ericrius1
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9014e8c038
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increased dimensions for line entity
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2015-06-22 15:34:46 -07:00 |
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ericrius1
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6c84e5ad77
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actually syncing brush to line color
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2015-06-22 11:08:40 -07:00 |
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ericrius1
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1b69563b29
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changed quad back to line;
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2015-06-22 11:06:40 -07:00 |
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ericrius1
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362d9a2481
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syncing brush sphere with line color
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2015-06-22 10:35:00 -07:00 |
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ericrius1
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8bc9fc2e1f
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simplified paint.js script to allow for faster iteration and more thorough testing
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2015-06-19 18:58:09 -07:00 |
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ericrius1
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7293330ced
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fixed indentation and lines delete when user exits to help with large model.svo/json file size
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2015-06-18 18:17:02 -07:00 |
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ericrius1
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830a8b6909
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checking for bounds and modified paint script to start a new line entity if user paints outside of line entity's bounding box
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2015-06-18 18:14:03 -07:00 |
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Eric Levin
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7ee609396c
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added lifetime to painted lines to prevent huge model.json files when lots of people draw in one domain. Got rid of gaps in lines when switching line entities
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2015-06-12 11:58:43 -07:00 |
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Eric Levin
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21aa3b62bc
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bumped max line points to 80
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2015-06-05 12:04:32 -07:00 |
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Eric Levin
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9f974c3b5c
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moves ball marker closer to avatar for mouse as well
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2015-06-05 10:19:39 -07:00 |
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Eric Levin
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30ba7ffc29
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moved ball marker closer to hand so painting feels more visceral
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2015-06-05 09:36:12 -07:00 |
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Eric Levin
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fd8126510d
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marker ball now stays without mouse whether or not user is drawing
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2015-06-04 21:41:19 -07:00 |
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Eric Levin
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9264ef980c
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added redo and undo functionality to mouse component of paint script, and fixed overlay not being deleted on script ending bug
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2015-06-04 21:13:16 -07:00 |
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Eric Levin
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f276ca30cd
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refactoring for common functions. Fix for randFloat
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2015-06-04 17:55:55 -07:00 |
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Eric Levin
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241330442c
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added paint.js and line rider script. Users can paint lines with hydra or mouse, and then go on a ride over the line they just created.
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2015-06-04 17:35:26 -07:00 |
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