Howard Stearns
213479c530
Merge pull request #8043 from hyperlogic/bug-fix/hmd-ui-center-improvements
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HMD UI re-centering while driving improvements.
2016-06-13 14:28:50 -07:00
Brad Davis
0ddee876c3
Merge remote-tracking branch 'upstream/master' into vive-ui
2016-06-13 13:03:46 -07:00
Anthony J. Thibault
21e67fc4d8
Another unused variable warning
2016-06-13 12:03:42 -07:00
Anthony J. Thibault
1ca1f98034
Fix unused variable warning
2016-06-13 12:01:42 -07:00
Anthony J. Thibault
ab4bef7d55
Fixes based on PR feedback
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* The "Clear Overlay When Driving" avatar preference is obeyed.
* sensor reset will also center the ui.
2016-06-13 11:19:47 -07:00
Anthony J. Thibault
ccf85c1f7c
Merge branch 'vive-ui' into bug-fix/hmd-ui-center-improvements
2016-06-13 09:48:58 -07:00
Brad Hefta-Gaub
92909af52c
Merge pull request #8044 from ctrlaltdavid/20957
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fix model export
2016-06-12 19:43:51 -07:00
Seth Alves
4c45d081cd
merge from upstream
2016-06-10 19:57:46 -07:00
Anthony J. Thibault
f6ed5a1dae
Bugfixes based on feedback
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* When the overlay is hidden because your head is too close to the sphere,
instead of coming back immediately, it waits until the avatar's velocity is near zero
for a period of time.
* Hooked up jump and fly to MyAvatar::hasDriveInput()
* Added an internal state machine to OverlayConductor to manage hiding/showing transitions.
* The overlay menu state is now tied directly to the overlay, so it will change state as the
overlay is dynamically hidden/shown from code.
* Removed slot going directly from MenuOption::Overlays directly to OverlayConductor::setEnable().
2016-06-10 18:33:40 -07:00
Chris Collins
006eb8fe64
Merge pull request #8031 from birarda/api-recheck-on-fail
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re-instate domain API connection info refresh during failure, fix localhost connection after downgrade
2016-06-10 15:26:42 -07:00
Brad Davis
472a3540d7
Merge remote-tracking branch 'upstream/master' into vive-ui
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Conflicts:
scripts/system/controllers/handControllerGrab.js
2016-06-10 10:43:09 -07:00
Stephen Birarda
3c4f336e72
re-instate NodeList reset on limit of check ins reached
2016-06-10 09:11:25 -07:00
Brad Hefta-Gaub
426d67f5bf
Merge pull request #8038 from jherico/pure_virtual
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Attempt to get better logging from pure virtual call crashes
2016-06-10 08:25:10 -07:00
Anthony J. Thibault
685710d0ec
OverlayConductor improvments
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* the HUD will fade/in when driving, even in desktop mode.
* the HUD no longer pops when you lean outside of the UI sphere,
instead it should smoothly fade out and fade back in.
* the overlay toggle button should override fading while driving, as expected.
* removed any notion of SITTING, STANDING or FLAT mode from overlay.
2016-06-09 18:09:04 -07:00
Stephen Birarda
e4ebafa0d8
add a menu option to force the wrong DS connect version
2016-06-09 15:53:19 -07:00
Stephen Birarda
12e5851ba4
fix connection denial message, put version back
2016-06-09 15:53:19 -07:00
Stephen Birarda
4b5a554122
remove check in version downgrading from NodeList
2016-06-09 15:53:19 -07:00
Seth Alves
441b5a20d8
merge from upstream
2016-06-09 13:23:41 -07:00
Brad Davis
cd7c6be590
Fix formatting
2016-06-09 12:25:21 -07:00
Brad Hefta-Gaub
3c5af56421
Merge pull request #8010 from hyperlogic/feature/hmd-lean-recenter-property
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Added MyAvatar.hmdLeanRecenterEnabled property
2016-06-09 12:17:51 -07:00
Anthony J. Thibault
6e3057479f
fixes for warnings
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Also overlays menu option should work better in conjunction with ui-center/fading
2016-06-09 11:27:02 -07:00
Brad Davis
eee1ba0906
trying to get buildability
2016-06-09 10:19:38 -07:00
Seth Alves
203ea5ddc7
Merge branch 'master' of github.com:highfidelity/hifi into permissions-grid
2016-06-09 09:53:33 -07:00
Anthony J. Thibault
1aae22f5a5
Optimized MyAvatar.getCharacterControllerEnabled()
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Instead of doing a blocking queued invokeMethod, it just calls into CharacterController.isEnabled() which is now thread-safe.
2016-06-09 09:35:19 -07:00
Brad Davis
ff8d4883b1
Attempt to get better logging from pure virtual call crashes
2016-06-08 22:35:39 -07:00
David Rowe
5352bd4b76
Fix height of Load Defaults button
2016-06-09 17:15:17 +12:00
David Rowe
cf6945b403
Fix selecting directory directly from dropdown
2016-06-09 17:11:00 +12:00
David Rowe
4176940e24
Don't highlight first drive in table when choose "This PC" from dropdown
2016-06-09 17:02:43 +12:00
David Rowe
d346d4c731
When choosing a directory make the dropdown update the path value
2016-06-09 16:41:51 +12:00
David Rowe
b4543cc579
Unhighlight directory in table when type filename to save
2016-06-09 16:29:15 +12:00
David Rowe
3780b18cc0
Fix a QML error
2016-06-09 15:15:32 +12:00
David Rowe
0ef13e6c01
Fix action button label to be "Save" when saving a file
2016-06-09 15:15:31 +12:00
David Rowe
4ae018400d
Give table focus after using dropdown
2016-06-09 15:15:30 +12:00
David Rowe
358355cfbf
Clear file selection and disabled Open button when change directory
2016-06-09 15:15:29 +12:00
Anthony J. Thibault
5ef6847dc3
HMD re-centering while driving improvements.
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Previously the HUD fading in/out would also recenter the hmd sensor and the avatar, which caused many problems including:
* The user's view could shift vertically.
* Your avatar would briefly go into t-pose
* other users would see your avatar go into t-pose.
Now we now move the UI sphere instead, which results in a much smoother experience.
MyAvatar: added hasDriveInput method.
OverlayConductor:
* removed avatar and sensor reset, instead the overlay's modelTransform is changed.
* revived STANDING mode, which is active if myAvatar->getClearOverlayWhenDriving() is true and you are wearing an HMD.
* SITTING & FLAT mode should be unchanged.
* Instead of using avatar velocity to fade out/fade in the hud, We use the presense or absanse of avatar drive input.
* Additionally, we check distance to the UI sphere, and quickly recenter the hud if the users head is too close to the actual hud sphere.
CompositorHelper:
* Bug fixes for ray picks not using the modelTransform.
HmdDisplayPlugin:
* Bug fixes for rendering not using the modelTransform.
2016-06-08 18:36:36 -07:00
Brad Hefta-Gaub
fc5214c938
Merge pull request #8033 from SamGondelman/xboxFix
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Game pads work after falling asleep and being reactivated
2016-06-08 16:27:26 -07:00
Brad Hefta-Gaub
69ae33ad9a
Merge pull request #7997 from SamGondelman/touchFixes
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Corrected Oculus Touch coordinate system so that hands track properly
2016-06-08 15:39:17 -07:00
Brad Davis
0565d3aea1
Merge remote-tracking branch 'upstream/master' into vive-ui
2016-06-08 14:59:58 -07:00
Seth Alves
1977efae4f
Merge branch 'master' of github.com:highfidelity/hifi into permissions-grid
2016-06-08 10:36:52 -07:00
Howard Stearns
bf48099286
Merge pull request #8032 from jherico/pin-button
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Add a constant hud toggle button to the UI
2016-06-08 10:33:11 -07:00
Brad Hefta-Gaub
d0e946c907
Merge pull request #8034 from ctrlaltdavid/20953
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fix colors of buttons in Asset Browser dialog
2016-06-08 07:47:34 -07:00
Brad Davis
ca6e86e767
Merge remote-tracking branch 'upstream/master' into vive-ui
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Conflicts:
interface/resources/qml/hifi/dialogs/RunningScripts.qml
2016-06-07 21:51:47 -07:00
Brad Hefta-Gaub
80100b1d34
Merge pull request #8000 from Atlante45/feat/plugins
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Select/Disable plugins via command line args
2016-06-07 18:17:29 -07:00
SamGondelman
2c1d20bd1a
removed _deviceCounts, cache joystick available inputs, added deadzone to gamepad thumbsticks
2016-06-07 17:12:24 -07:00
Brad Hefta-Gaub
9a0076d4f1
Merge pull request #8028 from ctrlaltdavid/20949
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add "Load Defaults" button to Running Scripts dialog
2016-06-07 17:09:29 -07:00
Brad Hefta-Gaub
6603289de9
Merge pull request #8029 from SamGondelman/constantTurn
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Fixed constant turn of 22.5 degrees in comfort mode
2016-06-07 17:09:07 -07:00
Anthony J. Thibault
30d8ae36e8
Added MyAvatar.characterControllerEnabled property
2016-06-07 16:55:32 -07:00
Brad Davis
29d9f51b58
Adding missed file
2016-06-07 16:46:17 -07:00
Seth Alves
b2f63a2132
hook up can-rez-tmp and can-write-to-asset-server
2016-06-07 16:17:58 -07:00
David Rowe
a87483dfff
Fix colors of buttons in Asset Browser dialog
2016-06-08 10:55:14 +12:00