Brad Hefta-Gaub
31cbd6e88c
Merge pull request #3954 from ctrlaltdavid/20226
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CR for Job #20226 - Change Overlays.getTextWidth into Overlays.getTextSize
2014-12-11 14:33:24 -08:00
AndrewMeadows
84e82cd03b
Merge pull request #3947 from ZappoMan/HMDMode
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Make the Chat, Running Scripts, and Address bar "avoid" HMD Screen
2014-12-11 10:48:32 -08:00
AndrewMeadows
bb6f976699
Merge pull request #3945 from ZappoMan/someCleanup
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AudioRefector-ectomy
2014-12-11 10:39:41 -08:00
ZappoMan
ec54b609df
dry up code and make chat window avoid the hmd screen
2014-12-10 17:23:39 -08:00
ZappoMan
06d348c399
get have addressbar avoid the hmd screen
2014-12-10 17:13:34 -08:00
ZappoMan
d058b5554e
make sure the running scripts widget doesn't start on the HMD screen
2014-12-10 16:58:36 -08:00
ZappoMan
7f887ba75f
more spatial audio removal
2014-12-10 15:46:10 -08:00
ZappoMan
eda7432868
remove audio reflector
2014-12-10 15:37:48 -08:00
Andrzej Kapolka
d402f767c1
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-12-10 15:23:27 -08:00
Andrzej Kapolka
c57fd15bc9
Rather than loading the entire FBX file into a byte array, read it straight
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from the QNetworkReply.
2014-12-10 15:22:48 -08:00
ZappoMan
74a6fd5ca7
fix joystick pick
2014-12-09 20:03:00 -08:00
Atlante45
88a576f846
fix action events for gamepad;
2014-12-09 19:35:38 -08:00
David Rowe
ff6db7a9fa
Merge branch 'master' into 20226
2014-12-09 19:20:30 -08:00
David Rowe
8cf50b71ea
Update some comments to reflect changes
2014-12-09 19:18:37 -08:00
Brad Hefta-Gaub
69f7a89003
Merge pull request #3937 from Atlante45/mouse_pick_in_oculus
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Mouse pick improvments
2014-12-09 18:33:25 -08:00
David Rowe
136c3a2cce
Replace 2D and 3D text overlay textWidth() method with textSize()
2014-12-09 18:32:53 -08:00
Atlante45
dc4c9cd545
Correctly Hide/Show cursor
2014-12-09 18:00:14 -08:00
Sam Gateau
01c13cd6f1
Fix the broken shadows by simply calling the needed setViewTransform which is used for rendering the ENitites and avatars
2014-12-09 17:58:17 -08:00
Atlante45
43dc35d549
Use correct mouse coordinate
2014-12-09 17:53:23 -08:00
Atlante45
b197558b87
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
2014-12-09 16:46:13 -08:00
Atlante45
8765d9a9b3
Mouse cursor modifications
2014-12-09 16:30:37 -08:00
Stephen Birarda
ada325da2b
Merge pull request #3931 from Atlante45/mouse_pick_in_oculus
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Misc fixes
2014-12-09 12:13:24 -08:00
Atlante45
649940de24
wrong pickray function
2014-12-09 11:53:32 -08:00
Atlante45
a6f7a1ce15
guard against NULL _models
2014-12-09 11:52:20 -08:00
ZappoMan
1eaa2caa6c
fix to crash on rapidly switching domains
2014-12-09 11:40:47 -08:00
Atlante45
ba81030aa1
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
2014-12-08 16:53:56 -08:00
Atlante45
fa73730359
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
2014-12-08 16:46:34 -08:00
ZappoMan
cdeaaf2ca9
fix deadlock in enter/leave events
2014-12-08 15:06:34 -08:00
ZappoMan
efbe8ce757
Merge branch 'master' of https://github.com/highfidelity/hifi into entityCollisions
2014-12-08 14:15:20 -08:00
ZappoMan
0592b74a06
make collision callbacks work
2014-12-08 14:15:03 -08:00
Brad Hefta-Gaub
a9079b64e4
Merge pull request #3922 from AndrewMeadows/thermonuclear
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overhaul EntitySimulation API (and relay relevant EntityItem properties to simulation when they change)
2014-12-08 13:56:06 -08:00
Clément Brisset
681a1a3297
Merge pull request #3917 from ctrlaltdavid/20202
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CR for Job #20202 - Add "backgroundVisible" property to text overlays
2014-12-08 11:43:52 -08:00
Andrew Meadows
9e9929da91
merge upstream/master into andrew/thermonuclear
2014-12-08 11:22:39 -08:00
ZappoMan
27bc394bed
repair collision info mismatch
2014-12-08 10:52:53 -08:00
Atlante45
299389ccef
Fixed typo
2014-12-08 09:59:33 -08:00
Philip Rosedale
60c2a89292
Merge pull request #3915 from ZappoMan/modelRayPick
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Proper Model Ray Picking
2014-12-07 14:19:26 -08:00
ZappoMan
d698594899
use common findRayTriangleIntersection
2014-12-06 19:39:02 -08:00
ZappoMan
91fd574eb5
Merge branch 'master' of https://github.com/highfidelity/hifi into modelRayPick
2014-12-06 15:28:54 -08:00
ZappoMan
1a1fb18ba1
removed dead code
2014-12-06 15:03:26 -08:00
ZappoMan
c8e648c4d7
removed unused menu item
2014-12-06 15:00:29 -08:00
ZappoMan
a03984a561
removed some debug code
2014-12-06 14:59:50 -08:00
ZappoMan
3bb16ce831
properly wire up precision picking in JS api
2014-12-06 12:03:46 -08:00
ZappoMan
7ea85073f4
introduce precision picking in API form
2014-12-06 11:45:49 -08:00
David Rowe
dbb547507d
Merge branch 'master' into 20202
2014-12-06 11:14:45 -08:00
ZappoMan
303274a554
tweaks and debug cleanup
2014-12-06 10:59:48 -08:00
ZappoMan
1fec69698e
get the triangle picking for submeshes working, remove some debug
2014-12-05 23:23:21 -08:00
ZappoMan
f1c6e2d1a2
more debugging
2014-12-05 19:52:48 -08:00
Andrew Meadows
7d96ad5836
cleanup of EntitySimulation API
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* remove EntityItem::_simulationState (only useful to EntitySimulation)
* move code from SimpleEntitySimuation to EntitySimulation
* EntitySimulation now maintans many QSets of entities
* cleanup and clarify use of EnityTree::updateEntity()
* reduced cost of polling for entity expiries
* changed "UpdateFlags" to "DirtyFlags" and clarified what they're for
2014-12-05 18:08:53 -08:00
Atlante45
d89d10d263
Hide cusor in VR mode
2014-12-05 17:36:46 -08:00
Atlante45
1bb08ef30f
Centered reticule
2014-12-05 17:10:58 -08:00