Commit graph

16815 commits

Author SHA1 Message Date
Brad Hefta-Gaub
335d9abddd Merge pull request #7874 from AndrewMeadows/vertical-thrust
allow MyAvatar.addThrust() to raise avatar from standing on ground
2016-05-18 11:41:37 -07:00
Brad Hefta-Gaub
4df4829280 Merge pull request #7902 from jherico/gpu_breakup
moving GL backend out of GPU
2016-05-18 11:35:35 -07:00
Brad Hefta-Gaub
9a3b6bf081 Merge pull request #7858 from Atlante45/remove-deprecated-entity-props
removed dead code for overlays/entities glow level
2016-05-18 09:14:26 -07:00
Andrew Meadows
aa171578b7 remove cruft 2016-05-17 14:58:14 -07:00
Andrew Meadows
c64612c42b namechange keyboardMotor --> actionMotor 2016-05-17 14:46:50 -07:00
Andrew Meadows
e4cb6e2b87 order-independent CharacterController motors 2016-05-17 14:02:49 -07:00
Ryan Huffman
e7087c7393 Fix address bar becoming unusable after going backwards or forwards
The address bar dialog was being disabled when a lookup request was finished,
but was not hidden - this was bug #1. Presumably, though, the intent was to have the
window _not_ disappear when going backwards or forwards, but hiding the
window when a lookup request finishes would cause the window
to be hidden when going backwards or forwards - this was bug #2.

I decided to disable the hide-on-request-finished functionality because
the window is already manually hidden after entering a new address.
2016-05-17 11:17:34 -07:00
Brad Davis
34e574c148 Merge pull request #7816 from zzmp/perf/idle-event
Drive render loop from DisplayPlugin instead of busy wait
2016-05-17 09:36:09 -07:00
Brad Davis
5ba8372c21 Moving GL backend out of GPU 2016-05-16 12:54:17 -07:00
Brad Hefta-Gaub
06d1bd5728 Merge pull request #7799 from birarda/remove-avatar-billboard
remove the last of the avatar billboard code
2016-05-16 10:23:42 -07:00
Brad Hefta-Gaub
166fbdece5 Merge pull request #7853 from zzmp/fix/shutdown
Fix hang on exit from dying scripts
2016-05-16 10:17:34 -07:00
Atlante45
38f74c1843 Remove the last of the glow level 2016-05-14 14:49:31 -07:00
Brad Hefta-Gaub
a5f99ba370 Merge pull request #7899 from sethalves/dont-send-file-urls-to-avatar-mixer
fix invisible default avatars
2016-05-14 07:48:16 -07:00
Brad Hefta-Gaub
0d5fdbdb6e Merge pull request #7879 from howard-stearns/fix-reticle-offset
fix reticle position offset
2016-05-13 17:17:23 -07:00
Seth Alves
6277bf8603 if avatar is set to the default avatar file that came with the distribution, don't save that url to settings. never send a file url to the avatar-mixer. 2016-05-13 16:37:43 -07:00
Zach Pomerantz
65e81077cb Merge branch 'master' of github.com:highfidelity/hifi into perf/idle-event 2016-05-13 16:24:42 -07:00
Zach Pomerantz
59e4b9c356 Merge branch 'master' of github.com:highfidelity/hifi into fix/shutdown 2016-05-13 15:28:12 -07:00
Brad Hefta-Gaub
65aae42714 move firstRun.set() to correct place 2016-05-13 13:28:02 -07:00
Stephen Birarda
2cf943b2b1 remove billboard code from AvatarData 2016-05-12 16:41:44 -07:00
howard-stearns
40f7212b1e Make uses of getReticlePosition consistent with respect to window offset. 2016-05-12 16:37:03 -07:00
Brad Davis
85272a87ba Merge pull request #7859 from samcake/lemon
Introduce the "Unlit" shading model support and apply it to Web Enitities
2016-05-12 15:09:50 -07:00
Zach Pomerantz
25deaf5bda Repost missed Presents with low priority 2016-05-11 18:27:48 -07:00
Anthony Thibault
8fecb51dde Merge pull request #7846 from hyperlogic/tony/improved-avatar-debug-draw
Eye tracking bug fix and debug rendering improvements
2016-05-11 17:41:49 -07:00
Brad Hefta-Gaub
d656f61c64 Merge pull request #7759 from jherico/app_plugin_type
Don't expose raw pointer to the display plugin
2016-05-11 14:49:22 -07:00
Brad Davis
ba357721bf Merge pull request #7864 from hyperlogic/tony/vive-controller-improvements
Fix for vive controllers sometimes not working
2016-05-11 14:32:33 -07:00
Brad Hefta-Gaub
e01681eb52 Merge pull request #7856 from ZappoMan/NUEtweaks
don't show help or login on first run
2016-05-11 10:53:09 -07:00
samcake
99dcfef5a8 Merge branch 'master' of https://github.com/highfidelity/hifi into lemon 2016-05-11 10:47:38 -07:00
Anthony J. Thibault
c91455a291 Added mapping from Vive LSTouch and RSTouch to Standard. 2016-05-11 10:36:55 -07:00
Anthony J. Thibault
09a4e0eaa8 Fix for vive controllers sometimes not working
* Fixed bug with input devices that where added, removed then re-added.
  The default mappings were being ignored on the second add.
* Fixed potential crash when hardware inputPlugin device poses were polled from the JavaScript thread
  by taking the UserInputManager lock during pluginUpdate.
* Renamed Controller.Hardware.Vive.LB & RB to LeftGrip and RightGrip, to better match Oculus touch.
* Updated resource/controller/vive.json to reflect this new mapping.
* Exposed touch pad capacitive touch events to JavaScript as
  Controller.Hardware.Vive.LSTouch and RSTouch.
* Added viveTouchpadTest.js script to test LSTouch and RSTouch events.
2016-05-10 19:32:08 -07:00
samcake
e40a795a27 Trying to clean up for pr 2016-05-10 19:25:22 -07:00
Brad Hefta-Gaub
757eea16a6 Merge pull request #7809 from howard-stearns/hand-controller-pointer
Hand controller pointer
2016-05-10 16:37:26 -07:00
Zach Pomerantz
2d4fd783bd Rename Paint/Idle events to Present 2016-05-10 16:09:04 -07:00
Brad Hefta-Gaub
af6be7f5f3 Merge pull request #7845 from jherico/script_debug
Enable script debugging
2016-05-10 15:56:38 -07:00
Brad Hefta-Gaub
a17acc6f6b rename functions 2016-05-10 15:52:07 -07:00
Anthony J. Thibault
80a349c65b Merge branch 'master' into tony/improved-avatar-debug-draw 2016-05-10 14:50:13 -07:00
Zach Pomerantz
4711c23d9d Delay AvatarInputs instantiation to first paint 2016-05-10 14:39:23 -07:00
Zach Pomerantz
783be53125 Trigger Idle from present Paint 2016-05-10 14:39:23 -07:00
Zach Pomerantz
c3f41cdd89 Add PAINT_DELAY_DEBUG log 2016-05-10 14:39:23 -07:00
Brad Hefta-Gaub
350743454b Merge pull request #7839 from sethalves/entity-simulation-smart-pointers-1
use smart pointers for entity simulations
2016-05-10 11:35:57 -07:00
Brad Hefta-Gaub
963dda1b48 Merge pull request #7855 from hyperlogic/tony/updated-idle-animations
Updated default idle and turn animations.
2016-05-10 11:35:21 -07:00
Brad Hefta-Gaub
33c5cb519a cleanup firstRun with a common setting 2016-05-10 11:32:29 -07:00
Clément Brisset
c3ce463b6c Merge pull request #7854 from zzmp/refactor/delayLoad
Clean up resource cache's encapsulation of asynchronous loading
2016-05-10 10:47:23 -07:00
Brad Hefta-Gaub
22f4beab1a on first run, go to home or entry 2016-05-10 10:45:57 -07:00
Brad Hefta-Gaub
d7eee98acc Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
resurrection of threadsafe ViewFrustum
2016-05-10 09:06:38 -07:00
Brad Hefta-Gaub
e478b72e67 Merge branch 'master' of https://github.com/highfidelity/hifi into NUEtweaks 2016-05-10 08:36:32 -07:00
Seth Alves
b761ecf44f merge from upstream 2016-05-10 08:18:45 -07:00
Brad Hefta-Gaub
466b535e4e Merge pull request #7852 from ZappoMan/fixUpdateDialogFormatting
fix the update dialog to not show blank lines for missing version numbers
2016-05-10 08:18:38 -07:00
Brad Hefta-Gaub
20b7e5f0a9 Merge pull request #7851 from Atlante45/remove-deadlock-status
Remove Deadlock status
2016-05-10 07:53:50 -07:00
Brad Hefta-Gaub
8b51746788 don't show help or login on first run 2016-05-09 18:49:29 -07:00
Anthony J. Thibault
0f1ff87f78 Updated default idle and turn animations.
* idle is less masculine and works better on prescilla & art3mis avatars.
* idle to walk transition is updated to work with this new idle.
* turn in place animations are improved.
* fly animation is more symmetric.
2016-05-09 18:43:30 -07:00