Commit graph

32602 commits

Author SHA1 Message Date
ericrius1
51887a76e1 refactoring lights to fix problem with piling up 2015-10-02 11:02:19 -07:00
ericrius1
f6c888599e Fixed a bug where particles weren't moving with can. 2015-10-02 10:22:48 -07:00
ericrius1
9f5a3066b8 changed masterResetEntity back to masterReset 2015-10-02 10:07:43 -07:00
ericrius1
71fe9b216c Removed extraneous masterReset script, and extra call to lightSwitches in correct script 2015-10-02 10:02:28 -07:00
ericrius1
a6df6c53f1 fixed more syntax errors 2015-10-02 09:55:41 -07:00
ericrius1
36f7bba87e Fixed some syntax errors, tweaked cat script so doesn't meow while it's already meowing 2015-10-02 09:53:30 -07:00
James B. Pollack
a3c91b12b9 Update cat.js 2015-10-01 18:56:38 -07:00
James B. Pollack
0ce6a305bd Update cat.js 2015-10-01 18:52:08 -07:00
James B. Pollack
d0e079ee9d Update cat.js
add globals, lint the code
2015-10-01 18:46:32 -07:00
James B. Pollack
55d20e9d4c Update cat.js 2015-10-01 18:41:24 -07:00
James B. Pollack
59c1c7ee6a Update masterReset.js
remove file versioning
2015-10-01 18:40:12 -07:00
James B. Pollack
f200fcdfa2 Update cat.js 2015-10-01 18:35:34 -07:00
James B. Pollack
6cc2df9052 Update cat.js
hook into isPlaying for sounds
2015-10-01 18:34:22 -07:00
James B. Pollack
3565d96ffb Update sprayPaintCan.js
add a header, cleanup
2015-10-01 18:21:15 -07:00
James B. Pollack
54a51e6b8b Update and rename masterResetEntity.js to masterReset.js
remove reference to 'entities' in the file name since this script does more than that.  also update the header file.
2015-10-01 18:19:36 -07:00
James B. Pollack
6523a057a8 Update lightSwitchHall.js
fix header file
2015-10-01 18:18:27 -07:00
James B. Pollack
cfb9728fdb Update doll.js
remove some unused code
2015-10-01 18:17:35 -07:00
James B. Pollack
9098585e2f Update cat.js
remove a lot of unused code and add flag for whether cat is already meowing so that it doesn't start another one until its done.  unfortunately i dont know how to read the audio isplaying state so we have to use a lame timeout
2015-10-01 18:14:08 -07:00
James B. Pollack
b352ab4736 Update lightSwitchGarage.js
fix header and spacing issues
2015-10-01 18:04:37 -07:00
ericrius1
09f7dcb5e9 Merge branch 'imgntn-ericrius1-toybox' into toybox 2015-10-01 17:22:44 -07:00
ericrius1
d0be47bae9 fix merge 2015-10-01 17:22:12 -07:00
ericrius1
bf9a948ca9 Merge branch 'master' into toybox 2015-10-01 17:17:12 -07:00
Brad Hefta-Gaub
454a86d7ff Merge pull request #5934 from imgntn/hand_grab
[Scripts] Prevent mouse grab from moving 'ungrabbable' objects
2015-10-01 17:03:44 -07:00
Howard Stearns
53e7d5fd7c Merge pull request #5975 from AndrewMeadows/cleanup-legacy-constraints
remove cruft relating to old verlet avatar skeleton simulation
2015-10-01 16:48:33 -07:00
Andrew Meadows
8bde78a4e8 Merge pull request #5954 from ctrlaltdavid/particle-interpolation
Improve particle property interpolation
2015-10-01 16:13:18 -07:00
ericrius1
407b6b8158 Fixed bug in spray paint where sometimes would not spray 2015-10-01 16:10:29 -07:00
ericrius1
0fb51a6777 got rid of unneeded light test code 2015-10-01 15:56:16 -07:00
ericrius1
cdb249c6ff original master script 2015-10-01 15:53:28 -07:00
David Rowe
e56d2d9b43 Add asserts 2015-10-01 15:48:37 -07:00
ericrius1
25e25726d5 only lights 2015-10-01 15:43:25 -07:00
Clément Brisset
fafcef9a6c Merge pull request #5925 from sethalves/fix-obj-materials
Fix obj materials
2015-10-01 15:34:15 -07:00
James Pollack
dfab1fc685 Fix merge conflicts and lint the conflict code 2015-10-01 15:32:22 -07:00
James Pollack
8e2c1a6b17 Add ping pong ball gun, add basketball hoop, reduce gate gravity, lint code 2015-10-01 15:22:45 -07:00
Seth Alves
716ebf487f Merge pull request #5952 from imgntn/ping_pong_gun
[Scripts] Ping Pong Gun
2015-10-01 15:06:48 -07:00
James B. Pollack
4a7e3c66bd Update createPingPongGun.js
use relative paths
2015-10-01 15:05:25 -07:00
James Pollack
7bcb4e4ae3 Merge branch 'master' into ericrius1-toybox 2015-10-01 14:59:54 -07:00
James Pollack
97fb189fc0 Merge remote-tracking branch 'upstream/master' 2015-10-01 14:58:18 -07:00
ericrius1
55c6b9d9c4 Added collision sound to blocks 2015-10-01 14:57:03 -07:00
Seth Alves
44e4f4dc63 merge from upstraem 2015-10-01 14:55:56 -07:00
Brad Hefta-Gaub
5e8e15091a Merge pull request #5970 from sethalves/allow-double-near-grab
allow more than one near-grab on an object
2015-10-01 14:47:03 -07:00
ericrius1
5aef7475d6 Sound position updates every frame based on new position of can 2015-10-01 14:42:51 -07:00
Brad Hefta-Gaub
521aaa0998 Merge pull request #5974 from Atlante45/extra_debug
Remove extra debug
2015-10-01 14:42:45 -07:00
Brad Hefta-Gaub
a2463cbf68 Merge pull request #5972 from Atlante45/fix_currentAPI
Fix currentAPI.js
2015-10-01 14:41:56 -07:00
Brad Hefta-Gaub
afe5075e10 Merge pull request #5971 from howard-stearns/AnimVariant-warning-squash
Squash compiler warning in AnimVariant.
2015-10-01 14:41:40 -07:00
Brad Hefta-Gaub
17402c697a Merge pull request #5935 from imgntn/basketball_hoop
[Scripts] Basketball hoop
2015-10-01 14:40:55 -07:00
Brad Hefta-Gaub
f2e65f5a98 Merge pull request #5936 from birarda/tv-es-lockup
fix a timer leak, line width in PacketList
2015-10-01 14:39:40 -07:00
Howard Stearns
739545794f Merge pull request #5944 from AndrewMeadows/ik-repairs-007
fix bug: IK attenuates fast underpose animations
2015-10-01 14:27:21 -07:00
Andrew Meadows
09ac01a5e7 remove cruft from old verlet avatar simulation 2015-10-01 13:44:50 -07:00
Atlante45
b37bf2b1b6 Remove extra debug 2015-10-01 13:18:22 -07:00
James Pollack
861aa91572 shoot out of the right end of the gun 2015-10-01 12:27:45 -07:00