Anthony J. Thibault
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e1a3c5b618
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Fix for vertical pitch offset.
Also, added hysteresis to the controller selection, to prevent flapping back and forth between controllers when they are at rest.
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2016-03-09 10:31:58 -08:00 |
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Anthony J. Thibault
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f82dc4569e
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handControllerMouse.js: removed non-uniform scaling.
If your controller moves in a circle, the mouse pointer should as well.
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2016-03-08 15:59:17 -08:00 |
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Anthony J. Thibault
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ce5d83d551
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handConttollerMouse.js: improved comments
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2016-03-08 15:32:12 -08:00 |
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Anthony J. Thibault
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27fb7a3143
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handControllerMouse: improve determination of which controller is moving the most
That controller will have exclusive control of the mouse reticle.
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2016-03-08 15:14:37 -08:00 |
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Anthony J. Thibault
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26b4c904f3
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handControllerMouse.js: transform hand controllers into sensor frame
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2016-03-07 18:42:52 -08:00 |
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PhilipRosedale
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87e7dd9ce3
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add vive button mapping
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2016-03-04 16:16:05 -08:00 |
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PhilipRosedale
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e01524abbe
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fix for clicking
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2016-03-04 11:24:35 -08:00 |
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PhilipRosedale
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b89b6be210
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look for hydra first
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2016-02-29 16:45:00 -08:00 |
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PhilipRosedale
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0e17506137
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hand controller doesn't take mouse if set down, renamed file.
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2016-02-29 16:21:06 -08:00 |
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