samcake
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20d8c11e28
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ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymore
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2017-06-22 17:54:16 -07:00 |
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Brad Davis
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2d0bbf70ae
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Migrate core avatar rendering functionality to library
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2017-05-04 14:08:59 -07:00 |
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Atlante45
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eaca3b672f
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Switch to JSON for application settings
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2016-10-12 10:20:19 -07:00 |
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ZappoMan
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c2113ea96b
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remove non-batch versions of GeometryCache renderXYZ() methods
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2015-07-23 07:42:58 -07:00 |
|
Brad Davis
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89faf85ad9
|
Working on text rendering overlays
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2015-07-16 15:56:01 -07:00 |
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ZappoMan
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e39ea72daf
|
removed dead code
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2015-07-14 21:25:49 -07:00 |
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ZappoMan
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e885ac1821
|
improved performance of ByteCountCoding<> decode
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2015-07-08 17:32:51 -07:00 |
|
ZappoMan
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b50b7dd500
|
CR feedback
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2015-06-08 14:36:31 -07:00 |
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Atlante45
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6dc3bf9285
|
Fix world box messing up everything
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2015-06-04 13:48:39 +02:00 |
|
Ryan Huffman
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b8f3c42712
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Update renderWorldBox to use batches
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2015-06-03 09:03:04 -07:00 |
|
ZappoMan
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4a6cc5c6f2
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/Hand.cpp
interface/src/ui/overlays/ImageOverlay.cpp
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2015-01-27 16:44:11 -08:00 |
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Atlante45
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6a00dcbf0a
|
More switches to new Settings
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2015-01-20 00:30:29 -08:00 |
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ZappoMan
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e6388a65b9
|
rough pass at adding color to geometry cache
|
2015-01-13 20:53:05 -08:00 |
|
ZappoMan
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a20fa1242d
|
first cut are removing immediate mode GL_LINES
|
2015-01-05 15:46:48 -08:00 |
|
Philip Rosedale
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e5f93d00ac
|
remove unused utility functions
|
2014-10-12 20:42:15 -07:00 |
|
Philip Rosedale
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dc09572776
|
remove unused functions
|
2014-10-12 20:17:20 -07:00 |
|
Atlante45
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fd20686f0f
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Removed Systime.h includes
|
2014-04-21 17:23:06 -07:00 |
|
Atlante45
|
f7f30e118c
|
More gettimeofday cleanup
|
2014-04-21 15:17:11 -07:00 |
|
Andrzej Kapolka
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a2dc58f7f9
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Moved FBX code to its own library so that we can use it for bots.
|
2014-04-14 17:15:58 -07:00 |
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Atlante45
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2cc2149647
|
Glow when you talk, flash when you clip
closes #2592
|
2014-04-10 11:55:30 -07:00 |
|
Stephen Birarda
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ae4b8348a2
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
|
Stephen Birarda
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6a51df9e38
|
initial regex replacement of headers
|
2014-04-08 17:30:36 -07:00 |
|
Andrew Meadows
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aa8c2fc8cb
|
use radians instead of degrees (almost) everywhere
|
2014-03-11 17:26:58 -07:00 |
|
Philip Rosedale
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bae16e24e8
|
new audio buffer display text, cleanup drawText()
|
2014-02-27 23:17:39 -08:00 |
|
Philip Rosedale
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7ce380a333
|
relocate mute button, audio scope
|
2014-02-27 18:02:53 -08:00 |
|
Philip Rosedale
|
0a1e840d10
|
Bot.js NPCs wander around and make sounds
|
2014-02-26 13:50:04 -08:00 |
|
ZappoMan
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d61ba02a38
|
removed more cruft
|
2014-02-25 21:44:38 -08:00 |
|
Jose Carlos
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976732120e
|
fixed typo
|
2014-02-24 23:33:25 +01:00 |
|
Jose Carlos
|
c8c371b6f4
|
Changed the displayname background rect: instead of having squared
corners, they are bevel
Added some test code to prevent the decay effect in the text rendering
|
2014-02-24 22:02:06 +01:00 |
|
ZappoMan
|
ef11865d24
|
implement text overlay support
|
2014-02-15 21:13:44 -08:00 |
|
ZappoMan
|
98cdc656c4
|
more scripting support, including adding a Quat helper class that makes JS quat math easier
|
2014-01-29 00:56:08 -08:00 |
|
Lucas Crisman
|
a2f8a61a69
|
stats font & color changes, styling audio & bandwidth meters
|
2014-01-24 05:06:55 -03:00 |
|
Philip Rosedale
|
0fcc2d8634
|
Removed _avatarTouch class
|
2013-12-06 15:11:01 -08:00 |
|
Andrzej Kapolka
|
70ca1106b1
|
Working on testing the Leap/Hydra hands against the avatar body.
|
2013-12-03 17:28:36 -08:00 |
|
Andrzej Kapolka
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2633223f4e
|
Compute the bone radii from the vertices. It's more error-prone than I
expected, but it more or less works.
|
2013-12-02 18:07:29 -08:00 |
|
Andrzej Kapolka
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1706c7c97a
|
New IK method: will be easier to add constraints, adds "gravity" influence to
sap potential energy.
|
2013-11-06 15:51:26 -08:00 |
|
Stephen Birarda
|
f6c265dcf3
|
remove the ground plane
|
2013-10-29 15:22:04 -07:00 |
|
Andrzej Kapolka
|
a33c7ce20c
|
More work on extracting rotations.
|
2013-10-22 12:54:32 -07:00 |
|
LionTurtle
|
3b464094d9
|
Remove magic numbers, fix spacing, and other code clean up in nudge code.
|
2013-09-10 11:09:50 -07:00 |
|
LionTurtle
|
ac878c9c63
|
UI for nudge completed!
|
2013-09-09 16:53:31 -07:00 |
|
LionTurtle
|
d965789812
|
Switching nudge to cut/paste implementation. Preliminary.
|
2013-09-06 11:40:35 -07:00 |
|
LionTurtle
|
59943dc2e8
|
Merge branch 'nudge'
Conflicts:
interface/src/Menu.cpp
libraries/voxels/src/VoxelTree.h
|
2013-09-05 17:58:39 -07:00 |
|
LionTurtle
|
868ef8bec6
|
Add VoxelNudgeMode and preliminary UI grid for nudging.
|
2013-09-05 17:42:25 -07:00 |
|
Andrzej Kapolka
|
2cff4b6b3a
|
"Laser pointer" for transmitter.
|
2013-08-22 17:09:23 -07:00 |
|
Mark Peng
|
1790b0595c
|
Render other avatar's lookat to point at my camera if the other avatar
is looking at my head.
|
2013-08-05 14:26:39 -07:00 |
|
Philip Rosedale
|
b9a8d6080e
|
Render world box goes out to edge of world.
|
2013-08-02 15:43:37 -07:00 |
|
Mark Peng
|
9ba0e3bb0c
|
Add reference lines to mouse voxel when adding/deleting voxels.
|
2013-08-01 13:03:17 -07:00 |
|
Mark Peng
|
0bbea078b5
|
Merge remote-tracking branch 'upstream/master'
|
2013-07-17 13:52:46 -07:00 |
|
Mark Peng
|
5ffe3fa4b4
|
Rendering of indicator circle in 3D space. Spacing edits in util.
|
2013-07-17 13:52:05 -07:00 |
|
Philip Rosedale
|
192ae63789
|
Colliding with ground, voxels makes interesting sounds and flashes your display
|
2013-07-16 16:40:50 -07:00 |
|