Commit graph

30279 commits

Author SHA1 Message Date
Anthony J. Thibault
0c02a338f2 Added support for setting Variants in the json file.
For example: the avatar.json file was updated to use the "sine" Variant
to drive the Overlay alpha parameter.
2015-08-25 20:57:01 -07:00
Anthony J. Thibault
4abf0cbd63 AnimVariantMap is used in eval, MyAvatar loads avatar.json via url 2015-08-25 20:28:17 -07:00
Anthony J. Thibault
496c706bba Added AnimVariantMap argument to evaluate. 2015-08-25 11:59:24 -07:00
Anthony J. Thibault
62f86e6a46 Added AnimVariant, renamed AnimClipTests to AnimTests.
* Added test for AnimVariant.
2015-08-25 11:33:57 -07:00
Anthony J. Thibault
4bdb00bbc5 Added setCurrentFrame interface to AnimClip.
This will recurse the tree and call setCurrentFrameInternal on each node.
This method can be overriden, currently the only meaningful implementation is AnimClip.
2015-08-25 09:58:36 -07:00
Anthony J. Thibault
7a2ca047cb Added network resource download support to AnimNodeLoader. 2015-08-24 19:00:12 -07:00
Anthony J. Thibault
bde75e9e51 AnimDebugDraw rendering works again.
I had to port AnimDebugDraw shader to GLSL 4.1.
2015-08-24 17:36:21 -07:00
Anthony J. Thibault
5a73aef1f8 AnimSkeleton more accurate bind pose generation. 2015-08-24 16:19:16 -07:00
Anthony J. Thibault
9457794d9e fix whitespace offset due to merge conflict 2015-08-24 14:50:02 -07:00
Anthony J. Thibault
fa5256eefd Merge branch 'master' into ajt/new-anim-system 2015-08-24 14:32:28 -07:00
Brad Hefta-Gaub
275cdf9d8f Merge pull request #5581 from larsnaesbye/master
Preliminary da_DK translation of Interface
2015-08-24 10:36:30 -07:00
Brad Davis
78a08ed7c7 Merge pull request #5641 from thoys/20660
CR for Job #20660 - Render the world Axis markers into negative space, add view option
2015-08-24 10:16:56 -07:00
Howard Stearns
bb91b17314 Merge pull request #5634 from hyperlogic/tony/animation-resource-fix
Fix for animation resources
2015-08-24 08:13:33 -07:00
Nex Pro
8d8a9535a0 Merge branch '20660' of github.com:thoys/hifi into 20660 2015-08-24 16:07:38 +01:00
Nex Pro
3f4323e084 Added overload for renderDashedLine 2015-08-24 16:07:07 +01:00
Andrew Meadows
1d7d5071ae Merge pull request #5633 from howard-stearns/restore-body-indicators
Restore body indicators (e.g., lookAt vectors).
2015-08-23 15:46:57 -07:00
Brad Hefta-Gaub
0eaeb99064 Merge pull request #5640 from jherico/maggie
Fixing build problem with 3d connexion
2015-08-23 13:46:49 -07:00
Thijs Wenker
bbd6f25ff7 style fixes 2015-08-23 20:01:58 +02:00
Thijs Wenker
0f8cf80d45 Merge branch 'master' of https://github.com/worklist/hifi into 20660 2015-08-23 19:53:50 +02:00
Thijs Wenker
63f0173665 extend world boundaries 2015-08-23 19:52:29 +02:00
Brad Davis
b7237fb5ca Fixing build problem with 3d connexion 2015-08-23 09:32:58 -07:00
Nex Pro
53a63fed79 Changed constants red, green, blue and grey to uppercase as per style guide. 2015-08-23 17:16:23 +01:00
Thijs Wenker
748625399e "View -> World Axes" menu option 2015-08-23 17:59:58 +02:00
Thijs Wenker
b7f9bc13da Merge branch '20660' of github.com:thoys/hifi into 20660 2015-08-23 17:52:51 +02:00
Nex Pro
0ef2def56e changed default DASH_LENGTH and GAP_LENGTH to 1.0f 2015-08-23 16:52:12 +01:00
Thijs Wenker
9de35511fc Merge branch '20660' of github.com:thoys/hifi into 20660 2015-08-23 17:50:28 +02:00
Nex Pro
3e8970cc1e corrected declaration of float constants DASH_LENGTH and GAP_LENGTH as per style guide. 2015-08-23 16:49:39 +01:00
Thijs Wenker
90c8200d66 Merge branch '20660' of github.com:thoys/hifi into 20660 2015-08-23 17:44:43 +02:00
Nex Pro
ad315cf68a Merge branch '20660' of github.com:thoys/hifi into 20660
Conflicts:
	interface/src/Util.cpp
2015-08-23 16:30:46 +01:00
Nex Pro
1f08444369 Modified the world box to render axes in negative space
Also Modified renderDashedLine to accept params for dash len and gap len so we can display negative axes as dashed lines with 500mm dashes and gaps.
2015-08-23 16:21:20 +01:00
Brad Hefta-Gaub
53f9815f69 Merge pull request #5639 from jherico/maggie
Stereo rendering work
2015-08-22 20:48:54 -07:00
Brad Davis
d3135dcfa6 Stereo rendering work 2015-08-22 16:15:10 -07:00
Brad Hefta-Gaub
62d8b14b8b Merge pull request #5635 from samcake/punk
Improve the light attenuation formulae
2015-08-22 15:49:59 -07:00
Brad Hefta-Gaub
2bca05fb2e Merge pull request #5629 from ctrlaltdavid/displayname-assert
More temporary logging to track down cause of assert
2015-08-22 15:48:58 -07:00
Brad Hefta-Gaub
fe44442ffe Merge pull request #5577 from vastcharade/horizAmbOcclPerf
Horiz amb occl performance updates
2015-08-22 12:39:51 -07:00
Philip Rosedale
2bfa121925 Merge pull request #5637 from hyperlogic/tony/fbx-texture-fix
Resource fix for textures in FBX files.
2015-08-21 22:20:18 -07:00
Anthony J. Thibault
80d3ae68c2 Removed redundant ends with ‘fbx’ check. 2015-08-21 22:11:53 -07:00
Anthony J. Thibault
04e7084743 Resource fix for textures in FBX files.
The baseTexturePath url for textures in FBXGeometry
should default to the same base url as the fbx file itself.
This error was introduced in my recent refactoring.
Textures embedded in FBXGeometries should be un-affected
by this change.
2015-08-21 21:44:15 -07:00
Ryan Huffman
e9517ef929 Merge pull request #5594 from thoys/20638
CR for Job #20638 - Scripting: WebSocket Implementation
2015-08-21 19:13:43 -07:00
Thijs Wenker
67e945b884 fix unit test 2015-08-22 03:32:53 +02:00
Thijs Wenker
d84cf1859c hook up the WebSocket error event directly 2015-08-22 02:18:21 +02:00
Thijs Wenker
0e255f4f3e properly exposed WebSocketClass::ReadyState to the ScriptEngine 2015-08-22 01:59:44 +02:00
Seth Alves
90483e7c97 Merge pull request #5632 from birarda/master
force the HTTPManager to listen on IPv4
2015-08-21 16:56:55 -07:00
Anthony J. Thibault
5e31d423b9 Removed some debugging statements 2015-08-21 16:55:08 -07:00
Thijs Wenker
9edba451eb - remove webSockets from List after disconnect.
- leave it up to the QtScript to delete the WebSocket / WebSocketServer objects
2015-08-22 01:33:22 +02:00
Thijs Wenker
f512205f6f add ability to include scripts from a relative path in assignment-client (for persistent scripts only) 2015-08-22 01:30:07 +02:00
Sam Gateau
518cf3be15 Improve the light attenuation formulae 2015-08-21 16:28:38 -07:00
Anthony J. Thibault
b7009b4631 Fix for animation resources
The problem was that the invokeMethod between the AnimationReader thread
and the main thread was failing, because FBXGeometry* wasn't a registered meta type.

So, I ended up normalizing the AnimationReader class to be more like GeometryReader,
in that it uses singles and slots to communicate success and failure, rather then
invokeMethod.
2015-08-21 16:09:06 -07:00
Andrew Meadows
e9047ac891 Merge pull request #5631 from howard-stearns/sixense-dev-build
Make sixense work in dev builds
2015-08-21 15:26:26 -07:00
Howard Stearns
b579b996c3 There was a hidden (and inappropriate) dependency on face model loading. 2015-08-21 15:07:39 -07:00