Philip Rosedale
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9f95a9de89
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Limits on distance and mass for far grabbing
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2016-01-29 00:52:59 -08:00 |
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Andrew Meadows
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29a52bf0ba
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namechange collisionsWillMove --> dynamic
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2016-01-15 15:23:52 -08:00 |
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James B. Pollack
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aba65bd9b8
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rename linearDamping to damping
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2015-11-20 15:45:08 -08:00 |
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Brad Davis
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380b0cb23c
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Removing tabs from our javascript and C++
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2015-08-24 15:26:46 -07:00 |
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Philip Rosedale
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b7a4acaf87
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changed to use new Vec3.toPolar() function
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2015-07-22 10:06:08 -07:00 |
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Philip Rosedale
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6c51c9e950
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added ability to follow/fly with the birds
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2015-07-21 12:18:52 -07:00 |
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Philip Rosedale
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45a229494b
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fix to correctly add to lifetime (it is always full lifetime since starting)
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2015-07-20 08:40:12 -07:00 |
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Philip Rosedale
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66d61dc587
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Add lifetime so that abandoned birds eventually die
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2015-07-18 13:34:14 -07:00 |
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Philip Rosedale
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ee435d9732
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remove comment
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2015-07-17 09:43:33 -07:00 |
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Philip Rosedale
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689b0e2571
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Improve to run correctly on startup as AC
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2015-07-17 09:41:48 -07:00 |
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Philip Rosedale
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db219905f3
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re-use audio injectors, don't check if isPlaying immediately after starting play out
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2015-07-17 00:30:31 -07:00 |
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Philip Rosedale
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5c29eb97ef
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remove debug
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2015-07-16 23:32:40 -07:00 |
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Philip Rosedale
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cf9365e616
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Add new sample script with flocking
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2015-07-16 22:46:41 -07:00 |
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