SamGondelman
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250baa9c72
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add missing properties to text entities
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2018-12-11 15:42:24 -08:00 |
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Brad Davis
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f704ddc11c
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Remove uniform from SDF text rendering
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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Zach Pomerantz
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2e4e1dd590
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Fix leaking Font
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2016-04-14 17:00:23 -07:00 |
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Zach Pomerantz
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9af7dc9c3e
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Add layering to text renderer
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2016-02-03 19:18:56 -08:00 |
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Atlante45
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11dc3cd261
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Move primitive rendering out of DeferredLightingEffect
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2016-01-13 11:47:43 -08:00 |
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ZappoMan
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648d0f6d43
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fix a bunch of warnings
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2015-07-20 15:12:27 -07:00 |
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Brad Davis
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d68618e206
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Removing GL headers from most files, and some naked GL from application.cpp
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2015-07-18 00:46:09 -07:00 |
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Brad Davis
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89faf85ad9
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Working on text rendering overlays
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2015-07-16 15:56:01 -07:00 |
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Sam Gateau
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7fc9fd97ff
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Replacing setUniformTexture by setResourceTexture in order to differenciate the 2 types of binding points for the BUffers.
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2015-07-10 11:03:12 -07:00 |
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Brad Davis
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06563264e2
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Improve batched font rendering smoothing
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2015-07-09 14:34:33 -07:00 |
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Atlante45
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d7b9a1b032
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Cleanup TextRenderer3D methods args
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2015-06-18 15:23:49 +02:00 |
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Atlante45
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ca98b378df
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Adjust sdf frag shader alpha correctly
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2015-06-18 15:22:49 +02:00 |
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ZappoMan
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58ee5217e3
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fix some warnings
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2015-06-17 14:08:02 -07:00 |
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Atlante45
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30ae78e3b6
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Rename getRowHeight
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2015-06-12 19:50:32 +02:00 |
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Atlante45
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26dd067982
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Advance with _leading on y
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2015-06-12 19:44:40 +02:00 |
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Atlante45
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f3d3bd7bec
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Remove _rowHeight
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2015-06-12 19:44:15 +02:00 |
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Atlante45
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565bf8bcb2
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Fix text entities wrapping
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2015-06-12 15:41:37 +02:00 |
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Atlante45
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b0cbf5c51a
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Adjust wraping with offset
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2015-05-28 16:06:18 +02:00 |
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Atlante45
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ca529e4bb8
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Remove debug/tweak sampler
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2015-05-28 15:58:40 +02:00 |
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Atlante45
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12d75481e5
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Introducing TextRenderer3D
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2015-05-28 15:43:16 +02:00 |
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