Commit graph

139 commits

Author SHA1 Message Date
David Rowe
6c4e105c06 Remove some unused audio stream method parameters 2021-09-18 10:01:21 +12:00
Ken Cooke
ba3282e12b Fix rounding error in allOrNothing mode 2019-05-23 08:03:59 -07:00
Ken Cooke
0d0a9fbd09 Never return more than maxSamples from the audio ringbuffer 2019-05-23 07:54:08 -07:00
Roxanne Skelly
7a4e3557b0 Use TryLocker instead of explicitly using tryLock on mutexes 2019-05-09 15:21:43 -07:00
Roxanne Skelly
3a4241b290 Unnecessary spacing changes. 2019-05-08 22:16:18 -07:00
Roxanne Skelly
dc7ec35544 BUGZ-85 - handle thread safety issues with calling the decoder from the
real-time thread.
2019-05-08 22:16:10 -07:00
Roxanne Skelly
4a4a92c009 BUGZ-85 - audio pipeline interpolation on ring buffer starve
Kick the PLC so that it generates a more pleasing 'fade' frame
when ring buffer starves.
2019-05-08 22:16:05 -07:00
Stephen Birarda
dacf343e9a reduce codec mismatch and starve log spam 2018-09-28 14:54:50 -07:00
Clement
da9fb9c751 Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
Oren Hurvitz
26ffb3213c Changed "[[gnu::fallthrough]]" to "// FALLTHRU" 2018-05-02 07:06:47 +01:00
Oren Hurvitz
a226790295 Eliminated warnings in gcc
Note that the call to encodeNode() in FBXWriter.cpp can never be reached, so it's safe to remove it.
2018-04-30 15:05:27 +03:00
Simon Walton
1b0b280f3a Fix SequenceNumberStats, misc. clean-up 2018-03-29 10:47:11 -07:00
Simon Walton
d3464378b7 Short local source IDs - checkpoint
DS assigns 16-bit IDs as well as UUIDs; ACs track mappings;
nodes use short IDs in packets. Initial setup works; then
fails prob. due to DS UUID.
2018-03-27 13:46:58 -07:00
Ken Cooke
bd82f47c66 Remove debug logging 2017-10-16 12:11:50 -07:00
Ken Cooke
7c14d5bbdf Remove debug logging 2017-10-16 11:43:52 -07:00
Ken Cooke
a702c5a0e4 Fix audio glitches caused by initial burst of SelectedAudioFormat packets.
Temporary codec mismatch is expected during audio codec startup, due to packets already in-flight.
2017-10-16 11:41:40 -07:00
Ken Cooke
e4e37e65e6 Handle packets in-flight during audio codec startup 2017-10-13 08:19:30 -07:00
Stephen Birarda
c132e29b06 remove conditional seek from InboundAudioStream 2017-06-14 11:42:19 -07:00
Stephen Birarda
29842c67cc use received message faking for cleaner replication in audio 2017-06-13 18:04:59 -07:00
Stephen Birarda
ab3a0ddba2 don't emit codec mismatch upstream, handle replicated silent frames 2017-06-12 19:49:02 -07:00
Brad Hefta-Gaub
bdab24d9bf fix spelling 2017-03-09 08:25:56 -08:00
Brad Hefta-Gaub
79d8d90581 CR feedback 2017-03-08 20:35:24 -08:00
Brad Hefta-Gaub
2d595c1f87 CR feedback 2017-03-08 20:29:32 -08:00
Brad Hefta-Gaub
1bdad89cbe properly handle silent packet transitions 2017-03-08 17:27:46 -08:00
Ken Cooke
63c2aa1dfc Remove obsoleted code 2017-02-06 12:55:03 -08:00
Ken Cooke
a77e4262e3 Remove obsoleted code 2017-02-06 12:47:28 -08:00
Ken Cooke
49605d52e0 Remove debug code 2017-02-06 10:42:32 -08:00
Ken Cooke
8033f932a6 Simulate 1% random packet-loss, for debug/test 2017-02-06 10:16:25 -08:00
Ken Cooke
4acb99cd4f Use interpolated audio (codec packet-loss concealment) or zero samples (if no codec) when audio packets are lost. This audio is still processed by the audio pipeline to avoid clicks/pops. 2017-02-06 09:29:39 -08:00
Brad Hefta-Gaub
dbbed462b4 cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
Zach Pomerantz
3bea1069f2 fix unit conversion for audio fade factor 2016-10-21 16:10:33 -07:00
Zach Pomerantz
5af95c6062 store channels on audio stream 2016-10-05 12:04:24 -07:00
Zach Pomerantz
05aded5c9d differentiate smaples/frames from dropped audio 2016-10-04 18:45:03 -07:00
Zach Pomerantz
00fabb77b4 use proper audio frame naming 2016-10-04 18:27:56 -07:00
Zach Pomerantz
e2ff738fc3 strip unused audio settings
- remove parameters on the jitter buffer algorithm, these are now static
- remove parameters on the output starve detection algorithm, now static
- move interface audio settings to the Developer menu
2016-09-21 17:35:27 -07:00
Chris Collins
3d9f231543 Merge pull request #8609 from zzmp/fix/audio-stats
fix audio network stats
2016-09-19 09:08:35 -07:00
Zach Pomerantz
0d3a9af6a6 wait 10s before growing jitter 2016-09-16 12:03:54 -07:00
Zach Pomerantz
177466e4c7 calculate unplayed ms on all streams/buffers as max 2016-09-15 17:54:41 -07:00
Zach Pomerantz
9792d025fa clean up audio stats 2016-09-15 13:09:06 -07:00
Zach Pomerantz
7b8f616099 add audiostream (jitter) logging 2016-09-08 17:23:56 -07:00
Zach Pomerantz
488f49fc40 rm AudioRingBuffer random access mode 2016-08-31 11:37:05 -07:00
Brad Hefta-Gaub
ca3a194454 implment coded renegotiation in client if for some reason unexpected audio codecs come in to inbound stream 2016-08-02 15:30:03 -07:00
Brad Hefta-Gaub
bb8224be8c fix silence on no codec after previous codec has been set 2016-07-21 13:57:11 -07:00
David Kelly
7b2d5e7fab Potential cause of that buzzsaw when resetting 2016-07-20 10:41:16 -07:00
Brad Hefta-Gaub
1ee5023f6d fix warnings 2016-07-19 08:33:54 -07:00
Brad Hefta-Gaub
c484fec51d cleanup 2016-07-18 22:54:57 -07:00
Brad Hefta-Gaub
c6ffd81c4b some cleanup 2016-07-18 22:42:38 -07:00
Brad Hefta-Gaub
2e63aba8c9 when getting unexpected codec in the mixer, send a message to the client to select a different codec 2016-07-18 22:29:05 -07:00
Brad Hefta-Gaub
20824f038c include codec in audio stream packets so that each side can discard packets that don't match 2016-07-18 21:59:44 -07:00
Brad Hefta-Gaub
ceffa219b3 support for lost packets 2016-07-11 15:18:02 -07:00