Brad Hefta-Gaub
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94b0e36f0e
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Merge pull request #5948 from sethalves/debug-grab
script to display entity-action details in an overlay
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2015-09-30 10:43:05 -07:00 |
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Seth Alves
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96d0df49e4
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script to display entity-action details in an overlay
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2015-09-30 10:41:39 -07:00 |
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James Pollack
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c3dfea4712
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initial files
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2015-09-30 10:26:24 -07:00 |
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ericrius1
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2b84c90f9d
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merged master hand controller
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2015-09-30 10:18:13 -07:00 |
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Brad Davis
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9453e5cb1b
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Merge pull request #5947 from ZappoMan/hideHandCursors
only show hand cursors when menu is enabled
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2015-09-30 09:43:40 -07:00 |
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Sam Gateau
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e78f1521ab
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getting the stencil buffer in place
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2015-09-30 09:24:36 -07:00 |
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Brad Hefta-Gaub
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76825c2be7
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only show hand cursors when menu is enabled
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2015-09-30 09:06:45 -07:00 |
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Leonardo Murillo
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054a3728de
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Merge pull request #5945 from kencooke/master
Create symbol files on Windows release builds
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2015-09-30 09:46:16 -06:00 |
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Ken Cooke
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de8848f7bc
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Fix to only pass --release to windeployqt on release builds
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2015-09-30 08:11:16 -07:00 |
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James B. Pollack
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cbeeb62c32
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Merge remote-tracking branch 'upstream/master'
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2015-09-29 21:34:39 -07:00 |
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James B. Pollack
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402fd44cff
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header file cleanup
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2015-09-29 21:27:55 -07:00 |
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James B. Pollack
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80a457eb14
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cleanup the main.js file for distribution
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2015-09-29 19:47:00 -07:00 |
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James B. Pollack
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47b410df93
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version 0.1 of particle explorer for distribution
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2015-09-29 19:44:15 -07:00 |
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Ken Cooke
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4dc2c9a58f
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Create symbol files on Windows release builds. Added --release to windeployqt.exe, otherwise it gets confused and copies debug DLLs instead of release.
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2015-09-29 18:42:52 -07:00 |
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ericrius1
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00cab85a11
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Removed whiteboard from reset script
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2015-09-29 18:33:31 -07:00 |
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ericrius1
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259391a40b
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Merge branch 'toybox' of https://github.com/ericrius1/hifi into toybox
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2015-09-29 18:32:56 -07:00 |
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ericrius1
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ba17225c19
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Remove hand control script from PR
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2015-09-29 18:32:52 -07:00 |
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Sam Gateau
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21c7b292bb
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Merge branch 'calvin' of https://github.com/samcake/hifi into calvin
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2015-09-29 18:31:01 -07:00 |
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samcake
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dc3c9b48ea
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MOving forward on the background beeing drawn last
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2015-09-29 18:28:20 -07:00 |
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Ryan Huffman
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b4ca03ac3f
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Merge pull request #5940 from ericrius1/polyLineFix
Made polyline painting experience smoother- no more flickering
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2015-09-29 18:22:01 -07:00 |
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James Pollack
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d4cc3994f4
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add some 2 way bindings for settings sanity check
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2015-09-29 17:47:41 -07:00 |
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ericrius1
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1760720b2b
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added check for normals and vertices
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2015-09-29 17:42:20 -07:00 |
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Eric Levin
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68615e171a
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Update masterResetEntity.js
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2015-09-29 17:40:05 -07:00 |
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Andrew Meadows
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b192d0a9cd
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make neck IK target type same as head
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2015-09-29 17:39:17 -07:00 |
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ericrius1
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5ce3b13a4c
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Fixed spacing issues
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2015-09-29 17:31:02 -07:00 |
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James Pollack
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d0f20bfa63
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working particle explorer w00t!
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2015-09-29 17:01:10 -07:00 |
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ericrius1
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5c6f8198f3
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Merge remote-tracking branch 'origin/polyLineFix' into polyLineFix
Conflicts:
libraries/entities-renderer/src/RenderablePolyLineEntityItem.cpp
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2015-09-29 16:39:21 -07:00 |
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ericrius1
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d1b016b483
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untabbified lines
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2015-09-29 16:38:21 -07:00 |
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Anthony J. Thibault
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5e2279ed4b
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AnimManipulator: Don't read defaultAbsPose.trans anim var.
At the moment the manipulator only supports rotations.
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2015-09-29 16:37:43 -07:00 |
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Eric Levin
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c901a749c2
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Update RenderablePolyLineEntityItem.cpp
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2015-09-29 16:33:18 -07:00 |
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Eric Levin
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614312f04f
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Update PolyLineEntityItem.cpp
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2015-09-29 16:32:07 -07:00 |
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Eric Levin
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36be35a836
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Update RenderablePolyLineEntityItem.cpp
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2015-09-29 16:30:42 -07:00 |
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Andrew Meadows
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a052f5e125
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remove commented out debug line
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2015-09-29 16:21:08 -07:00 |
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Brad Davis
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166d267022
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Merge pull request #5942 from ZappoMan/flickeringLightScript
Change the update rate of the flickering light to 30hz
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2015-09-29 16:20:24 -07:00 |
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Seth Alves
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58d98d3ce4
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Merge pull request #5932 from howard-stearns/default-animation-and-quieter
Set default animation and quiet state logging
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2015-09-29 16:12:28 -07:00 |
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Andrew Meadows
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cdae16e07b
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fix bug: IK attenuates fast underpose animations
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2015-09-29 16:11:27 -07:00 |
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Andrew Meadows
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ddbdf2be86
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Merge pull request #5943 from sethalves/no-avatar-collision-with-held
rearrange when grab script changes avatar collisions
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2015-09-29 15:56:11 -07:00 |
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Seth Alves
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472ff89f48
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rearrange when avatar collisions are adjusted
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2015-09-29 15:52:38 -07:00 |
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Brad Hefta-Gaub
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67823b79d5
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change additional lifetime to 60 seconds to avoid processing hiccups
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2015-09-29 15:48:46 -07:00 |
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Andrew Meadows
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d7dee2abe8
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Merge pull request #5939 from sethalves/no-avatar-collision-with-held
Do Not Merge -- No avatar collision with held entites
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2015-09-29 15:48:34 -07:00 |
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Brad Hefta-Gaub
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90afeb4ce1
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more debugging
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2015-09-29 15:45:29 -07:00 |
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ericrius1
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d8e7da7b73
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added painting to whiteboard
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2015-09-29 15:43:59 -07:00 |
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David Rowe
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e2bee8ec08
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Fix particle radius, color, and alpha starts/finishes
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2015-09-29 15:40:46 -07:00 |
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ericrius1
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648fb7cb8c
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Merge branch 'master' into toybox
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2015-09-29 15:40:46 -07:00 |
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ericrius1
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e7834365f5
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Made polyline painting experience smoother- no more flickering
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2015-09-29 15:33:39 -07:00 |
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Seth Alves
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8f2f14c9e5
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keep track of state of avatar-collisions menu-item with global variables rather than per object ones
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2015-09-29 15:30:24 -07:00 |
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Seth Alves
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2ba686ed89
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cleanups
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2015-09-29 15:11:52 -07:00 |
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Seth Alves
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d554eb8db9
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avatar collisions are off during a grab
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2015-09-29 15:09:25 -07:00 |
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Brad Hefta-Gaub
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04115052b3
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Merge pull request #5938 from samcake/calvin
Fixing the lighting view matrix for stereo again
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2015-09-29 15:08:41 -07:00 |
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Brad Hefta-Gaub
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f83eae4d42
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more debugging
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2015-09-29 14:45:24 -07:00 |
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