Commit graph

32743 commits

Author SHA1 Message Date
Brad Hefta-Gaub
94b0e36f0e Merge pull request #5948 from sethalves/debug-grab
script to display entity-action details in an overlay
2015-09-30 10:43:05 -07:00
Seth Alves
96d0df49e4 script to display entity-action details in an overlay 2015-09-30 10:41:39 -07:00
James Pollack
c3dfea4712 initial files 2015-09-30 10:26:24 -07:00
ericrius1
2b84c90f9d merged master hand controller 2015-09-30 10:18:13 -07:00
Brad Davis
9453e5cb1b Merge pull request #5947 from ZappoMan/hideHandCursors
only show hand cursors when menu is enabled
2015-09-30 09:43:40 -07:00
Sam Gateau
e78f1521ab getting the stencil buffer in place 2015-09-30 09:24:36 -07:00
Brad Hefta-Gaub
76825c2be7 only show hand cursors when menu is enabled 2015-09-30 09:06:45 -07:00
Leonardo Murillo
054a3728de Merge pull request #5945 from kencooke/master
Create symbol files on Windows release builds
2015-09-30 09:46:16 -06:00
Ken Cooke
de8848f7bc Fix to only pass --release to windeployqt on release builds 2015-09-30 08:11:16 -07:00
James B. Pollack
cbeeb62c32 Merge remote-tracking branch 'upstream/master' 2015-09-29 21:34:39 -07:00
James B. Pollack
402fd44cff header file cleanup 2015-09-29 21:27:55 -07:00
James B. Pollack
80a457eb14 cleanup the main.js file for distribution 2015-09-29 19:47:00 -07:00
James B. Pollack
47b410df93 version 0.1 of particle explorer for distribution 2015-09-29 19:44:15 -07:00
Ken Cooke
4dc2c9a58f Create symbol files on Windows release builds. Added --release to windeployqt.exe, otherwise it gets confused and copies debug DLLs instead of release. 2015-09-29 18:42:52 -07:00
ericrius1
00cab85a11 Removed whiteboard from reset script 2015-09-29 18:33:31 -07:00
ericrius1
259391a40b Merge branch 'toybox' of https://github.com/ericrius1/hifi into toybox 2015-09-29 18:32:56 -07:00
ericrius1
ba17225c19 Remove hand control script from PR 2015-09-29 18:32:52 -07:00
Sam Gateau
21c7b292bb Merge branch 'calvin' of https://github.com/samcake/hifi into calvin 2015-09-29 18:31:01 -07:00
samcake
dc3c9b48ea MOving forward on the background beeing drawn last 2015-09-29 18:28:20 -07:00
Ryan Huffman
b4ca03ac3f Merge pull request #5940 from ericrius1/polyLineFix
Made polyline painting experience smoother- no more flickering
2015-09-29 18:22:01 -07:00
James Pollack
d4cc3994f4 add some 2 way bindings for settings sanity check 2015-09-29 17:47:41 -07:00
ericrius1
1760720b2b added check for normals and vertices 2015-09-29 17:42:20 -07:00
Eric Levin
68615e171a Update masterResetEntity.js 2015-09-29 17:40:05 -07:00
Andrew Meadows
b192d0a9cd make neck IK target type same as head 2015-09-29 17:39:17 -07:00
ericrius1
5ce3b13a4c Fixed spacing issues 2015-09-29 17:31:02 -07:00
James Pollack
d0f20bfa63 working particle explorer w00t! 2015-09-29 17:01:10 -07:00
ericrius1
5c6f8198f3 Merge remote-tracking branch 'origin/polyLineFix' into polyLineFix
Conflicts:
	libraries/entities-renderer/src/RenderablePolyLineEntityItem.cpp
2015-09-29 16:39:21 -07:00
ericrius1
d1b016b483 untabbified lines 2015-09-29 16:38:21 -07:00
Anthony J. Thibault
5e2279ed4b AnimManipulator: Don't read defaultAbsPose.trans anim var.
At the moment the manipulator only supports rotations.
2015-09-29 16:37:43 -07:00
Eric Levin
c901a749c2 Update RenderablePolyLineEntityItem.cpp 2015-09-29 16:33:18 -07:00
Eric Levin
614312f04f Update PolyLineEntityItem.cpp 2015-09-29 16:32:07 -07:00
Eric Levin
36be35a836 Update RenderablePolyLineEntityItem.cpp 2015-09-29 16:30:42 -07:00
Andrew Meadows
a052f5e125 remove commented out debug line 2015-09-29 16:21:08 -07:00
Brad Davis
166d267022 Merge pull request #5942 from ZappoMan/flickeringLightScript
Change the update rate of the flickering light to 30hz
2015-09-29 16:20:24 -07:00
Seth Alves
58d98d3ce4 Merge pull request #5932 from howard-stearns/default-animation-and-quieter
Set default animation and quiet state logging
2015-09-29 16:12:28 -07:00
Andrew Meadows
cdae16e07b fix bug: IK attenuates fast underpose animations 2015-09-29 16:11:27 -07:00
Andrew Meadows
ddbdf2be86 Merge pull request #5943 from sethalves/no-avatar-collision-with-held
rearrange when grab script changes avatar collisions
2015-09-29 15:56:11 -07:00
Seth Alves
472ff89f48 rearrange when avatar collisions are adjusted 2015-09-29 15:52:38 -07:00
Brad Hefta-Gaub
67823b79d5 change additional lifetime to 60 seconds to avoid processing hiccups 2015-09-29 15:48:46 -07:00
Andrew Meadows
d7dee2abe8 Merge pull request #5939 from sethalves/no-avatar-collision-with-held
Do Not Merge -- No avatar collision with held entites
2015-09-29 15:48:34 -07:00
Brad Hefta-Gaub
90afeb4ce1 more debugging 2015-09-29 15:45:29 -07:00
ericrius1
d8e7da7b73 added painting to whiteboard 2015-09-29 15:43:59 -07:00
David Rowe
e2bee8ec08 Fix particle radius, color, and alpha starts/finishes 2015-09-29 15:40:46 -07:00
ericrius1
648fb7cb8c Merge branch 'master' into toybox 2015-09-29 15:40:46 -07:00
ericrius1
e7834365f5 Made polyline painting experience smoother- no more flickering 2015-09-29 15:33:39 -07:00
Seth Alves
8f2f14c9e5 keep track of state of avatar-collisions menu-item with global variables rather than per object ones 2015-09-29 15:30:24 -07:00
Seth Alves
2ba686ed89 cleanups 2015-09-29 15:11:52 -07:00
Seth Alves
d554eb8db9 avatar collisions are off during a grab 2015-09-29 15:09:25 -07:00
Brad Hefta-Gaub
04115052b3 Merge pull request #5938 from samcake/calvin
Fixing the lighting view matrix for stereo again
2015-09-29 15:08:41 -07:00
Brad Hefta-Gaub
f83eae4d42 more debugging 2015-09-29 14:45:24 -07:00