SamGondelman
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837c261fd5
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deprecated dashed/isDashed
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2018-12-20 11:28:42 -08:00 |
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SamGondelman
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9b75c7e07f
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trying to separate colors and vectors
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2018-09-04 17:20:05 -07:00 |
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SamGondelman
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283c0c0311
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s i m p l i f y
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2018-08-23 11:47:56 -07:00 |
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SamGondelman
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2ca217eb4a
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merge with master
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2018-07-30 17:43:15 -07:00 |
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SamGondelman
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845ddda695
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parabola-overlay and -avatar intersection, handle case where acceleration == 0
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2018-07-17 12:41:03 -07:00 |
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SamGondelman
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16ad9cb5d3
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xcolor/rgbcolor conversion
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2018-07-11 18:06:06 -07:00 |
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SamGondelman
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9929529f30
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vec3 conversion
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2018-07-11 14:18:22 -07:00 |
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Seth Alves
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5e16623c81
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allow overlay children to follow avatar from one domain to another
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2018-02-08 17:17:04 -08:00 |
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David Rowe
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9b0fb19cfa
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Remove unused "anchor" Overlays property
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2018-01-12 12:16:58 +13:00 |
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David Rowe
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3d9d2a1859
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Filed overlay property has been removed
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2018-01-09 14:35:02 +13:00 |
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Seth Alves
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897b96d092
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Merge branch 'master' of github.com:highfidelity/hifi into scale-wearables-with-avatar-3
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2017-12-22 07:36:26 -08:00 |
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David Rowe
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578c42b4ea
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Merge branch 'master' into 21624
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2017-12-13 09:41:09 +13:00 |
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David Rowe
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0146eca315
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JSDoc review
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2017-12-07 10:09:05 +13:00 |
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Seth Alves
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73b21f7cd5
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Merge branch 'master' of github.com:highfidelity/hifi into scale-wearables-with-avatar-3
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2017-12-05 06:55:10 -08:00 |
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Seth Alves
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b590cd5b89
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avatar-entities which are children of an avatar will scale with the avatar
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2017-12-02 09:31:43 -08:00 |
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David Rowe
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b9ad15b19e
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Add missing line3d overlay property getters
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2017-11-29 11:03:16 +13:00 |
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David Rowe
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3956b3b953
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Fix missing line3d overlay property setter overrides of base class
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2017-11-29 10:41:51 +13:00 |
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David Rowe
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76c934f012
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Add missing line3d overlay property setters
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2017-11-29 10:41:21 +13:00 |
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David Rowe
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cd2922a560
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Merge branch '21602' into 21624
# Conflicts:
# tools/jsdoc/plugins/hifi.js
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2017-11-28 17:04:59 +13:00 |
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David Rowe
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4b5aa9bdec
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Add Overlays API functionality JSDoc
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2017-11-25 16:18:14 +13:00 |
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ZappoMan
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04ee1adabd
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Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup
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2017-11-19 14:40:31 -08:00 |
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John Conklin II
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8592f3fd4d
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Merge pull request #11764 from luiscuenca/case7587
7587 Lasers resize with avatar
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2017-11-15 09:31:45 -08:00 |
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luiscuenca
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d53a29b958
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correction
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2017-11-10 12:24:19 -07:00 |
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luiscuenca
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bf576e63fe
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move constant to class definition
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2017-11-10 11:54:53 -07:00 |
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luiscuenca
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255a40ce31
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Corrections
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2017-11-09 18:38:04 -07:00 |
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luiscuenca
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7dfdc8da59
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Redesign and clean of unused lineWidths
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2017-11-09 17:50:38 -07:00 |
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SamGondelman
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9188ae9fb5
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fix laser end not disappearing
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2017-11-09 16:26:37 -08:00 |
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SamGondelman
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224386317d
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send overlay visibility through transaction
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2017-11-09 12:14:40 -08:00 |
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luiscuenca
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1791ed01ca
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add width param to vertex shader
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2017-11-08 18:35:26 -07:00 |
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luiscuenca
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8c5f97f3d1
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More corrections
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2017-11-07 20:25:24 -07:00 |
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luiscuenca
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332cb48a41
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Lasers and teleport scale with avatar
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2017-11-07 16:57:55 -07:00 |
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ZappoMan
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a7a0f03ede
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rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition()
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2017-10-27 18:39:17 -07:00 |
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SamGondelman
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55ba093f09
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update line render transform on end edit
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2017-10-23 13:09:40 -07:00 |
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Andrew Meadows
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26ea7034d8
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prevent zero scale for Line3DOverlay
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2017-09-27 14:30:50 -07:00 |
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samcake
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219d63784b
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REmoving the extra variables in Linear3D and just use the _renderTRansform
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2017-09-22 10:39:51 -07:00 |
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samcake
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7103864b37
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Also rendering the line3D overlay with start and end captured in game loop
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2017-09-21 12:23:53 -07:00 |
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samcake
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d112ffd8d6
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Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d
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2017-09-20 18:06:49 -07:00 |
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samcake
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524c94cdd4
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Adding more comments for future fixmes
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2017-09-15 14:35:45 -07:00 |
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SamGondelman
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3a80c6cbe2
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fix alpha issues, pipeline issue, clamping issue
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2017-08-21 18:09:25 -07:00 |
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SamGondelman
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8163430282
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fix depth buffer issue that was messing with drawInFront, plus some small fixes to line3ds
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2017-08-14 15:03:14 -07:00 |
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Seth Alves
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adc3581d63
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remove override of locationChanged which was keeping the render-bounds of Line3DOverlays from updating during calls to editOverlay
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2017-03-07 19:32:34 -08:00 |
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Seth Alves
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88d6fe6a04
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fix offset relative to endParent
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2017-03-02 16:26:56 -08:00 |
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Seth Alves
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5f570c1ba8
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fix up bounds handling in Line3DOverlay
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2017-03-02 16:16:48 -08:00 |
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Seth Alves
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7f6b803652
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3d-line-overlays can now have an endParentID and endParentJointIndex
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2017-03-01 17:27:32 -08:00 |
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Seth Alves
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7c4869eb73
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fix up parenting for 3d line overlays, have handControllerGrab use a child overlay for search/far-grab so the updates are smoother
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2017-03-01 16:10:07 -08:00 |
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Seth Alves
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bc5f563f57
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make _parentID and _parentJointIndex private to avoid accidental direct access
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2017-02-12 11:37:29 -08:00 |
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Brad Hefta-Gaub
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df954cab10
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remove some log spam, recatargorize script logs to allow fine grain filtering
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2016-12-19 16:15:10 -08:00 |
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Brad Davis
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99ed7ac08c
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Fix shutdown crash (hopefully)
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2016-10-17 17:38:10 -07:00 |
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Brad Davis
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dde79ef3c5
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Fix GPU buffer leak in geometry cache / overlays
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2016-10-17 12:22:20 -07:00 |
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Ryan Huffman
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54498a8f3f
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Add the ability to ignore invisible entities in findRayIntersection
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2016-10-07 10:30:18 -07:00 |
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