Commit graph

21 commits

Author SHA1 Message Date
SamGondelman
250baa9c72 add missing properties to text entities 2018-12-11 15:42:24 -08:00
Brad Davis
f704ddc11c Remove uniform from SDF text rendering 2018-09-06 08:59:06 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Zach Pomerantz
2e4e1dd590 Fix leaking Font 2016-04-14 17:00:23 -07:00
Zach Pomerantz
9af7dc9c3e Add layering to text renderer 2016-02-03 19:18:56 -08:00
Atlante45
11dc3cd261 Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
ZappoMan
648d0f6d43 fix a bunch of warnings 2015-07-20 15:12:27 -07:00
Brad Davis
d68618e206 Removing GL headers from most files, and some naked GL from application.cpp 2015-07-18 00:46:09 -07:00
Brad Davis
89faf85ad9 Working on text rendering overlays 2015-07-16 15:56:01 -07:00
Sam Gateau
7fc9fd97ff Replacing setUniformTexture by setResourceTexture in order to differenciate the 2 types of binding points for the BUffers. 2015-07-10 11:03:12 -07:00
Brad Davis
06563264e2 Improve batched font rendering smoothing 2015-07-09 14:34:33 -07:00
Atlante45
d7b9a1b032 Cleanup TextRenderer3D methods args 2015-06-18 15:23:49 +02:00
Atlante45
ca98b378df Adjust sdf frag shader alpha correctly 2015-06-18 15:22:49 +02:00
ZappoMan
58ee5217e3 fix some warnings 2015-06-17 14:08:02 -07:00
Atlante45
30ae78e3b6 Rename getRowHeight 2015-06-12 19:50:32 +02:00
Atlante45
26dd067982 Advance with _leading on y 2015-06-12 19:44:40 +02:00
Atlante45
f3d3bd7bec Remove _rowHeight 2015-06-12 19:44:15 +02:00
Atlante45
565bf8bcb2 Fix text entities wrapping 2015-06-12 15:41:37 +02:00
Atlante45
b0cbf5c51a Adjust wraping with offset 2015-05-28 16:06:18 +02:00
Atlante45
ca529e4bb8 Remove debug/tweak sampler 2015-05-28 15:58:40 +02:00
Atlante45
12d75481e5 Introducing TextRenderer3D 2015-05-28 15:43:16 +02:00