Commit graph

2010 commits

Author SHA1 Message Date
Zach Pomerantz
1e3cfd6baf Detect changes for surfaceRadius 2016-02-22 19:27:35 -08:00
Zach Pomerantz
8688bf2abb Move light entity defaults to light 2016-02-22 15:56:10 -08:00
Zach Pomerantz
77ad4039bc Merge branch 'master' of github.com:highfidelity/hifi into fix/light-intensity 2016-02-22 15:11:12 -08:00
Zach Pomerantz
6d7bf7d423 Add PROP_SURFACE_RADIUS to LightEntity 2016-02-22 15:07:07 -08:00
Thijs Wenker
58539171a3 give particle trails a nice smooth path between frames 2016-02-20 22:46:19 +01:00
Seth Alves
af1640ac4e adjust avatar-energy code to avoid editing local tree and then not telling the entity-server about it 2016-02-17 14:36:18 -08:00
samcake
545f276fdf Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-15 09:29:00 -08:00
Brad Hefta-Gaub
9160758af7 make sure forced reload still works 2016-02-12 15:09:50 -08:00
Brad Hefta-Gaub
550b9a98b1 fix error in preload logic 2016-02-12 14:45:55 -08:00
samcake
f12030c1a4 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 18:41:02 -08:00
James B. Pollack
2889bdd8b2 Merge pull request #7083 from ZappoMan/fixDoublePreload
handle two corner cases where preload would get called twice
2016-02-11 16:08:43 -08:00
Chris Collins
a4afa03fe5 Merge pull request #7077 from sethalves/clean-up-grab-signaling
Clean up grab signaling + various fixes
2016-02-11 10:20:56 -08:00
samcake
31230e81bb Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 10:05:58 -08:00
Brad Hefta-Gaub
a40a562db2 handle two conner cases where preload would get called twice 2016-02-11 09:33:52 -08:00
Seth Alves
3a2b082a7f remove incorrect assert 2016-02-10 20:47:22 -08:00
Seth Alves
ffce38769f properties hold local velocities, not world-frame ones 2016-02-10 19:16:08 -08:00
Seth Alves
6a646f1c24 put isMoving back and change all uses to isMovingRelativeToParent 2016-02-10 19:01:41 -08:00
Seth Alves
3fe01ccf10 cleanups 2016-02-10 18:32:05 -08:00
Seth Alves
3e71efcdbb all code that asks isMoving appears to mean relative to parent 2016-02-10 18:21:44 -08:00
Seth Alves
1ae47b17f0 size-cull parent entities by their queryAABox rather than their dimensions to avoid having the entity-server send a child but not the parent 2016-02-10 16:41:35 -08:00
Seth Alves
49f2724608 don't return void 2016-02-10 13:49:03 -08:00
samcake
51bacdebdd Trying to notify the entity changes to the render item correctly, need more work 2016-02-10 11:52:37 -08:00
Seth Alves
9d21c3d549 Merge branch 'master' of github.com:highfidelity/hifi into grab-then-equip 2016-02-10 11:35:25 -08:00
Anthony J. Thibault
727e289ecd SpatiallyNestable: bug fixes for kinematic entities
* Kinematic entities were being simulated with position in the local frame but velocity in the global frame.
* Also, because getVelocity() was returning non-zero values when the parent was moving, kinematic objects were being simulated even if they should have been at rest.
* Bug fix for calculating velocity direction was incorrect, if the parent frame was rotated.
2016-02-09 17:58:54 -08:00
Seth Alves
251810edc5 only suppress location edits when they arrive over the network -- script can still update 2016-02-09 15:03:36 -08:00
Seth Alves
43592fd699 Merge pull request #7048 from hyperlogic/tony/avatar-on-moving-platform
Better avatar animation when attached to a moving entity
2016-02-09 14:30:02 -08:00
Anthony J. Thibault
072172b1a2 SpatiallyNestable: now with velocity support!
Moved velocity and angularVelocity into the SpatiallyNestable base class.

Entity velocity and angularVelocity properties are now relative to their parent, similar to the way position and orientation work for entities.

MyAvatar rig animations now use SpatiallyNestable to convert velocity into local frame to drive the animation state machine.
2016-02-08 19:43:23 -08:00
Seth Alves
d5f3447fbc when updating queryAACubes for children, use the lastEdited from the parent's properties 2016-02-08 16:22:41 -08:00
Seth Alves
4f8a7a080f remove debugging print 2016-02-08 15:33:03 -08:00
Seth Alves
82fcfc1d64 don't apply clock-skew to a lastEdited of 0 2016-02-08 15:31:32 -08:00
Seth Alves
e2098038f1 only setLastEdited on properties to be sent 2016-02-08 15:16:15 -08:00
Seth Alves
92d016f03a debugging prints for queryAACube 2016-02-08 15:09:34 -08:00
Seth Alves
44ddfb8039 set last-edited when updating a child's queryAACube 2016-02-08 15:08:58 -08:00
Brad Hefta-Gaub
3f0ebf7732 Merge pull request #7031 from AndrewMeadows/simulation-ownership
server can clear simulation ownership
2016-02-06 19:19:39 -08:00
Andrew Meadows
2da46ff26a server-side release ownership 2016-02-04 13:26:07 -08:00
Andrew Meadows
959f924b1d flag entity as changed when changing simulatorID 2016-02-04 13:26:07 -08:00
Andrew Meadows
381049acb3 clear simulation ownership when owners vanish 2016-02-04 13:26:06 -08:00
Andrew Meadows
05fb866bb5 fix spelling typo in comment 2016-02-04 13:26:06 -08:00
Andrew Meadows
e3351c05a2 make some methods const 2016-02-04 13:26:06 -08:00
Babiuch, Ryan Nicholas
0069849da3 Consider existing velocity in calculating energy costs when editing entities. 2016-02-04 08:55:23 -06:00
Babiuch, Ryan Nicholas
dca7ff967c Conform to coding standard. 2016-02-04 08:26:56 -06:00
Babiuch, Ryan Nicholas
142ec76600 Merge branch 'master' of github.com:highfidelity/hifi 2016-02-04 08:18:47 -06:00
Andrew Meadows
63df34541d Merge pull request #6802 from huffman/agent-simulation
Fix Agents bidding on simulation ownership
2016-02-03 13:45:12 -08:00
Babiuch, Ryan Nicholas
786400eb53 Merge branch 'WorkingEnergy' 2016-02-03 14:53:28 -06:00
Babiuch, Ryan Nicholas
3d727d76c2 Merge branch 'master' of github.com:highfidelity/hifi 2016-02-03 13:39:13 -06:00
Babiuch, Ryan Nicholas
3cb2f9c4b7 Exposed energy cost multiplier to scripting.
- field: costMultiplier
2016-02-03 13:29:42 -06:00
Ryan Huffman
963c71a476 Fix ES rejecting unowned entity physics updates 2016-02-03 09:28:49 -08:00
Babiuch, Ryan Nicholas
7dd5bca17f Bug fixes and debt reductions on energy calculations.
- removed superfluous code interfacing with scripts
- favor floats over doubles in cost calculations
- default avatar energy is maximum float value for cases where energy script is not loaded in order to still manipulate entities.
2016-02-03 10:46:28 -06:00
Ryan Huffman
25632b63b7 Adjust Entities.addEntity to not bid on simulation from AC Script 2016-02-02 13:00:35 -08:00
Ryan Huffman
eff02d3e3a Fix Agents bidding on simulation ownership 2016-02-02 10:47:51 -08:00
Stephen Birarda
095f0b9349 rename canAdjustLocks to isAllowedEditor for multi-purpose 2016-02-01 16:46:11 -08:00
Babiuch, Ryan Nicholas
47f7d55e2c Working energy usage for entity manipulation.
- Working example in examples/example/ui/MyEnergyBar.js
2016-02-01 08:32:52 -06:00
Brad Hefta-Gaub
49bbf42995 Merge pull request #6960 from sethalves/fix-adjust-edit-packet-for-clock-skew
don't adjust a time of '0 usecs since epoch' with clock skew in edit packets
2016-01-28 12:31:27 -08:00
Howard Stearns
33226796ff Merge pull request #6964 from ericrius1/editHref
Validate href entity property (hifi:// only)
2016-01-28 12:29:18 -08:00
Andrew Meadows
3e35a5fc2d Merge pull request #6937 from ctrlaltdavid/20790
Make entity properties be undefined after entity is unloaded
2016-01-28 11:59:01 -08:00
ericrius1
cd5e81de36 Validating href for edit.js 2016-01-27 16:02:02 -08:00
Seth Alves
f2ea73d646 don't adjust a time of '0 usecs since epoch' with clock skew in edit packets 2016-01-27 14:12:03 -08:00
Seth Alves
1cc0aa18bb Merge branch 'master' of github.com:highfidelity/hifi into avatar-updates-query-cube 2016-01-26 13:31:07 -08:00
David Rowe
956e70e415 Make entity properties return undefined value after entity is deleted 2016-01-26 22:07:05 +13:00
Brad Hefta-Gaub
1ef01d670d Revert "Make entity properties be undefined after entity is unloaded" 2016-01-25 18:07:14 -08:00
James B. Pollack
4cff1ab9df Merge pull request #6919 from ctrlaltdavid/20790
Make entity properties be undefined after entity is unloaded
2016-01-25 15:12:10 -08:00
David Rowe
8a8e14f54a Rework initializers 2016-01-25 11:22:31 +13:00
Brad Davis
a843331626 Still trying to kill OSX warning 2016-01-23 22:07:00 -08:00
David Rowe
840bf7cfb4 Fix OSX and Linux build warning
And a typo noticed in passing.
2016-01-24 10:53:40 +13:00
David Rowe
d020114e59 Make entity properties return undefined value after entity is deleted 2016-01-24 08:39:49 +13:00
Andrew Meadows
200676ac68 Merge pull request #6896 from AndrewMeadows/another-crash-fix
fix crash when deleting entities quickly
2016-01-22 14:04:46 -08:00
Seth Alves
b6af8ee0cc Merge branch 'master' of github.com:highfidelity/hifi into avatar-updates-query-cube 2016-01-22 11:46:17 -08:00
Seth Alves
7a3401a8d7 Merge pull request #6867 from AndrewMeadows/collision-group-prep
cleanup in preparation for smarter collision grouping
2016-01-22 11:45:42 -08:00
Andrew Meadows
d8fb61e820 fix crash when deleting entities quickly 2016-01-22 10:25:10 -08:00
Brad Hefta-Gaub
b41301d226 Merge pull request #6879 from sethalves/fix-aa-cube-bug
fix query-cube vs lod bug
2016-01-21 21:02:42 -08:00
Seth Alves
cbed542682 MyAvatar updates the entity-server about queryAACubes of children entities 2016-01-21 15:53:19 -08:00
Brad Davis
47a1c16430 Resolving warnings 2016-01-21 15:15:18 -08:00
Brad Davis
f9f9ddd8bd Yet more atmosphere removal 2016-01-21 15:15:17 -08:00
Brad Davis
ae6cba85e8 More atmosphere removal 2016-01-21 15:15:16 -08:00
Brad Davis
b8109af196 Ignite the atmosphere 2016-01-21 15:15:15 -08:00
Seth Alves
5027157575 for LOD, allow entity-server to use getAABox if it can, but fall back to queryAABox if it can't 2016-01-21 09:31:51 -08:00
Seth Alves
729998bbf3 Merge branch 'master' of github.com:highfidelity/hifi into fix-aa-cube-bug 2016-01-21 09:19:47 -08:00
Seth Alves
311e0cee67 Merge pull request #6820 from AndrewMeadows/collision-mask
use "collidesWith" instead of "collisionMask"
2016-01-21 09:13:34 -08:00
Seth Alves
1fef78f60f fix bug where entities that were children of avatars wouldn't be included in entity-server packets to interfaces 2016-01-20 19:03:41 -08:00
Andrew Meadows
19d24293e1 Merge pull request #6855 from sethalves/clean-up-entities-with-bad-parent
don't persist entites with invalid parentIDs
2016-01-20 10:38:26 -08:00
Andrew Meadows
a92c512c17 move collision group/mask calculus into EntityItem 2016-01-19 19:52:08 -08:00
Seth Alves
28d673cb97 try again to make this thread safe 2016-01-19 16:00:02 -08:00
Seth Alves
0064ee6ab2 try again to make this thread safe 2016-01-19 15:55:56 -08:00
Seth Alves
edea0320e6 try again to make this thread safe 2016-01-19 15:44:22 -08:00
Seth Alves
f265656e74 expose getJointNames for entities to js 2016-01-19 12:55:17 -08:00
Andrew Meadows
db77f22a61 use "collidesWith" instead of "collisionMask"
but make "collisionMask" work for those who want it
2016-01-19 11:41:22 -08:00
Seth Alves
8ba800fda8 Merge pull request #6851 from AndrewMeadows/collisionless2
namechange "ignoreForCollisions" to "collisionless"
2016-01-19 11:33:55 -08:00
Brad Hefta-Gaub
e15c7f089e Merge pull request #6850 from sethalves/various-fixes
Various fixes
2016-01-19 10:15:46 -08:00
Andrew Meadows
7fb145e819 namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
Seth Alves
e365d93ed9 don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file 2016-01-18 16:50:26 -08:00
Howard Stearns
5caf10beed Merge pull request #6848 from ZappoMan/entityServerSideSizeCheck
Include checking the angular size of entities on the server side for LOD support
2016-01-18 14:13:34 -08:00
Seth Alves
823428290d Merge branch 'master' of github.com:highfidelity/hifi into various-fixes 2016-01-18 13:26:45 -08:00
Brad Hefta-Gaub
b8747709ef CR feedback, dead code cleanup 2016-01-18 12:11:23 -08:00
Brad Hefta-Gaub
d10e1cc39d CR feedback, dead code cleanup 2016-01-18 12:09:21 -08:00
Seth Alves
d6e3b85237 fix javascript access via localPosition and localRotation 2016-01-18 11:15:32 -08:00
Brad Hefta-Gaub
88af387214 cleanup 2016-01-18 10:10:24 -08:00
Brad Hefta-Gaub
2774df38bc check for entity size before including it for LOD 2016-01-18 09:06:57 -08:00
Andrew Meadows
952f5b23f6 namechange collisionsWillMove --> dynamic 2016-01-15 15:21:25 -08:00
U-GAPOS\andrew
0126684a96 collisionMask shouldn't override ignoreForCollisions 2016-01-13 16:58:34 -08:00
Andrew Meadows
c52c543ab8 use strings for JS collisionGroup API 2016-01-12 15:11:27 -08:00