all avatars.
* MyAvatar: Renamed preRender to preDisplaySide
* MyAvatar: split preRender code into postUpdate and preDisplaySide.
* Removed "Show who is looking at me", "Render focus indicator" and "Render lookat target" debug draw.
* Split "Show Look At Vectors" into "Show My Look At Vectors" and "Show Other Look At Vectors", to make it easier to debug eye tracking.
* "Show Look at Vectors" now draws the right eye red and the left eye blue.
* Removed Avatar and MyAvatar renderBody
* Removed look at rendering from head.
* GLMHelpers: Bugfix for generateBasisVectors when up primary and secondary axis were orthogonal
2016-05-08 16:20:32 -07:00
Zach Pomerantz
13945aa4d9 Annotate all virtual fns with override 2016-04-30 13:48:59 -07:00
Zach Pomerantz
c87eec4182 Fix typo in AvatarManager::clearAllAvatars 2016-04-18 14:45:33 -07:00
Zach Pomerantz
790e325248 Clear entities and avatars on exit 2016-04-18 14:31:16 -07:00
Anthony Thibault
1e94d9bdf5 interface/src/avatar: cppcheck fixes 2016-03-13 18:56:15 -07:00
Stephen Birarda
058bba7b55 move avatar invokables from AvatarManager to AvatarHashMap 2016-02-03 17:13:35 -08:00
Andrew Meadows
6a642bdcf8 fix misusage of smart-pointers 2016-01-07 10:19:46 -08:00
Andrew Meadows
6eb177091b overhaul of MotionState cleanup
Moved MotionState deletes out of PhysicsEngine.
EntityMotionStates are deleted by the PhysicsEntitySimulation.
AvatarMotionStates are deleted in the Avatar dtor.
2016-01-07 10:19:46 -08:00
Andrew Meadows
9ab5ef358a remove dangling whitespace 2016-01-05 16:44:36 -08:00
Howard Stearns
da27cacdec Merge branch 'master' of https://github.com/highfidelity/hifi into pid-render-limits 2015-12-16 20:56:33 -08:00
howard-stearns
23ffcdca3e big sweep 2015-12-16 17:01:14 -08:00
howard-stearns
09d4a06ad4 LODManager-centric stats and preferences. 2015-12-16 15:30:48 -08:00
Andrew Meadows
9b0c199ed7 updateAvatarPhysicsShape-->addAvatarToSimulation 2015-12-15 18:18:08 -08:00
Andrew Meadows
33634cdaa1 properly delete departing avatars 2015-12-15 18:18:08 -08:00
Howard Stearns
4a8649c202 Change get/setRenderDistanceLow/HighLimit and avatarRenderDistanceHighLimit to get/setRenderDistanceInverseLow/HighLimit and avatarRenderDistanceInverseHighLimit. 2015-12-03 14:23:16 -08:00
Howard Stearns
861393910a Add an avatar LOD preference called "Minimum Avatar Display Distance" 2015-12-02 12:12:57 -08:00
Howard Stearns
9673133bf4 whitespace (reduce diffs) 2015-11-20 14:26:37 -08:00
howard-stearns
1ddcc62db9 Merge branch 'master' of https://github.com/highfidelity/hifi into avatar-render-controller2 2015-11-20 14:05:40 -08:00
howard-stearns
6c784256cb final(?) cleanup 2015-11-20 13:51:12 -08:00
howard-stearns
a366598598 snapshot. It works. 2015-11-20 11:48:44 -08:00