Brad Hefta-Gaub
335d9abddd
Merge pull request #7874 from AndrewMeadows/vertical-thrust
...
allow MyAvatar.addThrust() to raise avatar from standing on ground
2016-05-18 11:41:37 -07:00
Brad Hefta-Gaub
4df4829280
Merge pull request #7902 from jherico/gpu_breakup
...
moving GL backend out of GPU
2016-05-18 11:35:35 -07:00
Brad Hefta-Gaub
9a3b6bf081
Merge pull request #7858 from Atlante45/remove-deprecated-entity-props
...
removed dead code for overlays/entities glow level
2016-05-18 09:14:26 -07:00
Andrew Meadows
aa171578b7
remove cruft
2016-05-17 14:58:14 -07:00
Andrew Meadows
c64612c42b
namechange keyboardMotor --> actionMotor
2016-05-17 14:46:50 -07:00
Andrew Meadows
e4cb6e2b87
order-independent CharacterController motors
2016-05-17 14:02:49 -07:00
Ryan Huffman
e7087c7393
Fix address bar becoming unusable after going backwards or forwards
...
The address bar dialog was being disabled when a lookup request was finished,
but was not hidden - this was bug #1 . Presumably, though, the intent was to have the
window _not_ disappear when going backwards or forwards, but hiding the
window when a lookup request finishes would cause the window
to be hidden when going backwards or forwards - this was bug #2 .
I decided to disable the hide-on-request-finished functionality because
the window is already manually hidden after entering a new address.
2016-05-17 11:17:34 -07:00
Brad Davis
34e574c148
Merge pull request #7816 from zzmp/perf/idle-event
...
Drive render loop from DisplayPlugin instead of busy wait
2016-05-17 09:36:09 -07:00
Brad Davis
5ba8372c21
Moving GL backend out of GPU
2016-05-16 12:54:17 -07:00
Brad Hefta-Gaub
06d1bd5728
Merge pull request #7799 from birarda/remove-avatar-billboard
...
remove the last of the avatar billboard code
2016-05-16 10:23:42 -07:00
Brad Hefta-Gaub
166fbdece5
Merge pull request #7853 from zzmp/fix/shutdown
...
Fix hang on exit from dying scripts
2016-05-16 10:17:34 -07:00
Atlante45
38f74c1843
Remove the last of the glow level
2016-05-14 14:49:31 -07:00
Brad Hefta-Gaub
a5f99ba370
Merge pull request #7899 from sethalves/dont-send-file-urls-to-avatar-mixer
...
fix invisible default avatars
2016-05-14 07:48:16 -07:00
Brad Hefta-Gaub
0d5fdbdb6e
Merge pull request #7879 from howard-stearns/fix-reticle-offset
...
fix reticle position offset
2016-05-13 17:17:23 -07:00
Seth Alves
6277bf8603
if avatar is set to the default avatar file that came with the distribution, don't save that url to settings. never send a file url to the avatar-mixer.
2016-05-13 16:37:43 -07:00
Zach Pomerantz
65e81077cb
Merge branch 'master' of github.com:highfidelity/hifi into perf/idle-event
2016-05-13 16:24:42 -07:00
Zach Pomerantz
59e4b9c356
Merge branch 'master' of github.com:highfidelity/hifi into fix/shutdown
2016-05-13 15:28:12 -07:00
Brad Hefta-Gaub
65aae42714
move firstRun.set() to correct place
2016-05-13 13:28:02 -07:00
Stephen Birarda
2cf943b2b1
remove billboard code from AvatarData
2016-05-12 16:41:44 -07:00
howard-stearns
40f7212b1e
Make uses of getReticlePosition consistent with respect to window offset.
2016-05-12 16:37:03 -07:00
Brad Davis
85272a87ba
Merge pull request #7859 from samcake/lemon
...
Introduce the "Unlit" shading model support and apply it to Web Enitities
2016-05-12 15:09:50 -07:00
Zach Pomerantz
25deaf5bda
Repost missed Presents with low priority
2016-05-11 18:27:48 -07:00
Anthony Thibault
8fecb51dde
Merge pull request #7846 from hyperlogic/tony/improved-avatar-debug-draw
...
Eye tracking bug fix and debug rendering improvements
2016-05-11 17:41:49 -07:00
Brad Hefta-Gaub
d656f61c64
Merge pull request #7759 from jherico/app_plugin_type
...
Don't expose raw pointer to the display plugin
2016-05-11 14:49:22 -07:00
Brad Davis
ba357721bf
Merge pull request #7864 from hyperlogic/tony/vive-controller-improvements
...
Fix for vive controllers sometimes not working
2016-05-11 14:32:33 -07:00
Brad Hefta-Gaub
e01681eb52
Merge pull request #7856 from ZappoMan/NUEtweaks
...
don't show help or login on first run
2016-05-11 10:53:09 -07:00
samcake
99dcfef5a8
Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
2016-05-11 10:47:38 -07:00
Anthony J. Thibault
c91455a291
Added mapping from Vive LSTouch and RSTouch to Standard.
2016-05-11 10:36:55 -07:00
Anthony J. Thibault
09a4e0eaa8
Fix for vive controllers sometimes not working
...
* Fixed bug with input devices that where added, removed then re-added.
The default mappings were being ignored on the second add.
* Fixed potential crash when hardware inputPlugin device poses were polled from the JavaScript thread
by taking the UserInputManager lock during pluginUpdate.
* Renamed Controller.Hardware.Vive.LB & RB to LeftGrip and RightGrip, to better match Oculus touch.
* Updated resource/controller/vive.json to reflect this new mapping.
* Exposed touch pad capacitive touch events to JavaScript as
Controller.Hardware.Vive.LSTouch and RSTouch.
* Added viveTouchpadTest.js script to test LSTouch and RSTouch events.
2016-05-10 19:32:08 -07:00
samcake
e40a795a27
Trying to clean up for pr
2016-05-10 19:25:22 -07:00
Brad Hefta-Gaub
757eea16a6
Merge pull request #7809 from howard-stearns/hand-controller-pointer
...
Hand controller pointer
2016-05-10 16:37:26 -07:00
Zach Pomerantz
2d4fd783bd
Rename Paint/Idle events to Present
2016-05-10 16:09:04 -07:00
Brad Hefta-Gaub
af6be7f5f3
Merge pull request #7845 from jherico/script_debug
...
Enable script debugging
2016-05-10 15:56:38 -07:00
Brad Hefta-Gaub
a17acc6f6b
rename functions
2016-05-10 15:52:07 -07:00
Anthony J. Thibault
80a349c65b
Merge branch 'master' into tony/improved-avatar-debug-draw
2016-05-10 14:50:13 -07:00
Zach Pomerantz
4711c23d9d
Delay AvatarInputs instantiation to first paint
2016-05-10 14:39:23 -07:00
Zach Pomerantz
783be53125
Trigger Idle from present Paint
2016-05-10 14:39:23 -07:00
Zach Pomerantz
c3f41cdd89
Add PAINT_DELAY_DEBUG log
2016-05-10 14:39:23 -07:00
Brad Hefta-Gaub
350743454b
Merge pull request #7839 from sethalves/entity-simulation-smart-pointers-1
...
use smart pointers for entity simulations
2016-05-10 11:35:57 -07:00
Brad Hefta-Gaub
963dda1b48
Merge pull request #7855 from hyperlogic/tony/updated-idle-animations
...
Updated default idle and turn animations.
2016-05-10 11:35:21 -07:00
Brad Hefta-Gaub
33c5cb519a
cleanup firstRun with a common setting
2016-05-10 11:32:29 -07:00
Clément Brisset
c3ce463b6c
Merge pull request #7854 from zzmp/refactor/delayLoad
...
Clean up resource cache's encapsulation of asynchronous loading
2016-05-10 10:47:23 -07:00
Brad Hefta-Gaub
22f4beab1a
on first run, go to home or entry
2016-05-10 10:45:57 -07:00
Brad Hefta-Gaub
d7eee98acc
Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
...
resurrection of threadsafe ViewFrustum
2016-05-10 09:06:38 -07:00
Brad Hefta-Gaub
e478b72e67
Merge branch 'master' of https://github.com/highfidelity/hifi into NUEtweaks
2016-05-10 08:36:32 -07:00
Seth Alves
b761ecf44f
merge from upstream
2016-05-10 08:18:45 -07:00
Brad Hefta-Gaub
466b535e4e
Merge pull request #7852 from ZappoMan/fixUpdateDialogFormatting
...
fix the update dialog to not show blank lines for missing version numbers
2016-05-10 08:18:38 -07:00
Brad Hefta-Gaub
20b7e5f0a9
Merge pull request #7851 from Atlante45/remove-deadlock-status
...
Remove Deadlock status
2016-05-10 07:53:50 -07:00
Brad Hefta-Gaub
8b51746788
don't show help or login on first run
2016-05-09 18:49:29 -07:00
Anthony J. Thibault
0f1ff87f78
Updated default idle and turn animations.
...
* idle is less masculine and works better on prescilla & art3mis avatars.
* idle to walk transition is updated to work with this new idle.
* turn in place animations are improved.
* fly animation is more symmetric.
2016-05-09 18:43:30 -07:00