Anthony J. Thibault
2ed88bca6d
Bug fix for bow and arrow.
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* before this change the releaseEquip message was not getting sent to the bow,
which it would use to re-enable the grab script via the 'Hifi-Hand-Disabler' msg.
2016-06-20 17:24:36 -07:00
Brad Davis
0bc4beeffd
Fix initial toolbar positioning
2016-06-20 17:09:30 -07:00
howard-stearns
bfb697bc77
No hysteresis.
2016-06-20 17:04:23 -07:00
Ryan Huffman
cee897d6d3
Fix osx warning
2016-06-20 16:44:07 -07:00
Zach Pomerantz
4e0aeea2b8
add time offset to domain-server UI
2016-06-20 16:19:19 -07:00
Ryan Huffman
154ccb8932
Add glVersionToInteger to GLHelpers
2016-06-20 16:10:07 -07:00
Ryan Huffman
ab057010d6
Add changed display mode tracking
2016-06-20 16:09:34 -07:00
Ryan Huffman
1eaa9e40cd
Cleanup nearby avatar tracking
2016-06-20 16:09:17 -07:00
SamGondelman
a52fab00a9
commit possible fix for testing
2016-06-20 16:04:39 -07:00
Ryan Huffman
3aac0cc4fb
Update fps useractivity with more general stats
2016-06-20 16:02:36 -07:00
Ryan Huffman
7b3b01a96a
Add more values to launch UserActivity
2016-06-20 16:02:14 -07:00
Ryan Huffman
0393777b03
Add getMemoryInfo helper function
2016-06-20 16:01:44 -07:00
Ryan Huffman
1fa274a527
Fix GPUIdent name trailing whitespace
2016-06-20 16:01:03 -07:00
Anthony J. Thibault
8817bbea09
reduce log spam
2016-06-20 15:53:33 -07:00
Brad Hefta-Gaub
10d79945d1
Merge pull request #8101 from humbletim/fix-entity-lifetime-guards
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Fix entity lifetime guards (re: canRez/canRezTmp)
2016-06-20 15:52:54 -07:00
Brad Hefta-Gaub
d5c6296db5
Merge pull request #8095 from SamGondelman/skeletonFix
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Fix skeleton switching bug
2016-06-20 15:52:40 -07:00
Brad Davis
37e9f66639
Additional toolbar work
2016-06-20 15:41:21 -07:00
Anthony J. Thibault
e5159ad213
Added "Developer > Hands > Drop Without Shake" menu option
2016-06-20 14:50:15 -07:00
Zach Pomerantz
cfe9ac32d4
fix narrowing warning by casting -1
2016-06-20 14:46:20 -07:00
Zach Pomerantz
25b21dacda
clean domain metadata and update acl
2016-06-20 13:44:14 -07:00
Anthony J. Thibault
408f65100b
Bug fix for dropping near-grabbed entities via thump press.
2016-06-20 13:34:05 -07:00
Anthony J. Thibault
8792812884
Change raw for loop to Array.prototype.forEach instead
2016-06-20 13:26:41 -07:00
howard-stearns
cd1780efef
brush clearing
2016-06-20 13:21:06 -07:00
Anthony J. Thibault
359483d9ba
coding standard fix
2016-06-20 11:43:42 -07:00
Anthony J. Thibault
a14bbe4e68
Remove /* style multi-line comments
2016-06-20 11:40:59 -07:00
Zach Pomerantz
40f2d36487
fix hosts/tags in domain-server settings
2016-06-20 11:38:38 -07:00
Anthony J. Thibault
35276c3893
Use Array.prototype.filter instead of my hand rolled filter function
2016-06-20 11:30:40 -07:00
Anthony J. Thibault
7ccbc9e6eb
Primary thumb press can be used to drop an equipped object
2016-06-20 11:22:56 -07:00
Zach Pomerantz
1c188a270d
Merge pull request #8087 from zzmp/feat/send-domain-descriptors
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send domain metadata to metaverse for authed domains
2016-06-20 11:22:01 -07:00
SamGondelman
34d18da4e4
remove mutable
2016-06-20 11:11:54 -07:00
Anthony J. Thibault
14efd5dc12
Disable WANT_DEBUG_STATE
2016-06-20 10:44:09 -07:00
Anthony J. Thibault
1759132377
Use trigger to both grab and equip objects
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* Removed entry into HOLD state via secondary aka grip buttons.
* Changed equip logic to prioritize equip over near over far grabs.
* Added drop gesture, upside down controller + slight shake + trigger press
* Bug fix for near grab snapping to an incorrect offset after a far grab (this bug is present in master)
2016-06-20 10:39:07 -07:00
Brad Hefta-Gaub
b012e46dc7
Merge pull request #8097 from sethalves/make-permissions-names-case-insensitive
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fix domain-server permissions-grid usernames to be case insensitive
2016-06-20 09:57:47 -07:00
humbletim
e65e6dc9ce
Fix entity lifetime guards (re: canRez/canRezTmp)
2016-06-19 13:40:03 -04:00
Howard Stearns
81300ec127
turn hud reset behavior on by default
2016-06-18 14:35:37 -07:00
Howard Stearns
6196c657f8
Minimize triggering distance to HUD.
2016-06-18 14:17:47 -07:00
SamGondelman
c30c2b64b2
first pass at preventing repeated compileShader error prints
2016-06-17 17:49:27 -07:00
Seth Alves
d8a67850f2
treat usernames in permissions-grid on domain-server settings page as case-insensitive
2016-06-17 15:17:51 -07:00
Brad Hefta-Gaub
c297fa7c0e
Merge pull request #8060 from imgntn/usersUpdates
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Hide users.js options when logged out
2016-06-17 14:17:42 -07:00
SamGondelman
caf4a9fa34
got rid of comparison warning
2016-06-17 14:17:32 -07:00
Brad Hefta-Gaub
abd368b69d
Merge pull request #8071 from ctrlaltdavid/20969
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let user choose an existing file in the file save dialog
2016-06-17 14:14:37 -07:00
Brad Hefta-Gaub
852eda3101
Merge pull request #8066 from imgntn/faceCameraText
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Add face camera option to edit.js text entity properties
2016-06-17 14:14:06 -07:00
Howard Stearns
4aa5e87a26
Merge pull request #8093 from jherico/vive-toolbars
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Support toolbar API
2016-06-17 13:43:16 -07:00
Howard Stearns
aeebe8b3fb
Merge pull request #8094 from howard-stearns/fix-depth-request
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fix depth request
2016-06-17 13:26:07 -07:00
Howard Stearns
e104429fa1
Merge pull request #8096 from hyperlogic/bug-fix/reticle-focus
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Change rendering of reticle when in HMD mode
2016-06-17 13:25:26 -07:00
Bradley Austin Davis
ec615caa80
Support toolbar API
2016-06-17 13:06:42 -07:00
Anthony J. Thibault
e04d86a75a
Change rendering of reticle when in HMD mode
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Properly take the overlay model matrix into account.
Reticle depth is now relative to the eye, not relative to the overlay sphere.
2016-06-17 12:10:26 -07:00
SamGondelman
7d602986cd
removed multiple interface instances hack which you should never do anyways because it breaks everything
2016-06-17 12:01:02 -07:00
SamGondelman
5f7e49b087
possible fix, needs testing
2016-06-17 11:50:56 -07:00
howard-stearns
74a3db4e1c
When setting Reticle.depth, don't assume that we're in the center of the
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HUD.
2016-06-17 11:14:56 -07:00