Commit graph

12 commits

Author SHA1 Message Date
DaveDubUK
bb2c640a6d walk.js disable audio by default 2015-06-27 09:23:18 +07:00
DaveDubUK
ce31e586b0 fixed sounds. fixed constants 2015-06-25 12:40:51 +07:00
DaveDubUK
0e71583048 code review changes for walk.js 1.25 2015-06-24 19:41:54 +07:00
DaveDubUK
c2287e9953 code review changes for walk.js 1.25 2015-06-24 19:24:57 +07:00
DaveDubUK
10d981e6d5 walk.js 1.25 comments removal 2015-06-22 17:51:49 +07:00
DaveDubUK
54608b9cb3 walk.js version 1.25 2015-06-22 14:18:07 +07:00
ZappoMan
48285b21c4 remove voxel related scripts 2014-12-30 20:50:07 -08:00
DaveDubUK
f223f51fa6 Version 1.12 of the walk.js script 2014-12-04 18:15:25 +00:00
Stephen Birarda
cfa2912877 use new SoundCache across scripts 2014-11-13 15:01:45 -08:00
DaveDubUK
05b361affc Formatting changes 2014-11-11 07:34:18 +00:00
DaveDubUK
ef325db052 Formatting changes to walk.js 1.1
Minor formatting changes for HiFi coding standard compliance
2014-11-08 11:47:57 +00:00
DaveDubUK
7a1f7bd418 Update to walk.js v 1.1
Revised code structure (see /libraries for new files), walk animation
completely overhauled (now using geometric wave generators, Fourier
synthesis and Butterworth LP filtering for selected motion curve
construction), redesigned sidestepping animations, tweaked flying
animations, decreased maximum walk speed in Interface to more natural
human value, improved Hydra support, added support for Leap motion,
animation file sizes optimised, cleared out code used to work around now
fixed bugs, lots of minor tweaks and improvements. walk.js is now under
100,000 characters, but I had to use tabs instead of 4 spaces to get it
below the threshold.
2014-11-05 20:11:11 +00:00