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add vive button mapping
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1 changed files with 4 additions and 1 deletions
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@ -10,7 +10,6 @@
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//
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var DEBUGGING = false;
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var angularVelocityTrailingAverage = 0.0; // Global trailing average used to decide whether to move reticle at all
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var lastX = 0;
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var lastY = 0;
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@ -39,6 +38,10 @@ if (Controller.Hardware.Hydra !== undefined) {
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mapping.from(Controller.Hardware.Hydra.L3).peek().to(Controller.Actions.ReticleClick);
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mapping.from(Controller.Hardware.Hydra.R4).peek().to(Controller.Actions.ReticleClick);
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}
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if (Controller.Hardware.Vive !== undefined) {
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mapping.from(Controller.Hardware.Vive.LeftPrimaryThumb).peek().to(Controller.Actions.ReticleClick);
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mapping.from(Controller.Hardware.Vive.RightPrimaryThumb).peek().to(Controller.Actions.ReticleClick);
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}
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mapping.enable();
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