Seth Alves
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18a1f0884e
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Merge pull request #6884 from ericrius1/junkyardReset
Junkyard reset script
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2016-01-27 11:19:02 -08:00 |
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James B. Pollack
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d8dbb717d5
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Update junkyardResetEntityScript.js
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2016-01-26 14:06:17 -08:00 |
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ericrius1
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e6379fcaa8
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Naming changes
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2016-01-26 12:57:41 -08:00 |
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Brad Hefta-Gaub
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1ef01d670d
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Revert "Make entity properties be undefined after entity is unloaded"
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2016-01-25 18:07:14 -08:00 |
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ericrius1
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793654cbca
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Merge branch 'master' into junkyardReset
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2016-01-25 17:10:58 -08:00 |
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Eric Levin
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d92b527f99
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Merge pull request #6928 from imgntn/bow-parented-string
Fix Separation of Bow and Bowstring
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2016-01-25 16:19:57 -08:00 |
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Brad Hefta-Gaub
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7d8a3de711
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Merge pull request #6927 from AndrewMeadows/zero-velocities
entity.js will zero velocities when entities cease to be dynamic
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2016-01-25 16:00:54 -08:00 |
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James B. Pollack
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eca75ba66d
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cleanup
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2016-01-25 14:48:15 -08:00 |
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Andrew Meadows
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73805e831b
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zero velocities when entities cease to be dynamic
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2016-01-25 14:05:48 -08:00 |
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James B. Pollack
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9be2a73d4a
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update bow to use parenting for prenotch string
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2016-01-25 12:36:03 -08:00 |
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David Rowe
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9429f48a7c
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Remove erroneous edit.js call with missing entity ID
JavaScript exception was being thrown now that entity properties are
undefined if entity is not found.
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2016-01-24 08:39:50 +13:00 |
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Seth Alves
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41a2173901
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adjust grab script so that avatars can't bootstrap themselves during an object hand-off
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2016-01-22 16:38:28 -08:00 |
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samcake
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f98f8d5bbb
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Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
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2016-01-22 11:51:02 -08:00 |
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samcake
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7df3e9f306
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Merge pull request #6876 from ericrius1/droplets
Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque
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2016-01-21 18:32:43 -08:00 |
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Brad Hefta-Gaub
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e1c369dc10
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Merge pull request #6766 from samcake/hdr
Ambient Occlusion
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2016-01-21 18:10:52 -08:00 |
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samcake
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2471a88e85
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-01-21 15:53:25 -08:00 |
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Brad Davis
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ae6cba85e8
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More atmosphere removal
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2016-01-21 15:15:16 -08:00 |
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ericrius1
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e11e4d196b
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tweaks for coding standards
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2016-01-21 13:24:07 -08:00 |
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ericrius1
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b3b1793035
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removed edit.js changes
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2016-01-21 12:03:09 -08:00 |
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Philip Rosedale
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7387d6e5f1
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Merge pull request #6869 from imgntn/pistolfix
Make Pistol Quieter and Minor Adjustments
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2016-01-21 11:15:07 -08:00 |
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ericrius1
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5132406d37
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Test script for lod testing
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2016-01-21 10:51:15 -08:00 |
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ericrius1
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641607f334
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reset script
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2016-01-21 10:22:56 -08:00 |
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James B. Pollack
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e63e509835
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Update createPistol.js
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2016-01-21 09:33:38 -08:00 |
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Chris Collins
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5dc1eb986e
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Merge pull request #6874 from imgntn/fixgrabparticlesystems
Remove Particle Search Beams from Grab Script and Create / Destroy Systems on Demand
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2016-01-21 09:25:11 -08:00 |
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Seth Alves
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311e0cee67
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Merge pull request #6820 from AndrewMeadows/collision-mask
use "collidesWith" instead of "collisionMask"
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2016-01-21 09:13:34 -08:00 |
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Eric Levin
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0cfd9e429a
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Merge pull request #6872 from imgntn/messageTests
Add Messaging Tests and Organize
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2016-01-21 09:05:23 -08:00 |
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samcake
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8d1ab01018
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exposing one more parameter
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2016-01-20 18:32:44 -08:00 |
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ericrius1
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99e69616fa
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basic comms
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2016-01-20 17:50:52 -08:00 |
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Eric Levin
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6f646dc193
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Update weatherBox.js
Added header
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2016-01-20 17:41:40 -08:00 |
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ericrius1
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3b75cbea3a
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removed old weather box
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2016-01-20 16:32:30 -08:00 |
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James B. Pollack
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c2b5dfdfe6
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clear sphere
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2016-01-20 16:09:37 -08:00 |
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James B. Pollack
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6f1ea9a3d3
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cleanup
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2016-01-20 15:20:59 -08:00 |
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ericrius1
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eb5a950f85
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texture opacity potential fix
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2016-01-20 15:08:39 -08:00 |
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James B. Pollack
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53b4a509f7
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remove particle search beams and create / destroy systems on demand
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2016-01-20 14:17:32 -08:00 |
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ericrius1
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055d56b9e5
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lightning texture appearing>
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2016-01-20 14:16:38 -08:00 |
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James B. Pollack
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a57ccdd0e8
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messages
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2016-01-20 13:37:58 -08:00 |
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ericrius1
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44fd7e8c15
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Model and lightning showing up
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2016-01-20 11:57:33 -08:00 |
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samcake
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07c630bcda
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And cleaning again hopping to have the pr build
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2016-01-20 11:44:01 -08:00 |
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James B. Pollack
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b91e5c27e1
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Update createPistol.js
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2016-01-20 10:45:40 -08:00 |
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ericrius1
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fa9a066f9a
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model tweaks
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2016-01-20 10:44:25 -08:00 |
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James B. Pollack
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8d3468265f
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make pistol collision sound quieter, other adjustments
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2016-01-20 10:44:02 -08:00 |
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samcake
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320c799379
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-01-20 10:14:02 -08:00 |
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samcake
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379c882834
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Debugging the darkness and pointing out bugs
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2016-01-20 02:03:09 -08:00 |
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ericrius1
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a16b267b24
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Merge branch 'master' into droplets
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2016-01-19 18:27:40 -08:00 |
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ericrius1
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4e052dca61
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color cloud adjustment
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2016-01-19 18:26:32 -08:00 |
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ericrius1
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d2a815176b
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lightning strikes
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2016-01-19 17:09:39 -08:00 |
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ericrius1
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713496a8a0
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lightning strikes
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2016-01-19 16:02:41 -08:00 |
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Brad Hefta-Gaub
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55093aafea
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Merge pull request #6826 from kevinmthomas-carpool/LoadScriptFromEntityFix
Fixed entity script loading functionality for the jsstreamplayer.
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2016-01-19 13:14:43 -08:00 |
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samcake
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c5c3f464cd
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-01-19 12:13:11 -08:00 |
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samcake
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6f93fb3114
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Can now process the AO at lower resolution in orer to gsave performances
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2016-01-19 12:12:51 -08:00 |
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