Ryan Huffman
40b238c12e
Add new teleport seat model + beam
2017-02-27 16:38:53 -08:00
Ryan Huffman
c632884aac
Update teleport script to handle detecting seats
2017-02-27 16:38:53 -08:00
Ryan Huffman
9197819291
Cleanup teleport to make use of new TARGET
2017-02-27 16:38:53 -08:00
Ryan Huffman
b8c7905fa4
Cleanup some duplication of code in teleport.js
2017-02-27 16:38:53 -08:00
David Rowe
0cc499b08b
Point index fingers and raise thumbs if not touching controls
2017-02-25 14:20:23 +13:00
David Rowe
a205d2a00c
Use animation for pointing index finger instead of setting joint angles
2017-02-25 11:36:06 +13:00
Seth Alves
aed1d69377
don't do a haptic pulse when av's hand goes near grabbable tablet
2017-02-22 14:14:10 -08:00
Philip Rosedale
5c782deb4d
Merge pull request #9701 from ctrlaltdavid/21175
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Fix laser beam jumping upon grabbing entity
2017-02-20 13:37:11 -08:00
David Rowe
6827a28807
Fix grab position
2017-02-18 16:36:14 +13:00
David Rowe
692fa52aca
Disable drawing pointer lasers while painting
2017-02-18 15:21:48 +13:00
David Rowe
2c5782e4bb
Fix laser beam jumping upon grabbing entity
2017-02-18 09:11:04 +13:00
David Rowe
7b36669d80
Point index finger while painting if tablet not displayed
2017-02-17 19:30:40 +13:00
Philip Rosedale
01bdac49d0
Merge pull request #9672 from ctrlaltdavid/21121
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Fix far grabbing making entity jump upon grab
2017-02-14 17:02:42 -08:00
David Rowe
2672b8d10a
Fix tabs
2017-02-14 17:30:56 +13:00
David Rowe
61f8631a2b
Fix far grabbing making entity jump upon grab
2017-02-14 17:30:20 +13:00
Atlante45
512bb4765f
Add entity clicks capture capabilities
2017-02-13 11:34:30 -08:00
Philip Rosedale
e94e41698e
remove debug
2017-02-08 18:04:55 -08:00
Philip Rosedale
dc957d09d8
remove comment
2017-02-08 15:45:29 -08:00
Philip Rosedale
fe92d38b60
Fixed scaling of self
2017-02-08 15:42:10 -08:00
Seth Alves
47976406fc
Merge pull request #9607 from hyperlogic/bug-fix/better-haptics
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More consistent haptics on web overlays and entities
2017-02-08 05:47:05 -08:00
Anthony J. Thibault
244437d971
set WANT_DEBUG_STATE back to false
2017-02-07 23:50:06 -08:00
Anthony J. Thibault
6738c0eade
More consistent haptics on web overlays and entities
2017-02-03 12:05:30 -08:00
Dante Ruiz
2a3d0b6b17
enforce more button clicking logic
2017-02-03 19:13:57 +00:00
Chris Collins
bac5bd5c0e
Merge pull request #9595 from hyperlogic/bug-fix/tablet-ui-bugfixes
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tablet-ui: Bug fixes
2017-02-02 17:53:47 -08:00
Anthony J. Thibault
6bef9e888b
Merge branch 'master' into bug-fix/tablet-ui-no-domain
2017-02-02 17:21:20 -08:00
Dante Ruiz
0ec8071288
better scrolling and fixed button touching
2017-02-02 23:16:39 +00:00
Anthony J. Thibault
9df887de2a
You can no longer scale the tablet with double-grab
2017-02-02 10:16:02 -08:00
Anthony J. Thibault
e2e19884bb
Tablet should work even when not connected to any domain.
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handControllerGrab.js and WebTablet.js now parents objects to the
AVATAR_SELF_ID parentID, instead of using MyAvatar.sessionUUID, which
is unavailable when not connected to any domain.
I removed several early returns handControllerGrab.js that prevented
grabbing from working if MyAvatar.sessionUUID was invalid.
There were places in the EntityItem.cpp and EntityScriptingInterface.cpp
C++ that would log an error if parentID was set to AVATAR_SELF_ID.
This was to prevent AVATAR_SELF_ID from ever going over the network.
Instead, we now prevent this by replacing all outgoing references of
AVATAR_SELF_ID with the sessionID of the current node.
2017-01-31 13:52:12 -08:00
Dante Ruiz
b264d84385
minimize git diff
2017-01-30 13:27:25 -08:00
Dante Ruiz
57a9d34cda
minimize git diff
2017-01-30 13:27:25 -08:00
Dante Ruiz
8879727d88
ability to grab tablet in edit mode
2017-01-30 13:27:25 -08:00
Seth Alves
95d5c64e83
put a schmitt trigger in place to de-bounce tablet clicks
2017-01-26 15:09:35 -08:00
Seth Alves
c0f169e242
allow tablet-stabbers to more easily click buttons
2017-01-26 14:54:32 -08:00
Seth Alves
f2ff6fd9e7
allow stylus to work when edit.js is running
2017-01-23 15:52:40 -08:00
Seth Alves
9d77e9937c
only make the last cm of the stylus active to avoid accidently closing tablet when grabbing base
2017-01-23 14:38:48 -08:00
Seth Alves
c958314918
merge from upstream
2017-01-23 13:52:01 -08:00
Dante Ruiz
d5427f8722
close tablet bug fix
2017-01-23 17:33:33 +00:00
humbletim
d20ac20ff2
move isInEditMode guard to setState
2017-01-23 01:31:11 -05:00
humbletim
15394056eb
* add isInEditMode to utils.js
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* update grab.js to use the latest Settings edit mode detection approach
* add edit guards to handControllerGrab.js and grab.js
* update edit.js to consistently initialize Setting's edit flag
2017-01-20 22:29:40 -05:00
Dante Ruiz
5c55b86be6
fix bug
2017-01-21 01:56:06 +00:00
Seth Alves
87ea9161e4
avoid bad interaction between far-grab and equip
2017-01-20 14:49:49 -08:00
Seth Alves
7f25135633
try again on haptics from touching tablet overlay with stylus
2017-01-20 11:06:35 -08:00
Seth Alves
6641f9bafd
Merge pull request #9444 from druiz17/homeButtonFix
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Home button is now an overlay
2017-01-20 10:32:31 -08:00
Seth Alves
caae804318
re-enable haptic pulse when stylus touches tablet overlay
2017-01-20 10:12:15 -08:00
Dante Ruiz
a319db3cb4
removed duplicate code
2017-01-20 00:57:48 +00:00
Dante Ruiz
1e7e4576cc
comparing with ID instead of strings
2017-01-19 16:38:55 -08:00
Anthony J. Thibault
2c3c96b600
Fix for broken entity scrolling introduced by 23ea65e2
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this.grabbedEntity was being cleared before entityTouchingExit transition could send the release event.
2017-01-19 14:23:43 -08:00
Seth Alves
18e9b476c5
Merge pull request #9439 from hyperlogic/tablet-ui
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Improved stylus and laser input deadspot
2017-01-19 12:43:02 -08:00
Seth Alves
41ddfbfd27
clean up grab.js. provide a way to delete old tablets that got saved into Settings on exit
2017-01-19 11:34:38 -08:00
Anthony J. Thibault
2fd691d844
Improved stylus and laser input deadspot
2017-01-18 18:23:00 -08:00