Commit graph

13 commits

Author SHA1 Message Date
SamGondelman
dc9405775f more branching removal 2018-10-29 16:42:46 -07:00
SamGondelman
e8c5324e39 start removing branching 2018-10-25 11:59:04 -07:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
David Rowe
2f3a9412f3 Make highlight occlusion match overlay occlusion 2018-10-02 15:36:18 +13:00
Brad Davis
783ea21951 Fix AMD highlighting effect 2018-09-19 11:21:12 -07:00
Bradley Austin Davis
fade3a8de0 Fixing shader implicit type conversions 2018-09-06 09:08:36 -07:00
Brad Davis
2df2bbef46 Adding missing locations 2018-09-06 08:59:07 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
samcake
b4f7433042 removing .f for a float in shader 2017-12-11 09:26:43 -08:00
Sam Gateau
cc4b266647 Add names to objects of the selection, remove comments in shader and fix one more warning on linux 2017-12-11 00:31:54 -08:00
samcake
1514cdfb2f extend the set of interface for multi highlight 2017-11-21 17:59:45 -08:00
samcake
fd46aa15ff adding occluded/visisble to highlight outline 2017-11-13 17:23:21 -08:00
Olivier Prat
3cc445ff02 Renamed outline to highlight 2017-11-07 11:07:25 +01:00
Renamed from libraries/render-utils/src/Outline.slh (Browse further)