Commit graph

9 commits

Author SHA1 Message Date
Anthony J. Thibault
e1a3c5b618 Fix for vertical pitch offset.
Also, added hysteresis to the controller selection, to prevent flapping back and forth between controllers when they are at rest.
2016-03-09 10:31:58 -08:00
Anthony J. Thibault
f82dc4569e handControllerMouse.js: removed non-uniform scaling.
If your controller moves in a circle, the mouse pointer should as well.
2016-03-08 15:59:17 -08:00
Anthony J. Thibault
ce5d83d551 handConttollerMouse.js: improved comments 2016-03-08 15:32:12 -08:00
Anthony J. Thibault
27fb7a3143 handControllerMouse: improve determination of which controller is moving the most
That controller will have exclusive control of the mouse reticle.
2016-03-08 15:14:37 -08:00
Anthony J. Thibault
26b4c904f3 handControllerMouse.js: transform hand controllers into sensor frame 2016-03-07 18:42:52 -08:00
PhilipRosedale
87e7dd9ce3 add vive button mapping 2016-03-04 16:16:05 -08:00
PhilipRosedale
e01524abbe fix for clicking 2016-03-04 11:24:35 -08:00
PhilipRosedale
b89b6be210 look for hydra first 2016-02-29 16:45:00 -08:00
PhilipRosedale
0e17506137 hand controller doesn't take mouse if set down, renamed file. 2016-02-29 16:21:06 -08:00
Renamed from examples/controllers/reticleHandRotationTest.js (Browse further)