Commit graph

28696 commits

Author SHA1 Message Date
Alexander Ivash
2055f30ed1 potential fix for the issue with inability to query correct wearables right after deletion wearable (discuss with Dante later) 2018-07-06 21:00:52 +03:00
John Conklin II
a97d4f655a
Merge pull request #13548 from luiscuenca/slantedAvatarFix
Fix avatar become more and more slanted over time while in HMD mode
2018-07-05 15:53:45 -07:00
Clément Brisset
f2a3907e3d
Merge pull request #13357 from SimonWalton-HiFi/memcheck-fixes
Entity Script Server memory leak when taking down EntityTree
2018-07-05 15:30:45 -07:00
luiscuenca
b2e02e20cc Fix inaccurate delta rotation axis 2018-07-05 11:47:10 -07:00
Anthony Thibault
f56c0a3a3f
Merge pull request #13502 from luiscuenca/eyelidFix
Fix closed eyelids when head is tilted down
2018-07-05 08:50:22 -07:00
Sam Gateau
c7c1cdd8c3
Merge pull request #13529 from Zvork/transparent
Fix number of rendering issues with some transparent objects on Mac and AMD GPUs
2018-07-05 17:20:24 +02:00
Anthony Thibault
c840670a54
Merge pull request #13519 from hyperlogic/bug-fix/stable-pole-vector-smoothing
Bug fix for unexpected avatar knee shifts for users wearing Vive Trackers.
2018-07-03 21:50:57 -07:00
John Conklin II
8f838397a4
Merge pull request #13525 from AndrewMeadows/slow-kinematics
fix for erroneous deactivation of slow-spinning kinematic objects
2018-07-03 12:05:42 -07:00
Sam Gondelman
5daf84d690
Merge pull request #13523 from SamGondelman/blur
Fix blurry tablet if overlay is drawing
2018-07-03 09:19:32 -07:00
Olivier Prat
aa115786e3 Invalidate uniform buffer cache when binding camera correction 2018-07-03 17:27:27 +02:00
Olivier Prat
bda0c0a89f Discard fragments all the time if opacity is under threshold 2018-07-03 16:51:56 +02:00
Olivier Prat
74a9b03a5e Merge branch 'master' of http://github.com/highfidelity/hifi into transparent 2018-07-03 09:26:29 +02:00
John Conklin II
3f975cfa84
Merge pull request #13506 from sabrina-shanman/fix-osx-crash-on-exit
Fix Mac Crashes On Shutdown
2018-07-02 15:27:26 -07:00
Andrew Meadows
ff6c309d8b add comment 2018-07-02 15:20:51 -07:00
Anthony J. Thibault
3a88582f42 Bug fix for feet poleVector smoothing.
This bug was introduced when I renamed the variable from poleVector to sensorPoleVector for readablity.
2018-07-02 15:16:47 -07:00
Andrew Meadows
5b4b0a7c25 fix server-side bug in kinematics 2018-07-02 15:04:11 -07:00
Andrew Meadows
9c32a38fb6 fix deactivation slow-spinning kinematics 2018-07-02 15:04:11 -07:00
SamGondelman
773efe8cf0 fix blurry tablet if overlay is drawing 2018-07-02 13:32:25 -07:00
Stephen Birarda
cd3df3f1a7
Merge pull request #13509 from birarda/bug/stuck-udt-connection
fix case where vegas congestion control would not re-send lost ACK
2018-07-02 13:09:44 -07:00
John Conklin II
f7bc79729d
Merge pull request #13515 from Zvork/shadow
Shadow on Mac bug fix
2018-07-02 12:37:52 -07:00
John Conklin II
7834bca39a
Merge pull request #13508 from wayne-chen/crashEntityAppendPoint-case-12473
Fixing crash on appending a point to an entity
2018-07-02 12:36:51 -07:00
David Back
54664855ac
Merge pull request #13494 from dback2/zeroOutSpreads
Particle spreads backwards compatibility
2018-07-02 10:43:34 -07:00
Olivier Prat
51fe60ec45 Fixed android compilation error and removed _glUniformi call 2018-07-02 14:59:09 +02:00
Olivier Prat
1a5c382d88 Fixed on Android 2018-07-02 12:41:24 +02:00
Olivier Prat
d2a612580c Fixed NaN with specular on transparent objects 2018-07-02 12:20:55 +02:00
Olivier Prat
419e8e6eb9 Forgot to put back linear filtering on single shadow map 2018-07-02 11:32:33 +02:00
Sam
1f90e86b87 fix shader shadow bug on mac 2018-07-02 11:08:14 +02:00
Sam
a6cbc44885 Merged with zvork fix 2018-07-02 10:50:37 +02:00
Sam
c1856a5e36 Make shadows work with one cascade 2018-07-02 10:46:53 +02:00
Olivier Prat
933a2eb2cf Merge branch 'master' of http://github.com/highfidelity/hifi into shadow 2018-07-02 10:01:13 +02:00
Anthony J. Thibault
fff4348a0f Bug fix for poleVector smoothing
Needs to occur in sensor space rather then avatar space.
2018-06-29 17:54:21 -07:00
luiscuenca
f770bcd389 Better eyePitch computation 2018-06-29 17:15:03 -07:00
Clement
ba53e7add8 Fix ACs startup crash 2018-06-29 16:29:32 -07:00
Stephen Birarda
dce9cb0404 fix case where TCP Vegas would not re-send lost ACK 2018-06-29 15:42:59 -07:00
Wayne Chen
9e3626cca3 returning false if there is no entity to connect to 2018-06-29 14:42:33 -07:00
luiscuenca
97a0edf026 spaces 2018-06-29 14:38:43 -07:00
luiscuenca
24d03ace4c Changes from CR and decreased looking at angle to mitigate freaky eyes 2018-06-29 14:34:17 -07:00
John Conklin II
d68815ba27
Merge pull request #13501 from danteruiz/fix-billboard-crash
Fix web entity crash
2018-06-29 12:02:31 -07:00
sabrina-shanman
e4377a6c95 Prevent type conversion in ~ResourceManager constant 2018-06-29 10:55:01 -07:00
sabrina-shanman
8cbe5e4541 Merge branch 'mac-shutdown-crash-frame-dtor' into fix-osx-crash-on-exit 2018-06-29 09:38:23 -07:00
Sam Gateau
3435e7ca87
Merge pull request #13499 from hyperlogic/bug-fix/space-process-resets-crash
Guard against memory corruption in Space::processResets()
2018-06-29 17:56:44 +02:00
Olivier Prat
de831ffea9 Switched shadow maps to sampler2DArrayShadow to try to fix on Mac 2018-06-29 16:55:33 +02:00
luiscuenca
2264425f9f Fix eyelid behaviour 2018-06-28 16:41:39 -07:00
Dante Ruiz
8c96597aba Merge branch 'master' of github.com:highfidelity/hifi into fix-billboard-crash 2018-06-28 16:25:52 -07:00
Dante Ruiz
847cad46ca fix billboard crash 2018-06-28 16:25:34 -07:00
Anthony J. Thibault
17f9a01fa2 Fix signed unsigned compare warning 2018-06-28 15:29:01 -07:00
Anthony Thibault
a5919ee3fa
Merge pull request #13497 from hyperlogic/bug-fix/script-engine-batchloader-memory-corruption-fix
Fix memory corruption when running scripts using Script.require().
2018-06-28 14:18:56 -07:00
Anthony J. Thibault
9772fc4e22 Guard against memory corruption in Space::processResets()
Check the proxyID before reading from the _proxies vector and writing into the _owners vector.
2018-06-28 14:04:59 -07:00
John Conklin II
0a0e1668d5
Merge pull request #13478 from amantley/glowingOrbMaster
The client should render "something" for an avatar even if mesh or identity is not available
2018-06-28 12:12:16 -07:00
David Back
a8e231c5af floats .0f 2018-06-28 11:33:38 -07:00