Atlante45
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73004d1bee
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Decoupled reticules from Overlays view
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2014-12-03 14:40:47 -08:00 |
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Atlante45
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bf21376c90
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TexturedHemisphere class
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2014-12-02 13:34:11 -08:00 |
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Atlante45
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3c5f33f0ac
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Hemisphere vbo refactoring
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2014-12-02 12:28:04 -08:00 |
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Ryan Huffman
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4852fcc034
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Add red border to main window when not connected to domain
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2014-08-11 18:43:49 -07:00 |
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barnold1953
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16fd8f224c
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Imrpoved repeat texture method, its almost finished
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2014-07-18 21:42:20 -07:00 |
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barnold1953
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baf825789e
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Made Oculus UI radius not a magic number
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2014-07-10 10:28:56 -07:00 |
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barnold1953
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004db004a6
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Dynamically resize lasers so they always end on UI
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2014-07-09 17:03:09 -07:00 |
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barnold1953
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56ff74dd56
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Removed ApplicationOverlay::resize()
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2014-07-09 16:39:05 -07:00 |
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barnold1953
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6e92beeb1c
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Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
Conflicts:
interface/src/Application.cpp
interface/src/ui/ApplicationOverlay.h
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2014-07-09 16:32:02 -07:00 |
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barnold1953
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8147f2cd91
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Fixed some magnification window bugs
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2014-07-09 16:30:00 -07:00 |
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barnold1953
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090f1fd852
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Fixed bug with 3rd person UI ray picking
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2014-07-09 16:09:06 -07:00 |
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barnold1953
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e64f34a257
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Separated mouse and controller pointers
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2014-07-09 12:03:32 -07:00 |
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David Rowe
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51f7e8904d
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Integrate UI toggling menu item and Hydra UI toggling
They work together and both fade the UI in / out.
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2014-07-08 21:04:30 -07:00 |
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barnold1953
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cc63f706a7
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Functional sixense "laser" oculus selection mode.
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2014-07-08 11:43:24 -07:00 |
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David Rowe
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2ad2b6cd1c
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Resize the overlay framebuffer when the application window is resized
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2014-07-03 18:23:37 -07:00 |
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barnold1953
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67ecde7d31
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Made tree editor voxel world stationary and not crash
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2014-07-01 21:39:19 -07:00 |
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barnold1953
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64725dd21b
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Unneeded comment
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2014-06-17 17:15:43 -07:00 |
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barnold1953
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fa32ad5b11
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De-janked code by removing magic numbers
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2014-06-17 17:14:26 -07:00 |
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barnold1953
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bee84a064c
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Dont render red border for mouse magnifier
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2014-06-17 12:41:53 -07:00 |
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barnold1953
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7bb8e4d571
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Animated magnification opening and closing
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2014-06-17 11:20:02 -07:00 |
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barnold1953
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dc663dedf8
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Fixed compiler warnings
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2014-06-17 10:45:59 -07:00 |
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barnold1953
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3052996a9e
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Pressing trigger and bumper at same time toggles UI
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2014-06-17 10:37:15 -07:00 |
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barnold1953
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2b374470b0
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Allow clicking on magnified controls
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2014-06-16 15:24:53 -07:00 |
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barnold1953
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84d183b2bc
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Switched Oculus magnify method to a manual mode
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2014-06-16 14:46:40 -07:00 |
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barnold1953
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53d4cc795a
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Removed unused UI types that clutter code
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2014-06-13 16:09:45 -07:00 |
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barnold1953
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587c0e5a9d
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Render Oculus pointers separate from texture for better quality
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2014-06-13 16:01:59 -07:00 |
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barnold1953
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c593117ac5
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New reticle for sixense and oculus mouse movement
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2014-06-13 15:03:09 -07:00 |
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barnold1953
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e4a0275f57
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Exposed sixense and mouse options and oculus UI angle to preferences
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2014-06-13 10:53:11 -07:00 |
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barnold1953
|
a13ef5c3bf
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Made applicationoverlay more readable
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2014-06-12 13:19:02 -07:00 |
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barnold1953
|
18543ff313
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Support for multiple oculus overlay magnifiers
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2014-06-12 12:07:25 -07:00 |
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barnold1953
|
936f04cece
|
Simple raypicking for scripts with oculus rift.
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2014-06-09 11:55:29 -07:00 |
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barnold1953
|
4e699c0f84
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Fixed coding standard and build error
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2014-06-05 10:34:06 -07:00 |
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barnold1953
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e60c671c05
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Switched Oculus UI to hemisphere. Added curved semicircle UI
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2014-06-04 17:24:20 -07:00 |
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barnold1953
|
d4fd1e9515
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Stopped Oculus UI from glowing.
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2014-06-03 16:01:47 -07:00 |
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barnold1953
|
f4391bcdbe
|
_distance variable
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2014-06-02 17:23:32 -07:00 |
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barnold1953
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90754e320d
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Curved Oculus overlay around camera as a semicircle
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2014-06-02 16:05:07 -07:00 |
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barnold1953
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ebfb11c1ce
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Renamed OverlayRenderer to ApplicationOverlay and moved it up a directory
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2014-05-28 10:46:46 -07:00 |
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