Commit graph

38943 commits

Author SHA1 Message Date
Bradley Austin Davis
ebf0bf394a Fix native text rendering by forcing positions to integer values 2016-02-05 11:43:31 -08:00
Zach Pomerantz
d9132f3973 Clean up geometry instanced calls 2016-02-05 11:22:45 -08:00
Zach Pomerantz
b0a9c299ed Add tone mapping to overlay shaders 2016-02-05 11:18:42 -08:00
ericrius1
355f60f088 Not adding deleted avatars to the list of avatars to use for querying 2016-02-05 11:07:21 -08:00
Anthony J. Thibault
f13e31c7fc CharacterController: removed unnecessary code. 2016-02-05 10:53:58 -08:00
Zach Pomerantz
a1ed29e6f8 Rename setupTransparent->setupBatch 2016-02-05 10:53:01 -08:00
Babiuch, Ryan Nicholas
aab98db812 Merge branch 'master' of github.com:highfidelity/hifi 2016-02-05 12:49:38 -06:00
Zach Pomerantz
aa50d1e98e Add factor and shading to overlay/translucent light shaders 2016-02-05 10:27:07 -08:00
samcake
57b6ad3c54 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-05 09:23:31 -08:00
ericrius1
aa49db9992 updating sound volume 2016-02-04 19:21:12 -08:00
Anthony J. Thibault
bfeace78f7 AnimInverseKinematics: warning fixes 2016-02-04 18:51:48 -08:00
Seth Alves
ae6a5aa286 add some debugging to handControllerGrab 2016-02-04 18:10:43 -08:00
Seth Alves
27711a04b9 Merge branch 'master' of github.com:highfidelity/hifi into dressing-room 2016-02-04 18:10:03 -08:00
samcake
a999e046b5 Showing the LOD angle 2016-02-04 17:59:35 -08:00
ericrius1
9b0e20d82b stopping sound injector if sound was looping 2016-02-04 17:57:25 -08:00
Anthony J. Thibault
51189cfc50 AnimInverseKinematics: opened up UpLeg and Leg constraints
This improves the quality of the jump animations, while IK is enabled.
2016-02-04 17:56:41 -08:00
Anthony J. Thibault
8ca8550f26 MyAvatar: Standing Takeoff and In-Air Animations
Now there are two sets of of jump takeoff and in-air animations.
* Run - Used when the character jumps or falls with a small forward velocity.
* Standing - Used when the character jumps or falls in-place or backward.

CharacterController
* increased takeoff duration to 250 ms
* increased takeoff to fly duration to 1100 ms
* added standing jump and in-air animations
* added 250 milisecond delay between ground and hover, to prevent going into hover when walking over cracks.
* take-off to in-air transitions now use the new snapshotPrev interp type for a smoother tweening.
2016-02-04 17:56:07 -08:00
Andrew Meadows
725f9e29a3 Merge pull request #7026 from hyperlogic/tony/fly-like-an-eagle
MyAvatar: Use head to turn while flying in HMD mode
2016-02-04 17:52:47 -08:00
ericrius1
f6a091b941 basic of new design working 2016-02-04 17:41:52 -08:00
ericrius1
16af9b9e31 deleting sound entity if it hasn't been around for a while 2016-02-04 17:12:25 -08:00
Zach Pomerantz
a4cea0a307 Conform model/overlay shaders 2016-02-04 16:21:56 -08:00
ericrius1
c8704234b1 basic setup for new design 2016-02-04 16:19:23 -08:00
Brad Hefta-Gaub
817245accc Merge pull request #7025 from jherico/qml
QML Work
2016-02-04 16:03:39 -08:00
Zach Pomerantz
44d297e7e2 Differentiate named calls by pipeline 2016-02-04 15:32:47 -08:00
Zach Pomerantz
f0797d8ea0 Move instanced pipeline setup to lambda from batch 2016-02-04 15:32:28 -08:00
Babiuch, Ryan Nicholas
fb5236e9b2 Merge branch 'master' of github.com:highfidelity/hifi 2016-02-04 16:50:43 -06:00
Bradley Austin Davis
dc0e038535 Add drive selection to the file dialog 2016-02-04 13:51:43 -08:00
Stephen Birarda
42e9a4ebf0 fix ATP SendQueue failure to receive after re-activity 2016-02-04 13:43:50 -08:00
Bradley Austin Davis
64597f9d9f Fixing save dialog issues saving new files 2016-02-04 13:32:52 -08:00
Andrew Meadows
2da46ff26a server-side release ownership 2016-02-04 13:26:07 -08:00
Andrew Meadows
af57f5d120 add simple and fast DirtyOctreeElementOperator 2016-02-04 13:26:07 -08:00
Andrew Meadows
959f924b1d flag entity as changed when changing simulatorID 2016-02-04 13:26:07 -08:00
Andrew Meadows
91a2f86482 update some comments 2016-02-04 13:26:06 -08:00
Andrew Meadows
e51edaa117 update some comments 2016-02-04 13:26:06 -08:00
Andrew Meadows
381049acb3 clear simulation ownership when owners vanish 2016-02-04 13:26:06 -08:00
Andrew Meadows
05fb866bb5 fix spelling typo in comment 2016-02-04 13:26:06 -08:00
Andrew Meadows
e3351c05a2 make some methods const 2016-02-04 13:26:06 -08:00
ericrius1
8591de4873 getting avatar position 2016-02-04 11:57:22 -08:00
Eric Levin
294a7ee9ad Merge pull request #7027 from birarda/avatars-property
move two AvatarList invokable methods from AvatarManager to AvatarHashMap
2016-02-04 11:41:52 -08:00
Anthony J. Thibault
a8e092272c AnimStateMachine: added new State parameter interpType
interpType defines how the interpolation between two states is performed.

   * SnapshotBoth: Stores two snapshots, the previous animation before interpolation begins and the target state at the
     interTarget frame.  Then during the interpolation period the two snapshots are interpolated to produce smooth motion between them.
   * SnapshotPrev: Stores a snapshot of the previous animation before interpolation begins.  However the target state is
     evaluated dynamically.  During the interpolation period the previous snapshot is interpolated with the target pose
     to produce smooth motion between them.  This mode is useful for interping into a blended animation where the actual
     blend factor is not known at the start of the interp or is might change dramatically during the interp.
2016-02-04 10:32:58 -08:00
samcake
cc7f03e7e4 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-04 10:29:41 -08:00
Zach Pomerantz
cb06d4a9e4 Fix -Wunused-variable for geometry solid stream formats 2016-02-04 10:13:35 -08:00
Zach Pomerantz
9e7e6be549 Fix -Wunused-variable for MeshPart ShapeKeys 2016-02-04 10:06:07 -08:00
Zach Pomerantz
0c31c072a3 Fix -Wreorder for DrawOverlay3D ctor 2016-02-04 10:03:35 -08:00
Zach Pomerantz
3fceaba2fe Remove extra qualifications to getShapeKey from overlay headers 2016-02-04 10:01:34 -08:00
samcake
513561ba2d Using an angle for the LOD test 2016-02-04 09:31:21 -08:00
James B. Pollack
3c9043987f Merge pull request #7019 from birarda/absolute-paths
allow absolute path to entity-server persist file
2016-02-04 08:53:21 -08:00
James B. Pollack
8b09cf3b82 Merge pull request #7024 from birarda/audio-mute-crash
fix for audio-mixer mute env crash
2016-02-04 08:53:10 -08:00
Babiuch, Ryan Nicholas
0069849da3 Consider existing velocity in calculating energy costs when editing entities. 2016-02-04 08:55:23 -06:00
Babiuch, Ryan Nicholas
dca7ff967c Conform to coding standard. 2016-02-04 08:26:56 -06:00