Seth Alves
327bc23b5c
get ready for highlighting
2017-08-13 11:41:12 -07:00
Seth Alves
e7437d66ef
if a raypick hits something that's very close, put it into the nearby-entities list
2017-08-12 17:49:02 -07:00
Seth Alves
ec93172676
far-search rays work, but nothing else about far-grab.
2017-08-12 17:27:48 -07:00
Seth Alves
505b564c62
sort plugins isReady calls by plugin priority. hook up pickrays in data-gathering phase
2017-08-12 13:14:00 -07:00
Seth Alves
9fb1835a26
grabbing overlays works, again
2017-08-12 12:38:36 -07:00
Seth Alves
7ae41064db
tablet stylus works again
2017-08-12 11:19:39 -07:00
Seth Alves
b4a54b017a
plugins occupy activity-slots and more than one plugin may run at a time, as long as their slots aren't in conflict
2017-08-11 12:15:41 -07:00
Seth Alves
0d0f147056
port action-near-grab to dispatcher
2017-08-09 17:48:35 -07:00
Seth Alves
5e3b573d19
Merge branch 'sharks' of github.com:SamGondelman/hifi into controller-dispatcher
2017-08-09 14:08:07 -07:00
Seth Alves
2c8aac53cd
Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher
2017-08-09 14:05:49 -07:00
SamGondelman
6157f4fa55
script fixes
2017-08-09 11:56:25 -07:00
SamGondelman
684001a756
workaround deadlock in editRenderState
2017-08-08 11:11:19 -07:00
SamGondelman
8b1c24e636
added setLockEndUUID, update handControllerGrab and grab
2017-08-04 18:26:11 -07:00
SamGondelman
bd942ec406
merge from master
2017-08-04 12:17:54 -07:00
Howard Stearns
71ce5a6494
Merge pull request #11016 from highfidelity/context-overlays
...
Context Overlays
2017-08-03 16:28:14 -07:00
Anthony J. Thibault
1b6feb63c8
Fix for crash when attempting to teleport while avatar was loading
...
The fix had two parts.
* Make Avatar::getAbsoluteDefaultJointXXXInObjectFrame thread safe
* Make teleport.js handle a zero foot offset more gracefully, to prevent the avatar from teleporting into the floor.
2017-08-01 18:40:43 -07:00
Seth Alves
cfe3981bc2
cleanups
2017-07-27 18:22:17 -07:00
Seth Alves
fcf1dc839a
parenting near grab works
2017-07-27 17:52:23 -07:00
Seth Alves
f0c9f1d120
starting on controller-dispatcher experiment
2017-07-27 15:32:13 -07:00
SamGondelman
e3288a9004
fix flicker, scissor warning, and handControllerGrab sphere size
2017-07-27 11:17:30 -07:00
Sam Gondelman
fcaa39b245
Merge branch 'master' into sharks
2017-07-26 18:18:09 -07:00
SamGondelman
5e4a83dad9
defaultRenderStates, handControllerGrab.js, fix teleport.js a little
2017-07-26 17:58:39 -07:00
Zach Fox
8a7561d61b
IT'S WORKING SOB SOB SOB
2017-07-26 16:35:55 -07:00
Zach Fox
39cb0bc357
WHYYYY DOESN'T THIS WORK
2017-07-26 16:14:35 -07:00
Zach Fox
1336a59b6c
Stupid bracket
2017-07-26 15:14:58 -07:00
Zach Fox
17c7e38fce
Bugfixes?
2017-07-26 15:02:52 -07:00
Zach Fox
3a05219c59
Closer still
2017-07-26 14:10:41 -07:00
Zach Fox
40038ce54b
Merge branch 'master' of https://github.com/highfidelity/hifi into context-overlays
2017-07-25 09:33:07 -07:00
SamGondelman
3c8b964cc9
replace setHandLasers with drawHUDLayer overlay property
2017-07-24 18:16:40 -07:00
David Kelly
5cd05da31e
strict comparisons
2017-07-20 15:16:40 -07:00
SamGondelman
5de0970365
put back ignoredEntities functionality in teleport
2017-07-20 14:17:52 -07:00
SamGondelman
c7f0f03fce
expanded RayPick JS API
2017-07-20 13:53:39 -07:00
Zach Fox
46d09a12fe
Fix bug where overlay would get stuck
2017-07-20 13:26:43 -07:00
SamGondelman
d156680bc8
ignore/include by ID, simplified caching logic
2017-07-20 12:15:06 -07:00
Zach Fox
f515a24568
UX improvements
2017-07-20 12:00:13 -07:00
Dante Ruiz
3805228b70
fixed grab the tablet in third person
2017-07-20 16:26:51 +01:00
SamGondelman
bf243d6025
lockEnd, editRenderState, and updated grab.js
2017-07-19 17:45:21 -07:00
Zach Fox
2dc3844116
Improve reliability of hand lasers; increase size of target
2017-07-19 17:07:57 -07:00
Zach Fox
c866bd814d
Make clicks work right
2017-07-19 12:24:20 -07:00
SamGondelman
c6b3f69db0
teleport third eye laser on invalid hand pose
2017-07-19 11:51:31 -07:00
Zach Fox
1d26a268c1
Merge branch 'master' of https://github.com/highfidelity/hifi into HoverOverlay_CubeOverlay
2017-07-19 09:53:51 -07:00
Zach Fox
761d35d633
Getting there!
2017-07-18 17:10:23 -07:00
Zach Fox
82111a8f6a
Timer for hand controller lasers
2017-07-18 16:40:18 -07:00
Zach Fox
8f6af3a1ab
ContextOverlay
2017-07-18 16:28:24 -07:00
Zach Fox
265f978a06
It's working!
2017-07-18 15:57:26 -07:00
Dante Ruiz
b3ec306063
better version
2017-07-18 23:48:21 +01:00
Dante Ruiz
8cbe63f296
removed search laser in edit mode for 2d mode
2017-07-18 22:45:54 +01:00
Zach Fox
2b1a0921da
Initial work on clickable overlays
2017-07-18 14:01:16 -07:00
Zach Fox
67c8ddfd57
Merge in changes from laser PR
2017-07-17 17:09:40 -07:00
Zach Fox
a37f0137e7
Destroy overlays when trigger released
2017-07-17 14:29:43 -07:00